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Now the Seven Deadly Sins side


Blace

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[The Chosen Synchron + 2 or more DARK non-tuner monsters]

When the opponent activates a Spell or Trap card, choose one of these effects:

*Negate and destroy the Spell or Trap card. The opponent can negate this effect by randomly discard up to 4 cards in their hand to the graveyard.

*Once per turn, you can decrease this card's DEF by 500, this card have every effect(s) of one card in the field.

*The opponent cannot use Spell or Trap cards until their 3rd Standby Phase.

*If you have an "Greed The Flame Joker" in your Extra Deck, you can special summon it to the field (ignoring the summon conditions)

 

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[The Chosen Synchron + 2 or more Fire non-tuner monsters]

When the opponent activate an monster effect, choose one of the effects:

*The opponent cannot use monster effects that targets 1 or more of your monsters in the field.

*Once per turn, you can decrease this card's ATK by 500, this card have every effect(s) of one monster in the field.

*When a effect that restores life points, inflict it to your opponent, then gain the amount altogether.

*If you have an "Wrath The Dark Ace" in your Extra Deck, you can special summon it to the field (ignoring the summon conditions)

 

I will show the rest later

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Thanks, I fixed Wrath's card:

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[The Chosen Synchron + 2 or more DARK non-tuner monsters]

When the opponent activates a Spell or Trap card, choose one of these effects:

*Negate and destroy the Spell or Trap card. The opponent can negate this effect by discard 1 card in their hand to the graveyard.

*Once per turn, you can decrease this card's DEF by 500, this card have every effect(s) of one card in the field until the End Phase.

*The opponent cannot use Spell or Trap cards until their 2rd Standby Phase.

*If you have an "Greed The Flame Joker" in your Extra Deck and "Wrath The Dark Ace is the only monster you control, you can Special Summon it to the field (ignoring the summon conditions) until your 2nd End Phase.


Here's Greed improvements:

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[The Chosen Synchron + 2 or more Fire non-tuner monsters]

When the opponent activate an monster effect, choose one of the effects:

*Select 1 monster you control, the opponent cannot use monster effects that targets that monster.

*Once per turn, you can decrease this card's ATK by 500, this card have every effect(s) of one monster in the field until the End Phase.

*When a effect that restores life points, inflict it to your opponent, then gain the amount altogether.

*If you have an "Wrath The Dark Ace" in your Extra Deck and "Greed The Flame Joker is the only monster you controls, you can Special Summon it to the field (ignoring the summon conditions) until your 2nd End Phase.

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once again, here is a new dark ace card:

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[The Chosen Synchron + 2 or more DARK non-tuner monsters]

When your opponent activates a card's effect that destroy a card(s) on the field, you can send 1 card from the top of your deck to the Graveyard to negate its activation and destroy it. When you do this card's effect, check the discarded card's Type.

Monster: If the monster's Level is 6 or less, Special Summon it to your side of the field.

Spell: Once per turn, you can decrease this card's DEF by 500 and this card have the effect(s) of the discarded Spell card until your end Phase.

Trap: Select two face-down cards in the field, those two selected face-down cards cannot be activate.

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Here are the rest:

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[The Chosen Synchron+ Berserker Blade+ 1 non-tuner monster]

This card cannot Special summon except by Synchro summon or by card effects that summon this card. Each time one of your monster was sent to the graveyard, you can Special summon "Light" monsters by the number of monsters that was destroyed in one turn. The monsters that was summoned by this way, cannot be destroyed.

 

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[The Chosen Synchron+ The Shinobi Star+ 1 non-tuner monster]

This card cannot Special summon except by Synchro summon or by card effects that summon this card. If you have another Wind-type monster and it was selected as an attack target, you can remove from play one Wind-type monster in your graveyard. Negate the attack and destroy all Spell and Trap cards your opponent controls.

 

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[The Chosen Synchron+ Saurian head+ 1 non-tuner monster]

This card cannot Special summon except by Synchro summon or by card effects that summon this card. This card gains the ATK and DEF of each "Fire" monsters you controls by their Level x100.

 

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The improved Greed:

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[The Chosen Synchron + 2 or more Fire non-tuner monsters]

This card cannot be affected by Effect Monsters. When this card is selected as attack target, you can decrease this card"s ATK by 500 to negate the attack and destroy the monster. Once per turn, you can return any number of face-up cards you controls to your hand. This card gains 300 ATK for each card returned to your hand by this effect until the End Phase.

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