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Sixth Sense


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[center] [img]http://images2.wikia.nocookie.net/__cb20060924034908/yugioh/images/1/14/SixthSenseVB6-JP-UR.jpg[/img]
Effect
Declare two numbers between 1 and 6. Your opponent rolls 1 six-sided die. If the number rolled is either of the two declared numbers, draw that number of cards. If not, send the top cards of your Deck to the Graveyard equal to the number rolled.
A

Watt would of happened if this came out in the tcg before the september ban list? [/center]
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Just pick 5 or 6 - and you'll draw a hell of a lot of cards. Don't get either of those and the loss isn't all that bad - ESPECIALLY nowadays where milling isn't necessarily a bad thing.

In the video games, I'd sometimes choose this card as the one Forbidden card allowed in my deck (either this or TIV).

It's too broken and deserves its spot on the banlist - never being removed.
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[quote name='M.B X' timestamp='1283285572' post='4585727']
Figure this out, this thing can [color="#FF0000"][b]FTK[/b][/color] if used with [i]Cathedral of Nobles[/i]... and a deck of [i]Lightsworns[/i], [i]Blackwings[/i] and/or [i]Zombie-Types[/i].
[/quote]

Cathedral of Nobles is broken on it's own, Sixth Sense only adds to it. Cathedrals also has Jar of Greed, Reckless Greed which would be a huge draw engine.
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