Squirrel Girl Posted June 14, 2010 Report Share Posted June 14, 2010 The card: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 2 Machine-Type monsters. This cards Summon cannot be negated. When this card is Summoned, add 1 "Scrap-Iron Scarecrow" from your Deck or Graveyard to your hand. "Scrap-Iron Scarecrow" can be used to negate the activation of a Spell or Trap Card your opponent controls. "Scrap-Iron Scarecrow" cannot be destroyed by Trap Cards. This card is unaffected by the effect of "Scrap-Iron Scarecrow". Image credit Jazin Kay RATE/COMMENT Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 15, 2010 Author Report Share Posted June 15, 2010 Bump Link to comment Share on other sites More sharing options...
Thomas★Zero Posted June 15, 2010 Report Share Posted June 15, 2010 I like the way this card is built as a 3000 wall that makes Scrap-Iron Scarecrow an additional solemn that can't be negated by counter traps tho with that I say reduce its DEF too either 2500 or 2000 as 3000 makes this kinda broken. Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 15, 2010 Author Report Share Posted June 15, 2010 Thanks for comment. I maybe change the DEF to 2700. I think 2500 is not enough Link to comment Share on other sites More sharing options...
Dries965 Posted June 15, 2010 Report Share Posted June 15, 2010 remove the trap inmunity, you can already negate a trap/spel Link to comment Share on other sites More sharing options...
Squirrel Girl Posted June 15, 2010 Author Report Share Posted June 15, 2010 I wont take away the Trap Immunity. Scrap-Iron Scarecrow cannot negate Spell/Trap Cards if ti is that you mean by this part: you can already negate a trap/spell Link to comment Share on other sites More sharing options...
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