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Stardust Dragon//Hyper Mode [Perhaps others to come?]


Expelsword

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First off: YES, they ARE just gold colored versions of the /Assault cards... if YOU can draw an epic NEW picture, then I'll give you some reps... but the pictures are irrelevant

Anyway, this card is meant to be an even stronger /Assault, stealing other's effects and actually destroying itself because of it, unless you can "burn off" the energy first.

 

199941.jpg

(The OCG is a little funky, but it is because the /Assaults already have a changed name)

This card cannot be activated during the Battle Phase. Tribute 1 "/Buster" Monster. Special Summon 1 "//Hyper" monster from your Deck with the same original name as tributed "/Buster" Monster. On your 2nd Standby Phase after this card's activation, Remove From Play the Special Summoned Monster and Special Summon one Synchro Monster whose name is included in the removed monster's name.

 

Note - You cannot use this in the Battle Phase (it would be an easy OTK) and you don't get to keep the monster long. My attempt at balance

 

199941.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Hyper Mode!". You can Remove From Play this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy it. If you negate an effect this way, you can Special Summon this Removed From Play card during the End Phase. During the following turn, if the negated effect can be activated, you can activate it once as this card's effect. If you do, you can send this card to the Graveyard and Special Summon 1 "Stardust Dragon/Buster" from your Graveyard, ignoring the summoning conditions.

 

Note - Because Stardust has so many forms, for his //Hyper I tried to hybridize all of them. Also, he made it to Level 12!

 

So... what do you guys think?

EDIT: Changed to OCG names

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Really cool card but is this an OCG on Hper Mode! cause I don't really know?

 

This card cannot be activated during the Battle Phase. Tribute 1 "/Assault Mode" Monster. Special Summon 1 "//Hyper Mode" monster from your Deck whose name includes the the original name of the tributed "/Assault Mode" Monster. On your 2nd Standby Phase after this card's activation, Remove From Play the Special Summoned Monster and Special Summon one Synchro Monster whose name is included in the removed monster's name.

 

On the part where it said special summon one hyper mode monster from your deck, do you really need two of these?: //

I made a strikethrough of it so you should be able to spot it. Anyway real cool 9.5/10

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Really cool card but is this an OCG on Hper Mode! cause I don't really know?

 

This card cannot be activated during the Battle Phase. Tribute 1 "/Assault Mode" Monster. Special Summon 1 "//Hyper Mode" monster from your Deck whose name includes the the original name of the tributed "/Assault Mode" Monster. On your 2nd Standby Phase after this card's activation, Remove From Play the Special Summoned Monster and Special Summon one Synchro Monster whose name is included in the removed monster's name.

 

On the part where it said special summon one hyper mode monster from your deck, do you really need two of these?: //

I made a strikethrough of it so you should be able to spot it. Anyway real cool 9.5/10

 

Yeah, I put a second slash because it's a form higher than /Assault Mode, plus it makes it more unique (I think Hyper Mode! is the only "!" card, but I'll have to check)

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Use 1 instead of one. Interesting. I don't like 3750, maybe 3800. You lowered the DEF. Raise to 3500. .... to Negate the activation of 1 Spell, Trap or Monster effect and destroy it. Pics aren't new so i give 7/10

 

I suppose it does need more def, but I didn't want it to make its atk the same as Majestic

I changed it to "destroy" just for family similarity

 

EDIT: Attack became a rounder 3700, Defense rose to 3200

700 more than /Assault

 

This way Majestic could beat it head on (since it's supposed to be the perfect form) and Shooting Star (the most overwhelming) could edge it out in defense mode.

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