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WingedKuriboh with over 9000 ATK!!!! What?!


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So yea Winged Kuriboh has the possibility of having over 9000! for 1 turn. How you ask? Well obviously the plan is to have these cards in your Deck.

X2 Flute of Summoning Kuriboh

X3 Winged Kuriboh

X2 Beserker Crush

X2 Elemental Hero Prisma

X1 Elemental Hero Rainbow Neos

X2 Rainbow Dragon

X2 Megamorph

Yea this could run slower if you switched plasma with monster reincarnation but whatever...

How to do this. An obvious technique >.>

1) Summon Plasma and use its effect to send RBD to the Grave

2) Get out WK after you have beserker crush, Flute of Summoning Kuriboh, and megamorph

3) Make sure your down by adleast 2000 or else this would not feel like an awesome come back.

4) And Boom! FSK > WK > BC > MM = OVER 9000! until endphase.

Make sure you plant some counter traps though I only 2 though. A pretty slow move but useful. Dark Hole in this situation could come in handy by removing everything on the field during the turn before this to make an awesome OTK.
Yea...creative no so much but I've done this irl and I OTK'd thanks to DH and the luck that my opponent's hand was filled with 5+ LV monsters and a not so useful Trap (inb4trapjammer).

Yea so discuss why WK is so good with its support cards (Now if only Kuriboh could get some better support other than multiply and detonate).
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Due to a ruling conflict regarding the wording of Rainbow Neos in English vs Japanese, the Prisma for Rainbow Dragon does not work.

The Japanese Rainbow Neos has the Fusion Materials as "E-Hero Neos" + one monster with "Rainbow Dragon" in its name (or something to that effect). Since the latter material monster is not specific, you can't use Prisma for it.

A better combo may be Gale Dogra for Rainbow Neos, Flute + Berserk Crush.

Also, Berserk Crush does not change Winged Kuriboh's original ATK, so Megamorph does not work.
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How about just this?

1. Foolish Burial Machina Force out of your Deck.
2. Use Flute to bring out Winged Kuriboh
3. Beserk Crush with Machina Force
4. Double Attack
5. Opti-Camoflauge Armor for game.

It still is tedious to set up though, but once you get it going it's pretty fun to use.
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[quote name='Sephiroth_The_Legend' timestamp='1286189351' post='4678429']
or you could use this:

1. Left Leg of the Forbidden One
2. Right Leg of the Forbidden One
3. Left Arm of the Forbidden One
4. Right Arm of the Forbidden One
5. Exodia the Forbidden One
[/quote]
Dude, no.

Why the frick do people post Exodia and whatnot like this? >_> This is about Winged Kuriboh, don't bring Exodia into it.
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People need to stop comparing OTK's to Exodia. Some of the cards in the OTK may be very search-able or have cards that can substitute for them. Also, even if you don't get the OTK a deck built around one will fare better than one trying to search Exodia. Those few extra turns to get your win condition aren't as deadly when you can actually defend yourself.

I'm not defending the strategy outlined in this thread I'm just making a general comment about something I have seen multiple times. That being 'If it involves 5 or more cards you might as well use Exodia' type comments.

Did I mention all the Exodia pieces are limited? Kind of an important detail when it comes to the likelihood of getting all five in your hand.
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[quote name='Wrathos' timestamp='1286274510' post='4680854']
People need to stop comparing OTK's to Exodia. Some of the cards in the OTK may be very search-able or have cards that can substitute for them. Also, even if you don't get the OTK a deck built around one will fare better than one trying to search Exodia. Those few extra turns to get your win condition aren't as deadly when you can actually defend yourself. I'm not defending the strategy outlined in this thread I'm just making a general comment about something I have seen multiple times. That being 'If it involves 5 or more cards you might as well use Exodia' type comments. Did I mention all the Exodia pieces are limited? Kind of an important detail when it comes to the likelihood of getting all five in your hand.
[/quote]

yes, but i'm not saying Exodia is infinitiely better, i'm talking about efficiency. why use a 7 card combo that can win a game when you can use a 3 or 4 card combo that can do the same thing.

Exodia is the limit as it consists of 5 cards (which mind you, albeit being limited can be easily used in the right set-up)

hence, when you post a 7 card combo, it's much better to try and condense it so it won't seem so tedious and hard to pull off, regardless of the matter that all parts of it are unlimited. (them all being very different poses another problem....)

@Tainted

yes, that would work better.... but again, the issue of having cards that are really awkward together.....
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