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Grandmaster of the Six Samurai


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[quote name='♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥' timestamp='1282982220' post='4574041']
[center][color="#9932CC"][b]Me too. The most expensive card I bought before was like $7, but I got totally ripped off for it.

I try to keep under $4 a card at most. Gateways are the only investment I'm willing to waste the money to buy.[/b][/color][/center]
[/quote]

The only expensive card I ever bought (and out of sheer stupidity) is Majestic Star Dragon.

I just wanted a rare card, but now I think about it, it was a waste -_-

[quote name='Flame Dragon' timestamp='1282982246' post='4574043']
What about him is bad? I honestly don't understand? Getting 2 Sams in the grave is not hard, and the pay uot of a 2200 beatstick that can give +1 should not be bad.
[/quote]

Again, I'm no expert, but it could be because it takes a bit of time before Enishi can be summoned? Since you do need 2 SS's in the Graveyard. That's not hard, but it might take a turn or two...unless you have card(s) with discarding effects, and by then your opponent might be swarming the whole field with monsters (ex. Lightsworns, Blackwings etc), or something like that. Enishi won't be able to make much of a difference afterwards, except in certain situations.

Sorry if I'm sounding stupid. I'm just taking a guess at this sort of thing. I still think Enishi is decent enough to have at least 1 copy in a Six Samurai deck, but that's just me.

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[quote name='Engetsuzan' timestamp='1282982544' post='4574046']
Again, I'm no expert, but it could be because it takes a bit of time before Enishi can be summoned? Since you do need 2 SS's in the Graveyard. That's not hard, but it might take a turn or two...unless you have card(s) with discarding effects, and by then your opponent might be swarming the whole field with monsters (ex. Lightsworns, Blackwings etc), or something like that. Enishi won't be able to make much of a difference afterwards, except in certain situations.

Sorry if I'm sounding stupid. I'm just taking a guess at this sort of thing. I still think Enishi is decent enough to have at least 1 copy in a Six Samurai deck, but that's just me.
[/quote]
JD, DAD, and Chaos all take a couple turns to drop, but that doesn't make any of them bad. Getting 2 Sams in the grave is not hard at all and easily can happen turn 2. Even without Enishi, Sams have no chance against much faster decks so them being weak to them isn't much of a problem.

I run 3 in WC10 and I've had no problems.
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[quote name='Flame Dragon' timestamp='1282983556' post='4574062']
JD, DAD, and Chaos all take a couple turns to drop, but that doesn't make any of them bad. Getting 2 Sams in the grave is not hard at all and easily can happen turn 2. Even without Enishi, Sams have no chance against much faster decks so them being weak to them isn't much of a problem.

I run 3 in WC10 and I've had no problems.
[/quote]

That's true, although JD, DAD and Chaos have better effects then Enishi lol.

As for the Samurai's not having a chance against faster decks, I disagree. I won against Lightsworn users a few times with a Six Samurai deck :P (albeit a very close match for most of them). I always keep 1 (maybe 2) cards in reserve in my hand, to save them for later in a duel.

I still rather run 1 instead, but to each his own I suppose.

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