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SONIC'S NUMBER ONE!


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[center][IMG]http://i56.tinypic.com/2q3436h.png[/IMG]
When this card is Summoned, this card's ATK is doubled and this card can attack all your opponent's monsters once each. When this card is Summoned, place 2 Supersonic Counters on this card. (max. 2) You can remove 1 Supersonic Counter to roll a six-sided die. Activate 1 of the following effects depending on the result:
- 1 or 3: This card can attack directly.
- 2 or 5: This card's ATK is increased by 300 this Battle Phase.
- 4 or 6: This card can attack 3 times this Battle Phase. Return this card to your hand this End Phase.

I couldn't think of a good name -.[b][/b]-"[/center]
This might mean there are more on the way :D

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Does that mean Sonic's ATK is double only during the turn it's Summoned? Or does it mean its ATK is doubled for the rest of time it's face-up on the field? Because if it does, isn't it kind of cheap that someone has to fight a Level 3 monster with 2900 ATK points for more than 1 turn o___O?

Oh and great card design by the way! I can understand why you would make him in Speed Mode! The pic speaks for itself :lol:

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first turn...

DUH!!

[quote name='seansocheap' timestamp='1288472243' post='4750520']
Oh and great card design by the way! I can understand why you would make him in Speed Mode! The pic speaks for itself :lol:
[/quote]

Because its whole effect revolves around speed...

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[color="#9932CC"][b][center]So... Sonic's practically a Level 3, 2,900 ATK beatstick that can clear your opponent's field in a single turn (assuming that your opponent can't stop it)? Overpowered.

You did not limit the optional Trigger effect. That means that you can activate it twice this turn. Potentially speaking, you could make it a 3,500 ATK beatstick, allow it to OTK or FTK with its third effect, or if you're slightly unlucky, you can still keep to the first effect, giving you a 2,900 direct attack beatstick. Oh, and since you can roll the die twice, you can get stupid OTK/FTK mixtures such as having both effect one and three simultaneously.

Mind putting something to balance it out? Sorry that I'm critical, but this is just broken.[/center][/b][/color]
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[center][quote name='♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥' timestamp='1288481725' post='4750845']
[color="#9932CC"][b][center]So... Sonic's practically a Level 3, 2,900 ATK beatstick that can clear your opponent's field in a single turn (assuming that your opponent can't stop it)? Overpowered.

You did not limit the optional Trigger effect. That means that you can activate it twice this turn. Potentially speaking, you could make it a 3,500 ATK beatstick, allow it to OTK or FTK with its third effect, or if you're slightly unlucky, you can still keep to the first effect, giving you a 2,900 direct attack beatstick. Oh, and since you can roll the die twice, you can get stupid OTK/FTK mixtures such as having both effect one and three simultaneously.

Mind putting something to balance it out? Sorry that I'm critical, but this is just broken.[/center][/b][/color]
[/quote]

[color="#800080"][b]^ This. I still like it, mind you, but it's just... you know, not as great as it should be.[/center][/b][/color]
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*Cough* Nazo's Sonic is better *Cough Cough*

I like the concept...but the part about it being able to clear a field in one turn is pretty rediculous. Then you can role a dice on the same turn it's summoned to attack directly or potentially attack your opponent directly thrice!

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