Dr. Cakey Posted May 31, 2010 Report Share Posted May 31, 2010 Naturia BalkionDragon/Synchro/Effect1 EARTH Tuner + 1 or more non-Tuner EARTH monstersYou can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it. If this gets released as Balkion, it's like 'Parshath' all over again. But seriously, folks, the main reason I brought this guy up is because WC10 decided this guy can activate his effect multiple times in the same chain. WTF? Link to comment Share on other sites More sharing options...
legolover09 Posted May 31, 2010 Report Share Posted May 31, 2010 What is its effect? Link to comment Share on other sites More sharing options...
jayjack Posted May 31, 2010 Report Share Posted May 31, 2010 Naturia BalkionDragon/Synchro/Effect1 EARTH Tuner + 1 or more non-Tuner EARTH monstersYou can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it. whats so weird about it? Btw, it's effect can be activated multiple times in the same chain (as long as your graveyard has enough cards) Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 31, 2010 Author Report Share Posted May 31, 2010 Naturia BalkionDragon/Synchro/Effect1 EARTH Tuner + 1 or more non-Tuner EARTH monstersYou can remove from play 2 cards in your Graveyard to negate the activation of a Trap Card and destroy it. whats so weird about it? Btw' date=' it's effect can be activated multiple times in the same chain (as long as your graveyard has enough cards)[/quote'] My mistake, forgot to post the effect. It's up now. OK, bit if it can activate multiple times in the chain, why can't Horus? Or LaDD? Link to comment Share on other sites More sharing options...
evilfusion Posted May 31, 2010 Report Share Posted May 31, 2010 I recall that Horus CAN activate multiple times in a chain, as for LADD...I'm not sure what the ruling/reasoning for that is. But remember that LADD negates your effects too, and you can activate your effects if you chain to LADD, making that "weakness" an opportunity spot. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 31, 2010 Report Share Posted May 31, 2010 Horus can activate multiple times in a chain. LaDD can't, because then it would negate itself and instantly run out of ATK. Link to comment Share on other sites More sharing options...
Canadian Posted May 31, 2010 Report Share Posted May 31, 2010 Hey guys. Link to comment Share on other sites More sharing options...
jayjack Posted May 31, 2010 Report Share Posted May 31, 2010 Horus can be activated multiple times in a chain. LaDd can only be activated once per chain. Link to comment Share on other sites More sharing options...
GraveHorizon Posted May 31, 2010 Report Share Posted May 31, 2010 So are they going for a theme here? Naturia Negation? Beast fuels the Graveyard by negating Spells, while Barkion feeds on the sent cards to negate Traps. What next? Discarding 2 cards to negate monster effects? Link to comment Share on other sites More sharing options...
Dr. Cakey Posted May 31, 2010 Author Report Share Posted May 31, 2010 But I recall a rule that the same card can't activate multiple times in the same chain. Am I just going crazy or...? Link to comment Share on other sites More sharing options...
-Griffin Posted May 31, 2010 Report Share Posted May 31, 2010 Trigger effects activate once.Multi-triggers activate any number of times. Which type of rules a card gets are entirely based on BKSS rulings. Link to comment Share on other sites More sharing options...
Red_Gengar Posted May 31, 2010 Report Share Posted May 31, 2010 So are they going for a theme here? Naturia Negation? Beast fuels the Graveyard by negating Spells' date=' while Barkion feeds on the sent cards to negate Traps. What next? Discarding 2 cards to negate monster effects?[/quote'] Just one spell, actually. Link to comment Share on other sites More sharing options...
Toffee. Posted May 31, 2010 Report Share Posted May 31, 2010 By your powers combined....I AM:captain planetNATURIA EXTRIO! Link to comment Share on other sites More sharing options...
Captain Lawless Posted May 31, 2010 Report Share Posted May 31, 2010 Extrio is awesome with Miracle Synchro Fusion. lolz Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted May 31, 2010 Report Share Posted May 31, 2010 The card's name isn't in the title. /lol name is spelled wrong Link to comment Share on other sites More sharing options...
juice` Posted June 1, 2010 Report Share Posted June 1, 2010 That dragon/cat thing is kind of cute, actually, and it's effect is just full of holes, despite its versatility. As for Balkion, Beast and Landoise, I love them; they'll be fantastic fun to play. I can't actually picture running a Naturia deck around them, though. Gadgets? Machinas? Warriors, perhaps? Link to comment Share on other sites More sharing options...
Monztor Posted June 1, 2010 Report Share Posted June 1, 2010 "/ Naturia sychro's can be easily used by X-Sabers o.o Link to comment Share on other sites More sharing options...
juice` Posted June 1, 2010 Report Share Posted June 1, 2010 "/ Naturia sychro's can be easily used by X-Sabers o.o Wow, how did I forget? Link to comment Share on other sites More sharing options...
MrCodyPwns Posted June 1, 2010 Report Share Posted June 1, 2010 "/ Naturia sychro's can be easily abused by X-Sabers o.o fix'd Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.