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Luna's Devilishly Simple Contest STARTED - Matching's Made See Post # 37


Luna Lovegood

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no themes to the cards? hmmm ok..all you ppl who know me well know wat im gonna do next..

 

[spoiler=ILLUSION DRAGON!]

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This card can be Special Summoned by discarding 5 cards from your hand to the Graveyard. If you Special Summon this card, Spell and Trap cards can only be activated by paying 500 Life Points. Once per turn you can flip a face-down card face-up. If it is a Spell or Trap card, it is not activated unitil the owner activates it. If it is a monster, flip effects are not activated at this time.

 

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Well, ok. With no theme, I'm going to have to go with:

 

[spoiler=Electro Voltic Parasite - Mecha Bolt Gamma C]

 

electrovolticparasiteme.jpg

 

Lore:

FLIP: Equip this card to the monster that attacked this face-down card (If this card was Flipped face-up any other way, destroy it). Decrease the equipped monster's ATK by the number of "Parasite" monsters in your Graveyard x200. Once per turn, you can remove from play 2 monsters with different Attributes in your Graveyard to send a number of cards from the top of your opponent's Deck to the Graveyard equal to half the Level of the equipped monster (rounded down). During each of your End Phases, pay 1000 Life Points. If you do not, unequip this card and Special Summon it to your side of the field in face-up Defense Position. When this card is removed from the field, add 1 of your removed from play cards to your Hand.

 

 

 

 

 

Thanks! :D

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[align=center]My card:

 

 

 

297612w.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Level 3 or lower Fiend-Type monster with 1500 ATK or less from your side of the field. This cards original ATK is equal to the Level of the monster used to Summon this card x 1000. When this card battles a non Fiend-Type monster, decrease that monsters ATK by 1000. If this card destroys a monster by battle, discard 1 random card. When this card is attacked, your opponent discards 1 random card.

[/align]

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I should have checked earlier. TIME TO SCREW THE RULES!

 

[spoiler=Reality Warp Zone F-51]

[align=center]450800e.jpg

Card Lore:

As long as this card is on the Field, neither player may draw cards during their Draw Phase. Each player draws 1 card from their Deck during their End Phase. Neither player may Normal Summon or Set during their turn. Once during your opponent's turn, you may Normal Summon or Set 1 monster from your Hand. If a monster is destroyed and you would take damage, you instead gain the same amount. Once while this card is face-up on the Field, if a player's Life Points is 10000 or more, both players must discard their hand and draw 3 cards. Any card sent to the Graveyard is sent to the bottom of the deck instead. If a player has no cards in their hand during their Standby Phase, they must draw 1 card. When a monster is summoned in Attack Position, flip it face-down without changing the battle position. A monster in face-down Attack Position cannot declare an attack.[/align]

 

 

I love that card.

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i'm just gonna submit my newest card then:

 

[spoiler=my awesome card]cardnv.jpg

Lore:

Equip this card to a non-DARK monster in face-up Attack Position you control. The equipped monster must remain in Attack Position and cannot declare an attack, its effect is negated. The equipped monster is also treated as Fiend-Type and DARK. Increase the equipped monster's ATK and DEF by 100 during each of your End Phases until the 5th End Phase after this card was equipped. During your End Phase after the 5th, activate one of the following effects:

• Remove this card and the equipped monster from play and add half the equipped monster's ATK to a DARK monster.

• Remove this card and the equipped monster from play and Special Summon a DARK monster whose Total Level Stars is equal to or less than the equipped monster from your hand, Deck or Graveyard in face-up Defense Position.

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Here is my card

 

 

10r02fp.png

 

Lore:

This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 1 Dragon-Type monster and 1 LIGHT monster you control. When this card destroys a monster by battle and sends it to the Graveyard, place 1 Starshot Counter on this card. (max. 15) When this card is removed from the field, inflict Damage to your opponent equal to the amount of Starshot Counters on this card x 100.

 

if there are rounds, plz pm me if i advance. i won't be logged on alot for the next few days. thx

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http://i29.tinypic.com/2u53tra.jpg

Lore:

This card can be Special Summoned at the beginning of either player's Battle Phase while you control 1 or more Fiend-Type monsters. When this card battles' date=' you can send 1 other Fiend-Type monster you control to the Graveyard to gain control of the monster that would be attacked or was attacking. If this card would be destroyed, you can send 1 other card you control to the Graveyard to negate the destruction. During each of your End Phases, you take damage equal to the number of monsters affected by this effect x400. There can only be 1 face-up "Queen of Temptation".

[/quote']

 

I'm just gonna say it now. THANK GOD I'm not up against you.

 

;)

give it a couple of rounds.

appreciate the comment though :D

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4Tundra-Warrior-cpia.jpg

 

You can Special Summon this card from your hand if there are no Spell or Trap Cards on the field. Once per turn, you can negate the effect of a card that would destroy a card(s) on the field and place 1 Tundra Counter on this card (max. 2). If this card is removed from the field by a card effect your opponent controls, destroy cards on the field equal to the number of Tundra Counters it had. Then both players draw 1 card.

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Dammit. I'm going to lose.

 

Oh well.

 

521618nc.jpg

 

You take no damage from battles involving this Defense Position Monster. When this card is summoned, declare 1 Attribute. Once per turn, you can return 1 monster of the declared Attribute from the field to its owner's hand. This card gains 500 DEF each time a card is returned to a player's hand from the field. If your opponent did not Normal Summon or Set a monster during their last turn, you can switch this card's ATK and DEF until your End Phase.

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Here's my card.

 

[align=center]164206m.jpg

[spoiler=Lore]Whenever this card attacks a non-Gemini-Type monster, you can change the battle position of that monster. Whenever a non-Gemini-Type monster attacks this card, decrease that monster's ATK by 300 and destroy any Equip Spell Cards equipped to it.

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Armagedon Dragon

 

FIRE

•••••••

Dragon/Effect

ATK 2400/DEF 2000

 

Armageddon-Dragon-cpia.jpg

 

1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned, you can return up to 2 cards from your Graveyard to the top of your Deck. You can skip your draw phase to destroy cards on the field up to the number of cards in your hand. Take damage equal to the number of cards destroyed by this effect x300.

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