Manjoume Thunder Posted October 8, 2010 Report Share Posted October 8, 2010 13 3x Infernity Archefiend 3x Infernity Necromancer 2x Infernity Avenger 2x Infernity Mirage 2x Dark Grepher 1x Stygian Street Patrol 18 3x Upstart Goblin 3x Into the Void 2x Pot of Duality 2x Book of Moon 2x Mystical Space Typhoon 1x Giant Trunade 1x Infernity Launcher 1x Monster Reborn 1x Dark Hole 1x Foolish Burial 1x Reinforcement of the Army 9 3x Infernity Barrier 3x Infernity Inferno 2x Jar of Greed 1x Infernity Break lmao Going to test some hands now. Link to comment Share on other sites More sharing options...
byak Posted October 8, 2010 Report Share Posted October 8, 2010 the draw cards idea just seems bad imo. :\ Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted October 9, 2010 Author Report Share Posted October 9, 2010 i know I managed to pull some very quick HED loops, but there are a lot of problems. Into the Void doesn't like Inferno at all. Link to comment Share on other sites More sharing options...
Yeezus Posted October 9, 2010 Report Share Posted October 9, 2010 ew into the void upstart and jar I can understand. bt srsly manjy. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted October 9, 2010 Author Report Share Posted October 9, 2010 Thought that I could dodge the draw back by seting everything, but then I realized that messes with Inferno. Anyway, I will only be using this against scrubby friends, but I think that the idea can be expanded by someone who actually cares. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 9, 2010 Report Share Posted October 9, 2010 Ok, explain to me HED Loop. I read Fabled's guide, but I still don't get it :/ Link to comment Share on other sites More sharing options...
Yeezus Posted October 9, 2010 Report Share Posted October 9, 2010 ITS KIRYU'S GUIDE Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 9, 2010 Report Share Posted October 9, 2010 You think that I don't know? So, explain me the HED Loop, Kiryu/Fable? Link to comment Share on other sites More sharing options...
Yeezus Posted October 9, 2010 Report Share Posted October 9, 2010 You use Launcher like usual, and search Barrier w/ Archfiend right? Then you sync for HED. Then you use Hundred-Eyes Dragon's effect to remove from play Mirage, so then you use it's effect as if it were a Mirage, and you search a Barrier with Archfiend and sync a HED. THen you use the effect of the new HED to remove from play Necromancer, then you SS Archfiend from the grave and search the final barrier. Link to comment Share on other sites More sharing options...
.Nu-13 Posted October 9, 2010 Report Share Posted October 9, 2010 Ah, so that's how it works Thanks, and +rep Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted October 9, 2010 Author Report Share Posted October 9, 2010 Why do my bad decks get more posts than the good ones? Link to comment Share on other sites More sharing options...
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