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This deck runs Scrap Fusion


Toffee.

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[size="5"][b]20[/b][/size]
Scrap Chimera x3
Scrap Goblin x3
Scrap Beast x3
The Earth - Hex Sealed Fusion x3
Giant Rat x3
Scrap Searcher x3
Scrap Golem x2

[size="5"][b]14[/b][/size]
Scrapyard x3
Scrapstrom x3
Miracle Synchro Fusion x3
Dark Hole
Monster Reborn
Creature Swap x3

[size="5"][b]6[/b][/size]
Rock Bombardment x2
Dust Tornado
Torrential
Bottomless x2

[size="5"][b]Extra[/b][/size]
Gaia Knight Force of the Earth x3
Scrap Archfiend x3
Scrap Dragon x3
Gaia Drake, Knight of Earth and Sky x3

[size="5"][b]Total=40[/b][/size]

This build looks hilarious.
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[quote name='Bringeroficecream' timestamp='1285364341' post='4651462']
I realize that, but you also only have 12 spots in the Extra Deck.[/quote]
Your not [i]required[/i] to fill the Extra deck. I only do when I'm playing Wc10 or something

[quote name='Bringeroficecream' timestamp='1285364341' post='4651462']I love the idea though.
[/quote]
I need a 2nd opinion on this though.
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[quote name='Armadilloz' timestamp='1285369724' post='4651712']
I'm aware of the other Spell/Traps being a bit meh-ish.
So what would you suggest?

And no, I'm not removing Miracle Synchro
[/quote]
Lose A Miracle Synchro.
3 will clog your hands.
Besides that, just play better spell and traps.
MST, Cold Wave, Book, Controller, Trunade, Warning, Mirror Force, Trap Stun, Solemn Judgment.

Something like this will probably play, much better.

3 Scrap Chimera
3 Scrap Beast
3 Ryko, Lightsworn Hunter
3 Summoner of Illusions
2 Scrap Searcher
2 Scrap Goblin
2 Dandylion
1 Treeborn Frog

3 Scrap Storm
2 Scrap Yard
2 Miracle Synchro Fusion
2 Mystical Space Typhoon
1 Pot of Avarice
1 Charge of the Light Brigade
1 Monster Reborn
1 Dark Hole

2 Dust Tornado
2 Bottomless Trap Hole
2 Solemn Warning
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
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[quote name='nauske' timestamp='1285371925' post='4651764']
Lose A Miracle Synchro.
3 will clog your hands.
Besides that, just play better spell and traps.
MST, Cold Wave, Book, Controller, Trunade, Warning, Mirror Force, Trap Stun, Solemn Judgment.

Something like this will probably play, much better.

3 Scrap Chimera
3 Scrap Beast
3 Ryko, Lightsworn Hunter
3 Summoner of Illusions
2 Scrap Searcher
2 Scrap Goblin
2 Dandylion
1 Treeborn Frog

3 Scrap Storm
2 Scrap Yard
2 Miracle Synchro Fusion
2 Mystical Space Typhoon
1 Pot of Avarice
1 Charge of the Light Brigade
1 Monster Reborn
1 Dark Hole

2 Dust Tornado
2 Bottomless Trap Hole
2 Solemn Warning
1 Mirror Force
1 Torrential Tribute
1 Solemn Judgment
[/quote]
Whenever I prototype a deck, it usually ends up weird/I forget a few things. Thanks for clarifying that.
And I'm kinda' iffy about Summoner of Illusions. Thats why I included Earth Hex instead.
Plus, Earth Hex lets me do some random shenanigans by Summoning it while I control a Gaia -> Use Earth's effect for a Drake -> Then Miracdle Synchro with that same Earth Hex+Gaia for a 2nd Drake in 1 turn.

But ehhh.... thats just my idea.
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In the deck prior, I don't even know how you got out Gaia fast enough/consistently.
Summoner is good if you have Treeborn/Dandy Tokes because LOGICALLY, most players neglect destroying tokens/Treeborn while you have another monster on your field because destroying tokens or Treeborn gives them no advantage.
This gives you a few more options, most of which will lead to surprises.
Dandy to the grave, get 2 tokens, set Summoner. Summoner gets attacked tribute a token and you get Gaia Drake, who cannot be stopped except by Solemn Warning thanks to resolution of a chain.
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[quote name='Armadilloz' timestamp='1285367332' post='4651608']
Your not [i]required[/i] to fill the Extra deck. I only do when I'm playing Wc10 or something
[/quote]

You are correct, but I believe "the more the merrier" could apply here.

Also, I'd actually recommend running Naturia Leodrake instead of Gottoms; it's a target for Gaia Drake.
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[quote name='nauske' timestamp='1285373224' post='4651812']
In the deck prior, I don't even know how you got out Gaia fast enough/consistently.
Summoner is good if you have Treeborn/Dandy Tokes because LOGICALLY, most players neglect destroying tokens/Treeborn while you have another monster on your field because destroying tokens or Treeborn gives them no advantage.
This gives you a few more options, most of which will lead to surprises.
Dandy to the grave, get 2 tokens, set Summoner. Summoner gets attacked tribute a token and you get Gaia Drake, who cannot be stopped except by Solemn Warning thanks to resolution of a chain.
[/quote]
True.
Though a face-down monster tends to be suspicious and/or more of a target for removal.
...At least from my perspective.
Though abusing Summoner with Treebornj/Tokens seems pretty hilarious.
*Looks up Summoner*
DANG IT! HE HAS 800 ATK! >__________<

[quote name='Bringeroficecream' timestamp='1285376133' post='4651952']
You are correct, but I believe "the more the merrier" could apply here.

Also, I'd actually recommend running Naturia Leodrake instead of Gottoms; it's a target for Gaia Drake.
[/quote]
To be honest, it desont really matter.

[quote name='TheTurtleOnceCalledGod' timestamp='1285376643' post='4651978']
You probably don't need 3 of each card in the extra deck, such that you have more room for generics. Otherwise, looks pretty good.
[/quote]
I'm not going to edit my current Scrap build to be more like this one.
This one is more along the lines of a prototype/I could just lazily shift the 15 cards from the Extra deck into an existing deck, and claim it as being a fusion variant.
......Or something like that.
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