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Double Summon


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Do any of you use it? Too risky to use? You rather wait for your next turn to summon that level 6 monster? I startled using it because I thought it will be a good idea for my deck that doesn't special summon but only one copy. I haven't drew it yet.

[img]http://images3.wikia.nocookie.net/__cb20080904034230/yugioh/images/1/1a/DoubleSummon5DS1-EN-C-1E.png[/img]
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[quote name='♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥' timestamp='1282953575' post='4572651']
[center][color="#9932CC"][b]It really just depends on Normal Summons and Special Summons. If your deck runs heavily on Normal Summoning, bam, you have Double Summon.[/b][/color][/center]
[/quote]

True I guess.
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[quote name='LeoMence' timestamp='1282953636' post='4572655']
[b]Ultimate Offering > This.[/b]

I guess you could tech this if you need more Normal Summons.
[/quote]
exactly.....I'd run adleast 1 UO in a deck, well depending on the type, preferably types that rely on syncing
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The deck that I'm using Double Summon in needs life points so I can't use Ultimate Offering and it has enough continuous spells and traps. Double Summon just saved me in WC 2009:

Opponent: X-Saber Urbellum and Dark Armed Dragon (Dark Armed Dragon used up two dark monsters)

Me: Nothing on the field. I summoned Neo Spacian Grand Mole and bounced DAD and activate Double Summon and set Marshmallon. I recovered and won.

This card is officially added to my fun deck.
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