DARKPLANT RISING Posted May 31, 2010 Report Share Posted May 31, 2010 They have always been simply AntiMeta for ages. With things like D.D.R. out, their power has greatly increased. Lightsworn, Dark Counterpart, Rescue Cat, those can be killed. Stardust also dies. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted May 31, 2010 Report Share Posted May 31, 2010 They're also easy to side against. Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 'removal' is too easy to side againstStill, teching Crow/DDWL/Fissure/Whatever is nice. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Cheerful coffin, DAD, [insert 3 super powerful no requirements DARK monsters here] dimension fusion = FTW Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Cheerful coffin' date=' DAD, [insert 3 super powerful no requirements DARK monsters here'] dimension fusion = FTW Dimension Fusion is banned. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted May 31, 2010 Author Report Share Posted May 31, 2010 Not to forget having a lucky hand like Cheerful coffin' date=' DAD, [insert 3 super powerful no requirements DARK monsters here'] dimension fusion = FTW You mean ? And Cheerful Coffin is horrible.They're also easy to side against. ............True. Sadly. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Cheerful coffin' date=' DAD, [insert 3 super powerful no requirements DARK monsters here'] dimension fusion = FTW Cheerful Coffin is a horrid card. A -4 and even though DAD is pretty much an automatic +3, it still doesn't offset that disadvantage. Also, Dimension Fusion is banned and has been since the May 2008 Banlist. Link to comment Share on other sites More sharing options...
Expelsword Posted May 31, 2010 Report Share Posted May 31, 2010 is a horrid card. A -4 KEY WORDS for Infernities Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 is a horrid card. A -4 KEY WORDS for Infernities ...Please...Can we get a rule added to stop calling everything involving a discard something to do with Infernities? Link to comment Share on other sites More sharing options...
Expelsword Posted May 31, 2010 Report Share Posted May 31, 2010 Dark World then? Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 They've got better ways to discard. Raven, Morphing Jar, Card Destruction, Rig. Rever, DWD, ect. Link to comment Share on other sites More sharing options...
Baragon Posted May 31, 2010 Report Share Posted May 31, 2010 I remember seeing a guy using a Removal deck who lost against some guy using the Dinosaur's Rage Structure deck. (Tyranno Infinity, obv) It was pretty funny. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted May 31, 2010 Report Share Posted May 31, 2010 is a horrid card. A -4 KEY WORDS for Infernities KEY WORDS. You're doing it wrong. is a horrid card. A -4 KEY WORDS for Infernities ...Please...Can we get a rule added to stop calling everything involving a discard something to do with Infernities? I second that. Just because Infernities operate best with no hand, it doesn't mean that it should run stuff like that. Anyway. Get back on topic. This is about Removal Decks. Link to comment Share on other sites More sharing options...
TheTurtleOnceCalledGod Posted May 31, 2010 Report Share Posted May 31, 2010 Macros pretty much anti everything, but they themselves are anti'd by almost any spell/trap destruction and/or bounce.They used to be good, but nowhere near fast enough to keep up with top tier decks. Link to comment Share on other sites More sharing options...
Mysty Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Dark Grepher' date=' DAD, [insert [b']2[/b] super powerful no requirements DARK monsters here] Return From the Different Dimension and some other random card (such as Starlight Road) = FTWFix'd. As for removal decks, I find such a heavy reliance on Continuous Spells and Traps (Dimensional Fissure and Macro Cosmos) annoying. this is why i don't play Crystal Beasts anymore, even though they should be banned mainly because they are one of the bests decks. Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Dark Grepher' date=' DAD, [insert [b']2[/b] super powerful no requirements DARK monsters here] Return From the Different Dimension and some other random card (such as Starlight Road) = FTWFix'd. As for removal decks, I find such a heavy reliance on Continuous Spells and Traps (Dimensional Fissure and Macro Cosmos) annoying. this is why i don't play Crystal Beasts anymore, even though they should be banned mainly because they are one of the bests decks. Odd, my removal Decks have never run Fissure or Cosmos. Link to comment Share on other sites More sharing options...
Mysty Posted May 31, 2010 Report Share Posted May 31, 2010 Not to forget having a lucky hand like Dark Grepher' date=' DAD, [insert [b']2[/b] super powerful no requirements DARK monsters here] Return From the Different Dimension and some other random card (such as Starlight Road) = FTWFix'd. As for removal decks, I find such a heavy reliance on Continuous Spells and Traps (Dimensional Fissure and Macro Cosmos) annoying. this is why i don't play Crystal Beasts anymore, even though they should be banned mainly because they are one of the bests decks. Odd, my removal Decks have never run Fissure or Cosmos. oh really?Oh wait, they use the Banishers (or just Radiance), don't they? Sorry, the last Macro Monarch I saw (at the Shining Darkness Sneak preview) ran Macro, D. Fissure, Banisher of the radiance, D.D. Scout Plane, etc. Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 Often Radiance.Mostly remove via DDWL, DDAssassin, Caius, (DD Warrior), D-Prison, Bottomless, (Karma Cut). Has a lot of fun with D-Alch and such. Link to comment Share on other sites More sharing options...
Megasonicfan Posted May 31, 2010 Report Share Posted May 31, 2010 I find this deck style very satisfying and entertaining, despite being easy to side against. if you know what they're going to side against you, you can side counters against them. besides, nothing says "you'll never keep that Imperial Iron Wall out for long" like 3 Mobius's. Link to comment Share on other sites More sharing options...
Expelsword Posted May 31, 2010 Report Share Posted May 31, 2010 Well, if you side 3 Mobius I shall side 3 Walls and meet you HEAD ON! is that the only anti-RFP though? I thought there were more, but I cannot recall them Link to comment Share on other sites More sharing options...
Megasonicfan Posted May 31, 2010 Report Share Posted May 31, 2010 Well' date=' if you side 3 Mobius I shall side 3 Walls and meet you HEAD ON! is that the only anti-RFP though? I thought there were more, but I cannot recall them[/quote'] it's the biggest and best one. there are more that i can't rememeber, but im sure they aren't directly 'hurr durr you cant remove stuff anymore' like IIW. of course, there's always mad amounts of spell and trap removal, seeing as RFP needs continuous spells/traps to function, save for the two banishers. Link to comment Share on other sites More sharing options...
Expelsword Posted May 31, 2010 Report Share Posted May 31, 2010 Kycoo is one, I remember him, but you won't usually be removing FROM the grave Link to comment Share on other sites More sharing options...
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