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My Machine Deck


FUNE

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POST IN WORK.

 

[spoiler=Monsters]

[spoiler=Blasting Tank]

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Increase the DEF points of this monster 500 points for each Machine-Type monster in either players Graveyard and on the field.

 

 

[spoiler=Human Tank #1]

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The turn this card is Summoned it can attack twice that turn.

 

 

[spoiler=Human Tank #2]

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When this card destroys a monster by battle, it loses 100 ATK. This card cannot attack directly.

 

 

[spoiler=Human Tank #3]

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When this card is sent to the Graveyard you can Special Summon 1 Machine-Type Monster from your Deck onto your side of the field.

 

 

[spoiler=Human Tank #4]

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After this card attacks, it is turned into Defence Position.

 

 

[spoiler=Human Tank #5]

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This card can be used as 2 tributes for a Tribute Summon.

 

 

[spoiler=Human Tank #6]

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The ATK of this card is iqual to the number of Machine-Type Monsters on Both Players Field and Graveyard X 400.

 

 

[spoiler=Human Tank #7]

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You can tribute this card to Special Summon 1 level 7 Machine-Type monster from your Deck to your side of the Field.

 

 

[spoiler=Human Tank #8]

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You can only use this Effect once:

-Select 1 Monster, that monster cannot attack untill this card is destroyed.

 

 

[spoiler=Lord of Human Tanks]

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When this card is Summoned, Special Summon 1 "Human Tank" monster except for "Lord of Human Tanks" from your Hand, Deck, or Graveyard.

 

 

[spoiler=Machine Token]

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TOKEN.

 

 

 

 

 

Can you give me better pics?

 

If yes post them.

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  • 3 weeks later...

a.jpg

 

How does a Counter Spell work?

 

Plus. It's kinda pointless, if I activate Fissure, which will destroy the weakest monster you control,

and you activate this card, your monster is still destroyed and you wasted a card.

 

Btw, make your sig smaller.

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  • 4 weeks later...

ive asqued a guy

 

a.jpg

 

How does a Counter Spell work?

 

Plus. It's kinda pointless, if I activate Fissure, which will destroy the weakest monster you control,

and you activate this card, your monster is still destroyed and you wasted a card.

 

Btw, make your sig smaller.

 

 

you are right, i will make it Trap

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ok, im going to do the ocg fixes one by one, so human tank 5: This card can be used as 2 tributes for a Tribute Summon.

human tank 4: After this card attacks, it is turned into defence position.

human tank 2: When this card destroys a monster by battle, it loses 100 ATK. This card cannot attack directly.

power from all: You must tribute 3 monsters to activate this card's effect. Destroy 1 monster on your opponent's side of the field.

(note: my ocg isnt perfect, this is just to fix the ocg a little bit)

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cannon blast: Activate only when your opponent activates a Spell or Trap Card. Negate the effect of the Spell or Trap card and destroy it. (this is kind of like dark bribe)

 

machine world: All face-up Machine-Type monsters you control gain 500 ATK and 300 DEF.

 

machine barrier: Special Summon 3 "Machine Tokens" (EARTH/Machine-Type/0 ATK/0 DEF) in defence position.

lord of human tanks: When this card is Summoned, Special Summon 1 "Human Tank" monster except for "Lord of Human Tanks" from your hand Deck, or Graveyard.

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Here they are:

 

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18.jpg

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15.jpg

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Can you give me better pics?

 

If yes post them.

 

hey the first 1 needs a period at the end.

on the third one it should say Defense Position.

on the 4th one you accidentally pressed Enter.

i think the 5th one is a little UP'd (maybe make it destroy 2 cards on the field).

on the 7th one it should be Defense Position and i think you accidentally pressed Enter (again).

You posted Machine Barrier twice.

In human tank 8 you capitalized destroyed it should not be capitalized.

on human tank 7 the effect should be You can tribute this card to Special Summon 1 level 7 Machine-Type monster (or Monster i cant remember) from your Deck to your side of the field (field may be capitalized once again i dont remember).

The effect for human tank 6 should say: The ATK of this card increases by 500 points for each Machine-Type monster on the field and in both players Graveyard. (I think this card is a little OP'd maybe make it gain 200 points instead.)

On human tank 3:When this card is sent to the Graveyard you can Special Summon 1 Machine-Type Monster (or monster) from your Deck onto your side of the field.

Human Tank 1: The turn this card is Summoned it can attack twice that turn.

Heavy Armor: The equipped monster gains 500 DEF points. When this card is destroyed it is returned to your Hand.

Full Hand: The limit of cards in your Hand becomes unlimited.

Dual Shot Upgrade: The equipped monster gains 500 ATK points. When this card is destroyed it is returned to your Hand.

Blasting Tank: Increase the DEF points of this monster 500 points for each Machine-Type monster in either players Graveyard and on the field.

This is my first time to do so many corrections so sorry if i messed up. I think you have a good set on your Hands but it needs some improvement. Keep working on it. I hope i helped.

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hey, what happened to all of the spells and traps? blasting tank is really op'd. (5monsters on the field = +5000 def! make it so it gains 100 def for each one.) Blasting Tank: This card gains 100 DEF for each Machine-Type monster on the field and either players graveyard.

Human tank 1: This card can attack twice in the Battle Phase it was Summoned.

 

human tank 3: When this card is destroyed and sent to the Graveyard, Special Summon 1 level 4 or lower Machine-Type monster from your Deck.

 

human tank 4: dont capitalize defence position. then your good to go!

 

human tank 6 is op'd. (maybe 100 atk for each one, or 200) This card's ATK is equal to the number of Machine-Type monsters on the field and in either player's Graveyard.

Human tank 7: This card can be tributed to Special Summon one level 7 Machine-Type monster from your hand or Deck.

human tank 8: While this card is face-up on the field, you can choose one monster on the field. It cannot attack until it is destroyed. This effect can only be used once.

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