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New Spellcaster Arch-type OCG HELP!!!!!!!


forteller

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  • 3 weeks later...
I'll try my best for the sake of my favorite Type of monster in the game xD

[b]Novice Magic School Student - Flare:[/b]
[s]While this card remain[b]s[/b] face up on the field every time the[/s][b]When the[/b] effect of a Continuous Spell or Trap [b]C[/b]ard you control resolves gain 300 Life Points.
[color=red]Unless stated specifically otherwise, all monsters are in-field effects by common sense. Meaning that the "[i]While this card remains face-up on the field,[/i]" part is unnecessary and should be implied.
As for the effect, I haven't seen your Continuous Spell Cards yet, but you must [i]really[/i] resolve them pretty often to justify this card only healing 300. The stats look a little low to me too, making it seem underpowered at the moment. Well, time to check second card.[/color]

[b]Novice Magic School Student - Tera:[/b]
This card is unaffected by your opponent's Spell Cards. When this card is Normal Summoned[color=red][Insert comma here][/color] add 1 "Magic School 101" [b]C[/b]ard from your Deck to your hand.
[color=red]The effect seems good, I'll wait until I see the cards it searches.[/color]

[b]Magic School - Campus Guard:[/b]
[u][s]While this card is [b]f[/b]ace[b]-[/b]up on the field,[/s][/u] Spell or Trap [b]C[/b]ards with " Magic School " in their name cannot be destroyed by your opponent's card effects.
[color=red]Underlined part I already explained. By the way, face-up is not capitalized and you need to write the "-" part in between, same with "face-down".
The second part you could also write it like Arch-Type names are addressed in card effects nowadays: [b]"Magic School" Spell/Trap Cards cannot be destroyed by your opponent's card effects.[/b]
This effect's balance will depend on what those cards do.[/color]

[b]Senior Magic School Student - Sonya:[/b]
You can tribute 1 Spellcaster-Type monster [u]on your side of the field[/u] and discard 1 Spell [b]C[/b]ard from your hand to Special Summon this [b]Card. Once per turn, you can negate the activation of 1 Spell Card your opponent controls. If you do, this card cannot attack this turn.[/b]
[color=red]Underlined part can be replaced by "[b]you control[/b]". Effect looks good. This card would see some play in real life Spellcaster Decks ^-^ although I'd rather Magical Dimension its way to the field xD [/color]

[b]Senior Magic School Student - Troy:[/b]
You can tribute 1 Spellcaster-Type monster [u]on your side of the field[/u] and discard 1 Trap [b]C[/b]ard from your hand to [b]S[/b]pecial [b]S[/b]ummon this [u]monster[/u].[b] Once per turn, you can negate the activation of 1 Trap Card your opponent controls. If you do, this card cannot attack this turn.[/b]
[color=red]Underlined parts are technically correct, but outdated. Its your choice to change them or leave them. If you are doubtful about the "If you do," correction of the second effect, this will be my proof that its genuine:
http://yugioh.wikia.com/wiki/Gilford_the_Lightning
Other than OCG, I have no complains in the card. Its effective and looks fun to use. Its clearly the counterpart of the previous card.[/color]

[b]Rixi & Rex: The Perfect Unity:[/b]
If this card is in the [b]G[/b]raveyard when the effect of a Continuous Trap or Spell [b]C[/b]ard resolves, you can send th[b]at Spell[/b] or [b]Trap C[/b]ard to the Graveyard to Special Summon this card. This cards effect can only be used once per Duel.
[color=red]Lol anti Oppression card. Sounds pretty fun. I think it should be DARK so it gets some Armageddon Knight support, but its also good as it is. And its a Tuner xD I would so have 1 copy in my Deck just to see my opponent's face.[/color]

[b]Trish: Teacher of Black Magic:[/b]
[b]Other Spellcaster-Type monsters gain 300 ATK[/b]. Once per turn, you can discard 1 card from your hand to add 1 "Black Magic" [b]C[/b]ard from your [b]D[/b]eck to your hand. When this card is sent fro[b]m[/b] the field to the [b]G[/b]raveyard[color=red][Insert Comma Here][/color] you can Special Summon 1 level 4 or lower Spellcaster-Type [b]Magic School" M[/b]onster from your hand. [s]with "Magic School" in its name[/s]
[color=red]Note that the ATK boost effect's OCG correction ALSO excludes her from it, just like the original version.
You need to be consistent in the writing form. First you used [u]"Black Magic" Card[/u] to state 1 Arch-Type. Then you used the older form in the same card [u]"card with "Magic School" in its name.[/u] Try to stick with one of the 2 throughout the set. Both are correct as I said before, but one is shorter and newer than other ^-^
This card clearly moves the Deck. It's a must. Although too bad she can't Special Summon another copy of herself xD (that would probably be abusive lol)[/color]

[b]Magic School: Guardian Spirit:[/b]
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this monster declares an attack[color=red][Insert Comma Here][/color] you can add 1 [b]"Magic School"[/b] Spell or Trap [b]C[/b]ard from your Graveyard to your hand [u][s]that includes " Magic School" in its name.[/s][/u]
[color=red]The fact that its extra card advantage makes this card good-ish already, regardless of the effects of those Spell/Traps. Now we'll see what those things do xD.
By the way, I think you should stick with the [size=2]-[/size] instead of the [size=2]:[/size] for the names of the cards. It looks weird with two dots in the name, and proves inconsistent with your first monsters.[/color]

[b]Black Magic: Wind Rose:[/b]
You can only activate this card if you control [b]a[/b] level 5 or higher Spellcaster-Type monster. When you activate this card[color=red][Insert Comma Here][/color] [b]select[/b] 1 of the following effects[color=red]:[/color]
[color=red][Delete this empty space here][/color]
* Switch all monsters on your opponent control[b]s[/b] to [b]D[/b]efense [b]P[/b]osition.
* [b]Return 1 card your opponent controls to the Deck. Then, your opponent draws 1 card.[/b]
[color=red]I remind you about the : in the card name. Interesting card. I can't say its Underpowered or Overpowered. I like it... next xD [/color]

I'll rest here. I got a little tired for now. Hope that helped (I'll come back).
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