Exiro Posted August 18, 2010 Report Share Posted August 18, 2010 I didn't see a topic about this one yet, while it seems to me like the most significant change. These days I'm addressing the 'Heavy Storm @ 0' part of the format at my Blog, so you might want to check that out too. But share your thoughts about Heavy Storm @ 0 here. Gogogo. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted August 18, 2010 Report Share Posted August 18, 2010 They switched it out for Dark Hole. Bad move their. People will start to overextend their S/T if their dumb, and Dark Hole will allow more OTKs. Thanks Konami. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted August 18, 2010 Report Share Posted August 18, 2010 Hm... I agree with VK Link to comment Share on other sites More sharing options...
Just Crouton Posted August 19, 2010 Report Share Posted August 19, 2010 MST is now @2...and it can't be Starlight'd. Now, there's 2 MSTs and 3 Dusts. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted August 19, 2010 Report Share Posted August 19, 2010 I never feared heavy storm once starlight came out. This is no different. Link to comment Share on other sites More sharing options...
jabber2033 Posted August 19, 2010 Report Share Posted August 19, 2010 I'd rather have Heavy than Dark Hole... The loss of Heavy will probably mean that Traps like Mirror Force/Torrential are harder to get around. Then again, we do have 3 BRD...so I'm nuetral at the moment. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted August 19, 2010 Report Share Posted August 19, 2010 i want Heavy back..... backrow are always a problem. Monsters are by-passable. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted August 19, 2010 Report Share Posted August 19, 2010 I'm unsure, this could be the best or the worst format depending on how important heavy storm was needed to keep in check S/T overextension. Link to comment Share on other sites More sharing options...
BulletMan Posted August 19, 2010 Report Share Posted August 19, 2010 Let's see... I first didn't like this, because I couldn't really do much against the opponent. But I realized that in my Skilltown, I have 2 MST's, 2 DC's and a Trunade along with 3 Dark Bribes. I have much more S/T than now. Still wish I had Heavy, but I think I can use Skilltown to gain much advantage. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 19, 2010 Report Share Posted August 19, 2010 inb4emergency[b]un[/b]ban Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Sephiroth_The_Legend' timestamp='1282190399' post='4541308'] i want Heavy back.....backrow are always a problem. Monsters are by-passable. [/quote] This. Seriously. What else do we have that is splashable backrow removal? A second MST does not make up for the lack of Heavy Storm. Giant Trunade doesn't destroy Spells and Traps so outside of OTKs, you have to deal with the stuff next turn. Cold Wave is pretty much the same but you have to deal with the Spells and Traps they stop a few turns later and it stops you from playing Spells and Traps. For anyone who thinks Cold Wave is broken, don't you just think that maybe the stuff it is helping is at fault and not Cold Wave itself? With Monsters, we don't need Dark Hole back to deal with them. We have plenty of splashable mass Monster removal. [quote name='Manjoume Thunder' timestamp='1282197025' post='4541605'] inb4emergency[b]un[/b]ban [/quote] I hope they do this actually and reban Dark Hole. Link to comment Share on other sites More sharing options...
Luis2 Posted August 19, 2010 Report Share Posted August 19, 2010 I like killing a monster by battle or a monster effect, rather than a spell card, unless I really have to use that Lightning Vortex. Link to comment Share on other sites More sharing options...
.Gideon. Posted August 19, 2010 Report Share Posted August 19, 2010 at irst i thought that banning heavy is so bad for the game. But actually guys, banning heavy storm is SO good, we started playing without heavy here and it is so fun damn that heavy was a real pain in the a**, always worrying about your backrow even if it was 1 card. My Dimensional Eatos is so happy now Link to comment Share on other sites More sharing options...
Skarlet Posted August 19, 2010 Report Share Posted August 19, 2010 Hmm. Malevolent Catastrophe? Yes or no? Link to comment Share on other sites More sharing options...
El-Rrey Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Skarlet' timestamp='1282203535' post='4541762'] Hmm. Malevolent Catastrophe? Yes or no? [/quote] Starlight will be ran much more so Catastrophe is a terrible idea! Maybe Giant Trunade? Link to comment Share on other sites More sharing options...
Fraz Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='The Little Dragon' timestamp='1282204461' post='4541777'] Starlight will be ran much more so Catastrophe is a terrible idea! Maybe Giant Trunade? [/quote] Why would starlight be run more if storm is gone? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 19, 2010 Report Share Posted August 19, 2010 [img]http://images2.wikia.nocookie.net/__cb20100723074449/yugioh/images/b/b9/BlackRoseDragonCT05-EN-ScR-LE.png[/img] Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Skarlet' timestamp='1282203535' post='4541762'] Hmm. Malevolent Catastrophe? Yes or no? [/quote] Probably not. [quote name='Fraz' timestamp='1282222201' post='4542086'] Why would starlight be run more if storm is gone? [/quote] Dark Hole unbanned? Black Rose Dragon now at 3? I think they would be good enough reasons. Link to comment Share on other sites More sharing options...
Fraz Posted August 19, 2010 Report Share Posted August 19, 2010 And yet My Body as a Shield is playable in those situations all the time, but starlight is situational and slow seeing as its a trap. Link to comment Share on other sites More sharing options...
Brinolovania Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Fraz' timestamp='1282223311' post='4542106'] And yet My Body as a Shield is playable in those situations all the time, but starlight is situational and slow seeing as its a trap. [/quote] True dat! Also, DIE KONAMI DIE!!! Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 19, 2010 Report Share Posted August 19, 2010 I didn't say that MBaaS is unplayable, did I? Both cards work. You will have to chose whether you want more versatility or power. SLR has been testing great for me so far. Link to comment Share on other sites More sharing options...
TMD (Barushi) Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='Manjoume Thunder' timestamp='1282224905' post='4542144'] I didn't say that MBaaS is unplayable, did I? Both cards work. You will have to chose whether you want more versatility or power. SLR has been testing great for me so far. [/quote] Do you use SLR@1 or 2? Link to comment Share on other sites More sharing options...
Expelsword Posted August 19, 2010 Report Share Posted August 19, 2010 [quote name='TMD (Barushi)' timestamp='1282230725' post='4542381'] Do you use SLR@1 or 2? [/quote] As a STARDUST.DEK user, I always ran 1 now, I'm running 2 and maybe 3 by the end of the 'mat Link to comment Share on other sites More sharing options...
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