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Last Will is in another Card? [Card of Last Will]


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Activate only when a LV11 Normal Monster you control is destroyed as a result of battle by a monster that has at least triple your destroyed monster's original ATK. Remove all cards you control and in your hand from play that don't mention "if this card is removed from play" or anything similar in their effect(s). After that' date=' send all remaining cards in your Hand, Deck and field to the graveyard. Draw 1 card.[/quote']

 

If they ever release it, I expect this.

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Activate only when a LV11 Normal Monster you control is destroyed as a result of battle by a monster that has at least triple your destroyed monster's original ATK. Remove all cards you control and in your hand from play that don't mention "if this card is removed from play" or anything similar in their effect(s). After that' date=' send all remaining cards in your Hand, Deck and field to the graveyard. Draw 1 card.[/quote']

 

If they ever release it, I expect this.

 

I feel compelled to sig this.

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not really' date=' look at DAD, JD or Synchros. most are easy to bring out. so it's still a tad strong.

[/quote']

 

synchros are still a -1 in general, and we all know DAD and JD are broken.

 

How often do you -1 for a Synchro Summon? Many people tend to use some sort of card combination that results in a +0.

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not really' date=' look at DAD, JD or Synchros. most are easy to bring out. so it's still a tad strong.

[/quote']

 

synchros are still a -1 in general, and we all know DAD and JD are broken.

 

How often do you -1 for a Synchro Summon? Many people tend to use some sort of card combination that results in a +0.

 

early game, its a -1 for my deck, though it's often just a tempest finisher, though later it is 0.

(and personaly, this card would get nerfed down to 3 cards if it was ever made.

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I expect this card would be changed to say "Until you have 5 cards in hand", similar to Yamata Dragon's effect. And I think they'd change the activation restriction to not be used during the Damage Step, so it'd have to be destroyed by an effect or had its ATK reduced. Or maybe just if the ATK was reduced. We all know how many decks do THAT on a consistent basis.

 

But it'd have to be reduced by an opponent's effect. Nerfed enough to be balanced?

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I'm overwhelmingly tempted to challenge the Anime writers to duels. :P

 

lol I always think that... Anyway, this card is broken as a broken thing with a big broken sign on it's head that says BROKEN on it. NERF!

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