byak Posted May 29, 2010 Report Share Posted May 29, 2010 1 Tuner + 1 non-Tuner MonsterWhen this card is Synchro Summoned, you can draw 1 card. During your opponent's Main Phase, you can Synchro Summon if you use this face-up card as a Synchro Material Monster. Discuss. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted May 29, 2010 Report Share Posted May 29, 2010 Kinka-Byo + Level 1 Tuner /thread Also, meh card is meh. Link to comment Share on other sites More sharing options...
Mysty Posted May 29, 2010 Report Share Posted May 29, 2010 So it seems the Synchro Tuners will have the "Accel Synchro" ability written on them. Does this mean Skill Drain stops Accel Synchro Summons?The problem with the Tuners getting that ability are, besides the one I mentioned, is that you can't Accel Synchro using a Lightwave-Tuned Armory Arm for "Accel Synchoing." Heck, at least it could still be used for "Accel Synchro" monsters, even if you can't Accel Synchro with the Lightwave-Tuned Armory Arm. This issue is minuscule though. Either way I like that they put Accel Synchro into the game. I think it will add more strategy to the game if you can Accel Synchro Summon any Synchro monster. Now for the actual card. Level 2 is a tough Synchro to get out, but at least it balances its card disadvantage out with a card draw and allows for a mind game with your opponent about when you'll Synchro Summon a monster. Link to comment Share on other sites More sharing options...
White Void Posted May 29, 2010 Report Share Posted May 29, 2010 This has some interesting applications since it can Synchro during your opponent's turn and completely throw off their plays if you're good enough at mind games. It also has fun with Limit Reverse and Graceful Revival, interesting card and not really that difficult to summon. Kinka-Byo + Level 1 Tuner. Level 1 Tuner plus Jester Confit. Level 1 Tuner plus Fluff Token. Level 1 Tuner + Metal Fiend Token. The fact that it receives the support of both a Tuner Monster and a Synchro Monster may lead to something very interesting indeed. Could also be interesting with things like Trap Monsters that you can play on your opponent's turn. All in all, simple card but I like it. Link to comment Share on other sites More sharing options...
BulletMan Posted May 29, 2010 Report Share Posted May 29, 2010 a Fist-a-Cuff's Deck could use this. (Kinka + Tuningware) look: I HAVE A FREAKIN CAR FOR BREAST CANNONS! Link to comment Share on other sites More sharing options...
evilfusion Posted May 29, 2010 Report Share Posted May 29, 2010 Well, if the Accel Synchros also state you can Synchro Summon it on the opponent's turn, the Lightwave-Armory Arm still would work, but only for an Accel Synchro. It's BETTER than the Synchro Tuners let you Synchro on either turn, because those you can Synchro for anything, whereas if only the Accels let you, those are your only options. So...do we need to ride high-speed motorized vehicles in order to accomplish these Synchro Summons? Or have our minds clear of all fear and worry to do it successfully? Because if so, they're unplayable in tournaments. Link to comment Share on other sites More sharing options...
Guest Zeonark Posted May 29, 2010 Report Share Posted May 29, 2010 So...do we need to ride high-speed motorized vehicles in order to accomplish these Synchro Summons? Or have our minds clear of all fear and worry to do it successfully? Because if so' date=' they're unplayable in tournaments.[/quote'] What? You can't achieve the Clear Mind while sitting in a chair in front of your opponent? I can. OT: I liked his Anime Effect better. Regardless, fun for Mind Games, like Guest mentioned. Link to comment Share on other sites More sharing options...
Toffee. Posted May 29, 2010 Report Share Posted May 29, 2010 During the opponent's Main Phase, you Synchro Summon a Black Rose Dragon. *face-desk* Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.