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Solemn Warning


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[img]http://images2.wikia.nocookie.net/__cb20100813005045/yugioh/images/8/86/SolemnWarningDREV-EN-UR-1E.jpg[/img]

So good at 3 it is not even funny. The "high cost" argument is dumb. You will not draw and use all 3 unless you have some ridiculous amount of deck thinning (and if you do you will run 1-2 copies.) Opening with this card can win you the game (much like Solemn Judgment during the DSF and TeleDAD Formats) and running 3 means that you will open with it a lot of times. (It would be nice if someone can post percentages.)
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The high cost is not to be overlooked, as it can make it a complete dud draw if you have less than 2000 LP in the mid to late game.
With so much special summoning in today's meta, stopping just 1 of those summons can often be futile. Reborn, call and all the other built in summoning effects overwhelm it a little from what my experience has shown. When the format slows down a little more, then it will be much more important.
The fact that it is a counter trap is important, as trap stun (which is running circles around other commonly played traps) cannot be chained to it.
The ability to negate a normal summon as well is actually the thing I think is best about this card.
Overall, it is a good card, but falls very short of an old favourite: Royal Oppression.
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[quote name='Manjoume Thunder' timestamp='1284575559' post='4629391']
Why do people say that this is a "mini oppression", "counter trap oppression", etc ... ?

When was the last time you used Royal Oppression to get rid of a Monarch.
[/quote]

Because of the 2nd part of the effect.
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[quote name='Darkest Hour' timestamp='1284593727' post='4630289']
After reading this card I realize it cannot negate Spell and Trap cards except for the ones that summon monsters. Am I reading it correctly?
[/quote]

Correct. It either negates a summon or it negates a card whose effect Special Summons.

Its similar to Royal Oppression, except that this card can negate Normal and Flip Summons too (and of course being Spell Speed 3, giving it usability during the Damage Step).
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[s]I don't think it should be ran @ 3 - I'd say run it at 2 with your solemn judgment. When you clown around and run triples of cards and you turn in your decklists to TrollNami at events then they take notice of the abuse

see burial from a different dimension pre March 2010 format. Keep running this and POD at 3 guys and you're practically demanding that konami hit it. I think I'll bookmark this post and save a couple of decklists after atlanta and philly to necrobump this for the lolz.[/s]

Wait no no no - strike that - PLEASE run this and POD in 3's - they won't be hit guys - trust me - really - no go ahead. It's best for the game.

really.
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