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Virtua Drone


Kotaro

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[align=center]Its been a while since I made a card and going back into card making, I tried to make it balanced, hope I havent restarted badly.

 

 

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This card cannot be destroyed by battle with a non Machine-Type monster. Each time an opponent's monster is destroyed by battle with a Machine-Type monster, place 1 Virtua Counter on 1 Machine-Type monster you control. Increase the ATK of this card by 400 for each Virtua Counter on the field. Each time a monster with a Virtua Counter is destroyed, discard 1 card from your hand and take 100 damage.

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The ATK gain is a little too slow' date=' but yeah, the card cannot be destroyed by battle so thats ok. But why not increase the ATK of a monster with a Virtua Counter too ? That would be cool, and not over powered IMO.

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How much do you think I should increase it by, im thinking 300, 500 might be a bit over. Maybe another condition to get it or automatic.

 

that is a realli cool card :)

Really, thankyou for your input.

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I wouldn't use it. It would be better if your opponent had to discard and take damage.

 

Why would I choose to run this for any reason other than getting a beatstick that takes forever to power up?

 

Also, I wouldn't have made it a level 4 even though this makes it salvo-able

 

6/10. S;

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I wouldn't use it. It would be better if your opponent had to discard and take damage.

 

Why would I choose to run this for any reason other than getting a beatstick that takes forever to power up?

 

Also' date=' I wouldn't have made it a level 4 even though this makes it salvo-able

 

6/10. S;

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Ok, so I should increase its ATK to make it more stronger then. Its just I didnt want to give it to much power. I will change a few things with the effect to make it more useful, this was a quick card.

 

300 is good enough to me.

Ok, I'll add it in.

 

Might make a set of machines.

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I did think about increasing it to 1000. But if there are say 3 counters on the field, it would gain 1200 to 2200 which is a little high for a level 4. Im also going to add in that monsters with the counters gain 300 atk, should make it more useful in place of the card's power. Thanks JK.

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