J-Max Posted October 4, 2010 Report Share Posted October 4, 2010 [b][center][img]http://img714.imageshack.us/img714/8389/20250n.jpg[/img] This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. As long as you control face-up cards with a total of 8 or more Spell Counters, all face-up Spirit monsters you control have their return to the hand effect negated. Each time a face-up card you control has a Spell Counted placed on it, you can pay 500 Life Points to place an additional Spell Counter on the card. When this card is removed from the field by its own effect, you can removed Spell Counters from cards you control equal to the Level of this card to Special Summon it from your hand ignoring the Summoning conditons. If you use this effect, this card is treated as a Effect Monster and its Spirit Effect is negated.[/center][/b] Link to comment Share on other sites More sharing options...
Prince Dusk Posted October 4, 2010 Report Share Posted October 4, 2010 I like this card very much. The pic looks great, and I like the concept. Really binds together Spellcasters and Spirits. However, I think you should include the Spirit Monsters original effect in this card, because the first time I read it through, I didn't see any effect that removed itself from the field. I know everyone knows what Spirits are, but I think you still should include it. Anyway, awesome, balanced card. Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 [quote name='Prince Dusk' timestamp='1286233456' post='4679991'] I like this card very much. The pic looks great, and I like the concept. Really binds together Spellcasters and Spirits. However, I think you should include the Spirit Monsters original effect in this card, because the first time I read it through, I didn't see any effect that removed itself from the field. I know everyone knows what Spirits are, but I think you still should include it. Anyway, awesome, balanced card. [/quote] lol, that would make the Card Text Tiny I'll add it for completitionist sakes though Link to comment Share on other sites More sharing options...
wero-vasto Posted October 4, 2010 Report Share Posted October 4, 2010 "This card cannot be Special Summoned." "When this card is removed from the field by its own effect, you can removed Spell Counters from cards you control equal to the Level of this card to Special Summon it from your hand." lolwhat? Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 "removed by its own effect" Meaning a Special SS condition Link to comment Share on other sites More sharing options...
wero-vasto Posted October 4, 2010 Report Share Posted October 4, 2010 [quote name='J-Max' timestamp='1286234709' post='4680044'] "removed by its own effect" Meaning a Special SS condition [/quote] thought is the same .-. I mean the effects states that it can't be Summoned no matter what D: so yeah .__. maybe just add "ignoring Summoning conditions" in the last effect? D: Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 lol, good point I'll be sure to add that. Cheers for the advice have a +Rep Link to comment Share on other sites More sharing options...
Chaoswargreymon Posted October 4, 2010 Report Share Posted October 4, 2010 so, if you special summon her with the last effect she doesn't go back to your hand at the end of the turn? i'm just a little bit confused Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 [quote name='Chaoswargreymon' timestamp='1286235405' post='4680069'] so, if you special summon her with the last effect she doesn't go back to your hand at the end of the turn? i'm just a little bit confused [/quote] Exactly, she becomes a true Effect monster. Kind of reprenting the path of Rebirth SO you can enjoy that Spell Counter bonus without the Spirit limitations Link to comment Share on other sites More sharing options...
wero-vasto Posted October 4, 2010 Report Share Posted October 4, 2010 [quote name='J-Max' timestamp='1286235067' post='4680059'] lol, good point I'll be sure to add that. Cheers for the advice have a +Rep [/quote] "Cheers" *remember lust* lolz oh BTW, the idea is fine, I like it... thought the Spirits monsters still are well... Effect Monsters XD thought you should write something like "It isn't treated as a Spirit monster." or something between those lines D: Just remember Geminies, when they're treated as Effect Monsters, they're still Geminies! D: Link to comment Share on other sites More sharing options...
Chaoswargreymon Posted October 4, 2010 Report Share Posted October 4, 2010 [quote name='J-Max' timestamp='1286235489' post='4680074'] Exactly, she becomes a true Effect monster. Kind of reprenting the path of Rebirth SO you can enjoy that Spell Counter bonus without the Spirit limitations [/quote] oh, that's cool. 10/10 and +rep Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 [quote name='wero-vasto' timestamp='1286235556' post='4680078'] "Cheers" *remember lust* lolz oh BTW, the idea is fine, I like it... thought the Spirits monsters still are well... Effect Monsters XD thought you should write something like "It isn't treated as a Spirit monster." or something between those lines D: [/quote] I was considering that but I thought that Spirits were totally different to Effect, just like Gemini monsters being Normal until Second Summoned. Link to comment Share on other sites More sharing options...
wero-vasto Posted October 4, 2010 Report Share Posted October 4, 2010 [quote name='J-Max' timestamp='1286235669' post='4680083'] I was considering that but I thought that Spirits were totally different to Effect, just like Gemini monsters being Normal until Second Summoned. [/quote] Could be .-. but due the fact that both of them (Geminies & Spirits) are affected by Skill Drain (Effect Monsters) Effect Monster = Geminies & Spirits just with a Special Condition Link to comment Share on other sites More sharing options...
J-Max Posted October 4, 2010 Author Report Share Posted October 4, 2010 " If you use this effect, this card is treated as a Effect Monster and its Spirit Effect is negated." Link to comment Share on other sites More sharing options...
wero-vasto Posted October 4, 2010 Report Share Posted October 4, 2010 That could work J :3 just make that little change and this card is ready to go Link to comment Share on other sites More sharing options...
J-Max Posted October 5, 2010 Author Report Share Posted October 5, 2010 Changes made Thanks again for your help Link to comment Share on other sites More sharing options...
Yankee Posted October 5, 2010 Report Share Posted October 5, 2010 This IS a quickie... Seriously not your best. You can stack the 500 LP to place another counter thing. Then you can just go ahead and SS a 2500 DEF wall for really no cost. It's really kind of strong to me, yet also seems to do little to nothing worth the summon TBH. However, I'd LOVE to see this with Wave Motion Cannon. I'd lol so hard. So, in short, I'm really not a fan of this card. You're either working too hard, or too little for it. Nothing seems well thought out, and much of the wording feels very off to me. Next time you make a "quickie," make sure you take your time doing it Link to comment Share on other sites More sharing options...
J-Max Posted October 5, 2010 Author Report Share Posted October 5, 2010 Fair enough Was actually designed under 2 Conditions for a contest Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.