Jump to content

Blue-Eyes Variant: Meet Blue-Eyes Truth!


Yang Xiao-Long

Recommended Posts

I decided to make a Blue-Eyes variant. It is in the form of a Ritual Monster, since they don't get much attention nowadays. The basis is that Blue-Eyes finds the "mirror of truth", looks within, and the truth sets his "true form" free. I hope you like it.

 

[align=center]Look into the mirror, Blue-Eyes, and seek the truth, for the truth shall set you free. Come forth and set us all free, Blue-Eyes Truth Dragon!

 

444470l.jpg

 

Lore:

This card can only be Ritual Summoned with the Ritual Spell "Mirror of the Blue-Eyed Dragon". Your opponent must play with their hand revealed. This card cannot attack directly. When this card destroys a monster by battle, your opponent must reveal 1 face-down Spell or Trap Card on their field. If they cannot, they must reveal the top card of their Deck. When this card is sent to the Graveyard, Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or Graveyard.

 

 

444470k.jpg

 

Lore:

This card is used to Ritual Summon "Blue-Eyes Truth Dragon". You must also Tribute monsters whose total Levels equal 10 or more from the field or your hand, 1 of which must include "Blue-Eyes White Dragon". When "Blue-Eyes Truth Dragon" is Ritual Summoned successfully, your opponent must reveal the top 3 cards of his or her Deck.[/align]

 

Please comment/rate!

Link to comment
Share on other sites

0.0 the first pic is pure win but it is really easy to summon out maybe you should try giving it a higher cost as of right now your monster is broken. There are minor OCG errors which I will point out if you please.

I'll Rate ~5/10

Link to comment
Share on other sites

0.0 the first pic is pure win but it is really easy to summon out maybe you should try giving it a higher cost as of right now your monster is broken. There are minor OCG errors which I will point out if you please.

I'll Rate ~5/10

 

I agree with Yatsu, this card is unaffected by Effects of Trap Spells and Monster's this card has 4000 only a handful of cards can measure up to that. You can see your opponents while this card is on the field, so you can strategize how to beat the cards in your opponents hand and this card nukes your opponents field. This card might not be able to attack directly but it would be a game winner. Thought I like the picture. Add some more drawbacks.

I'll Rate = 3/10

Link to comment
Share on other sites

Suggest you take out the immunity to card effects. Other than that, it looks ok, though I am no expert at Ritual Monsters...

 

As far as the theme is concerned, the first effect is fitting, but the rest are not that...I personally would give it some effects related to "revealing"

 

And also, Ritual Spell Cards with other effects will be a plus.

 

9/10

Link to comment
Share on other sites

I think the 1000 LP limit is unnecessary and rather nerfs the card, especially when combined with the no-direct-attacks. At 1000 LP or less, you don't want a defender, you want to take out your opponent fast before he/she burns you with Ceasefire.

 

That being said, the concept is good. 8.1/10.

Link to comment
Share on other sites

^Was about to say the same thing otherwise its a good ritual monster because it can safely reveal cards your opponent has later setting up a play much easier

 

also BEWD being summoned from anywhere makes it a better choice than Paladin of White Dragon however the 1000 LP condition really messes up the card

 

9/10

Link to comment
Share on other sites

I agree with Smeargle and chuerta: The 1000 LP is the only thing that ruins it.

The no-direct-attack is crippling and unnecessary in my opinion: 3500 ATK is not that much of a threat nowadays and its too low considering that it cost you 3 cards to summon it.

 

Since its level 10, I think you should give it a higher ATK, maybe 4000; with this change, the inability of attacking directly would be reasonable.

Link to comment
Share on other sites

Looks good to me, good OCG and a balanced effect. I would, however, get rid of the extra effect on the Ritual Spell. Did you deliberately say "reveal" the top card of the Deck? Because if your opponent reveals the top card, they know what it is as well, as opposed to if you look at the top card of their Deck. Minor gripes, though. 9.5/10

Link to comment
Share on other sites

  • 3 weeks later...

Oh, Wrathos actually has a point, there. Just change it to "When this card is sent from the field to the Graveyard" and you're golden.

 

It seems a lot like a BEWD/Assault Mode and a Savior BEWD mixed together. It's fine as is, but here's what I think you might want to do:

Since it just destroyed a monster by battle, it seems unnecessary to look at face-downs since you can be confident none of them are going to affect you. Instead, how about you get to look at the top card of their deck, and can choose to return it there or put it on the bottom? Or maybe you can look at their Extra Deck? Send some cards from it, too?

 

And Hymn, this card is NOT broken. It has a very significant downside: it needs to be Ritual Summoned, and Blue-Eyes must be one of the Tributes.

Link to comment
Share on other sites

It has a very significant downside: it needs to be Ritual Summoned' date=' and Blue-Eyes must be one of the Tributes.

[/quote']

 

Maybe you've never played a Ritual Monster in your life, but BEWD doesn't have to be on the field. It's very easy to summon this monster.

 

This card is ridiculously broken.

 

Where's the downside to it?

 

 

Tell me how it's broken. Now. Maybe then I'll consider fixing it.

 

You know every card in your opponent's hand. ALL THE TIME. How is that not broken already?

 

To add insult to injury' date=' if you kill something (which you will), you get to see your opponent's face down cards. The top card of their deck is irrelevant 'cause you'll see it next turn when he/she draws it anyway.

 

Oh, and if he dies, you get a free BEWD.

 

Lastly, [b']IT HAS NO DOWNSIDES.[/b]

Link to comment
Share on other sites

Hmm... I agree with the other people who think it's too easy to summon. Even if you don't has BEWD, you could has the White Stone of Legend and boom, you needs a level 2 or higher monster as well as Ritual Spell and you get this card. Two words, Giant Trunade / Heavy Storm = See their top card. Plus, it's a 2x better Respect Play also! That is how it's broken, supporting Hymn. 7/10

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...