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Not a bad start by why does Konami insist on making monsters that work specifically with one archetype but aren't that archetype....Hawk, Prominence, and Kaien, I'm looking at you.

 

Burner is basically the Wulf of the archetype and is quite nice. BftDD at 1 really limits the initial options of these guys. Also, why does Konami think that nuking an entire field and still being able to attack is fair but attacking and burning in the same turn calls for a restriction clause? <_<

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Not a bad start by why does Konami insist on making monsters that work specifically with one archetype but aren't that archetype....Hawk' date=' Prominence, and Kaien, I'm looking at you.

 

Burner is basically the Wulf of the archetype and is quite nice. BftDD at 1 really limits the initial options of these guys. Also, why does [b']Konami[/b] think that nuking an entire field and still being able to attack is fair but attacking and burning in the same turn calls for a restriction clause? <_<

 

Answered your own question.

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Not a bad start by why does Konami insist on making monsters that work specifically with one archetype but aren't that archetype....Hawk' date=' Prominence, and Kaien, I'm looking at you.

 

Burner is basically the Wulf of the archetype and is quite nice. BftDD at 1 really limits the initial options of these guys. Also, why does [b']Konami[/b] think that nuking an entire field and still being able to attack is fair but attacking and burning in the same turn calls for a restriction clause? <_<

 

Answered your own question.

 

Touché good sir, touché.

 

Also totally off-topic but I love that book you have quoted in your signature.

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