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infagitards


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15

3 Infernity Archfiend

3 Infernity Necromancer

3 Infernity Beetle

1 Infernity Avenger

2 Infernity Mirage

2 Dark Grepher

1 D.D. Crow

11

3 Infernity Launcher

2 Book of Moon

1 Heavy Storm

1 Mystical Space Typhoon

1 Giant Trunade

1 One for One

1 Foolish Burial

1 Reinforcement of the Army

14

3 Infernity Barrier

3 Infernity Inferno

2 Dust Tornado

2 Bottomless Trap Hole

1 Call of the Haunted

1 Compulsory Evacuation Device

1 Torrential Tribute

1 Trap Dustshoot

15

3 Mist Wurm

2 Stardust Dragon

1 Infernity Doom Dragon

1 Hundred-Eyes Dragon

1 Colossal Fighter

1 Black Rose Dragon

2 Splendid Rose

1 Goyo Guardian

1 Brionac, Dragon of the Ice Barrier

1 Ally of Justice Catastor

1 Armory Arm

15

3 Ryko, Lightsworn Hunter

1 Cyber Dragon

2 Fissure

1 Book of Moon

1 Nobleman of Crossout

2 Hero's Rule 2

1 Light Imprisoning Mirror

1 Dust Tornado

1 Mind Crush

1 Mirror Force

1 Divine Wrath

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I'm going to ignore worm.

 

@JD: Barriers are enough, I always found that I can pretty much always get my barriers off and I've got better options than solemn.

 

@Byak<3: uhh, I'm testing the 3 dwarves over the 3 archfiends ;)

 

@midgetdragon: uhh, yeah, find me room for that second crow and you'll see why I haven't got one in there. Also, 2 Crows will be sometimes pointless against some decks and 1 Crow is easy to fit in and never a dead draw. Unless you draw multiples.

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