Skribbletron Posted August 21, 2010 Report Share Posted August 21, 2010 Yeah so I'm too lazy to post up my card images. lol. But Here are a Few aliens I made for fun... Cuz I LURV Aliens. Alien Enforcer |Dark| |Level 9| |Reptile|Synchro|Effect| 1 "Alien Ammonite" + 2 or more non-tuner "Alien" Monsters. This card cannot be special summoned from the graveyard, except by the effect of "Code A Ancient Ruins". You must tribute 4 A Counters on the field to Special summon this card from the graveyard with "Code A Ancient Ruins". Once per turn, you can return as many monsters on your side of the field to their owner's hand to distribute 2 A Counters on a face up monster(s) on the field for every card returned by this effect. You can remove 10 A Counter's from this face-up card to destroy all cards on your opponent's side of the field and special summon as many "Alien" monsters from your Graveyard equal to the number of monster's destroyed by this card's effect. This card and all monsters special summoned by its effect cannot attack the turn this effect is activated. |ATK/3200|DEF/1900| -------------------------------- Cosmic Destroyer Ga' Ghine (pronounced Ga Jeen) |Light| |Level 5| |Reptile|Fusion|Effect| 1 "Alien" monster + 1 or more "Alien" monster(s) This card can only be fusion summoned by the above fusion material monsters. This card gains 600 attack and defense for every "Alien" monster used in its fusion summon. Once per turn, you can remove from play any number of "Alien monsters from your graveyard to distribute 2 A Counters to monsters on the field For every "Alien" removed from play. Once per turn, you can remove 5 A Counters on the field to destroy 2 cards on the field. |ATK/????|DEF/????| -------------------------------- Cosmo Neos |Light| |Level 10| |Warrior|Fusion|Effect| 1 "Elemental Hero Neos" + 4 "Alien" Monsters This card cannot be special summoned except by Fusion Summon with the above fusion material monsters. The original attack of this card is the total combined attack of all the "Alien" monsters used for its fusion summon. This card is treated as an "Alien" monster. Once per turn, you can remove 2 "A" counters from the field to place 1 "Cosmic" counter on this card. This card loses 300 attack points for every "Cosmic" counter on it. Once per turn, you can remove all "Cosmic" counters from this card to special summon level 4 or lower "Alien" monsters from the graveyard equal to the number of "Cosmic" counters removed or reduce the attack of 1 of your opponent's monsters by 300 attack for each "Cosmic" counter removed. |ATK/????|DEF/2100| -------------------------------- Tell me what you think. Balanced? Not Balanced? or looks like it could be broken? Link to comment
Dream Cabbage Posted August 21, 2010 Report Share Posted August 21, 2010 These should be in the Written Cards forum. Link to comment
Bringerofcake Posted August 22, 2010 Report Share Posted August 22, 2010 A-Cell Subject Fusion Normal Spell Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on an "Alien" or "Cosmic" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). You can remove from play 3 "Alien" monsters in your Graveyard to return this card from your Graveyard to your hand. Now the Fusions are playable. Link to comment
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