Great Unclean One: VK Posted November 4, 2010 Report Share Posted November 4, 2010 http://yugioh.wikia.com/wiki/Zombie I've been out of the game for a while. (Been playing more video games and Warhammer.) Tell me the current situation for Zombies and what current deck variants are good for them. Discuss also what they need to become better. Is it draw power? Swarming? *No, can't be. Consitency? *Maybe..... TELL ME! Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 4, 2010 Report Share Posted November 4, 2010 They're bad right now. They don't need new cards. What they need is to have their limits/semi limits relaxed. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 4, 2010 Report Share Posted November 4, 2010 they need Mezuki at 3.... then they'll be good. they're just not good enough... Avenger DaD is the closest thing they got to tier 1, but its beaten too easily. Link to comment Share on other sites More sharing options...
Master Hyperion Posted November 4, 2010 Report Share Posted November 4, 2010 [quote name='Sephiroth_The_Legend' timestamp='1288844520' post='4760599'] Avenger DaD is the closest thing they got to tier 1 [/quote] You mean the Zombie deck that completely rely on pure luck, must archive a victory condition that requires an empty hand while Zombies are famous for filling up their with Goblin Zombie and only works if your opponent is a colossal moron and attacks anything in sight? How about no. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 4, 2010 Report Share Posted November 4, 2010 thats what it has become.... i haven't seen people play zombies in ages... Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 4, 2010 Report Share Posted November 4, 2010 Zombies don't really need more support, what they need is Brionac banned and Mezuki put at 2 along with Destiny Draw (even though technically there is no reason for either to be semi-limited since they don't really rely on multiple copies of each like Dewloren or that "when discarded, return a FLIP effect monster"), then they'll be fine. Seriously, Brionac + Goblin Zombie => bounce using Mezuki is a big reason why it was was put back to 1 after just 1 format. With Burial from a Different Dimension limited and Brionac banned I don't think there is a reason for Zombies to be hurt so badly. Link to comment Share on other sites More sharing options...
Zauls Posted November 4, 2010 Report Share Posted November 4, 2010 Plaguespreader @1, Mezuki @1 and BFaDD @1 hurt them badly, and Zombies have pretty much died now. What we need is an Infernity Avenger that doesn't require an empty hand. Then Zombies will be good again. Link to comment Share on other sites More sharing options...
Buttercup Posted November 4, 2010 Report Share Posted November 4, 2010 We need Mezuki at 2. Link to comment Share on other sites More sharing options...
Yeezus Posted November 4, 2010 Report Share Posted November 4, 2010 YEAH LETS JUST HAVE IT LIKE 2 FORMATS AGO then we'll be happy, but then realise it's a s*** idea Link to comment Share on other sites More sharing options...
Buttercup Posted November 4, 2010 Report Share Posted November 4, 2010 Originality wouldn't completely die. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 4, 2010 Report Share Posted November 4, 2010 [quote name='Ser Warjacksworth' timestamp='1288903294' post='4761650'] Originality wouldn't completely die. [/quote] Originality is more alive now than it was in Zombie format... Link to comment Share on other sites More sharing options...
DeathSDelano Posted November 4, 2010 Report Share Posted November 4, 2010 the banning of card of safe return slowed them down as well as that was i think there main source of draw power. But its not that zombies are bad its just they don't have the power to make Teir 1 With Sabers controlling the meta than and Glads Link to comment Share on other sites More sharing options...
Fraz Posted November 4, 2010 Report Share Posted November 4, 2010 Flamvell Zombie is still really good. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 5, 2010 Author Report Share Posted November 5, 2010 [quote name='Fraz' timestamp='1288914442' post='4762142'] Flamvell Zombie is still really good. [/quote] Elaborate please. This sounds interesting. Link to comment Share on other sites More sharing options...
BehindTheMask Posted November 5, 2010 Report Share Posted November 5, 2010 [quote name='VK's Red Terror' timestamp='1288919418' post='4762359'] Elaborate please. This sounds interesting. [/quote] Its a deck that Akira and I had tossed around on MSN. I was looking for a new deck that was fun and somewhat competitive. He, on a whim i think, told me to try out Flamvell Zombies, as they both had a lot of grave support. I fired up WC2010, and tried out a few variants, most of them sucking. I had originally tried a pure power version, that wasn't very consistent at all. I used cards like DaD and Allure, although I ran very little support for either. My second version relied heavily on the flamvells and getting to rekindling fast, but I lacked support if I drew multiple magicians. I eventually came up with a balance for it, and worked really good, balancing out some stuff. I posted on YCM. Fraz helped alot with reworking the deck. I finally dropped DaD and Allure for good, and played P-Turtle. After TSDH, I took a break from the deck to play Glads, as the deck lacked power against inferns. I picked it up after Edison(IIRC) and dropped Ryko(a love/hate card in the deck) for magical merchant. Merchant gave the deck something I felt it needed, a way to consistently hit Rekindling, while loading up my grave at the same time. I didn't really want a controlled mill with Ryko, as he usually dumped my best stuff. Merchant helped me dump the stuff I wanted in the grave, and gave me my outs immedialty. I do not have a build for this format, but off the top of my head, I'd play 3 Firedog 2 Magician 2 Archer 2 Poun 3 Gob Zomb 3 Beast of the Pharoah 1 Zuki 1 ZMaster 1 Plague 2 Turtle 3 Merchant 24 1 Dark Hole 1 Monster Reborn 2 Pot of Avarice 3 Rekindling 3 Book of Moon 1 Card Destruction 1 Burial from a Different dimension 1 Mind control 1 Giant Trunade 14 3 Royal Decree 3 41 Total Link to comment Share on other sites More sharing options...
-Griffin Posted November 5, 2010 Report Share Posted November 5, 2010 I still like Zombie Plants. Being able to ditch Dandy/Grow-Up/Spore for Zombie Master is fun. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted November 6, 2010 Report Share Posted November 6, 2010 [quote name='BehindTheMask' timestamp='1288923039' post='4762604'] Its a deck that Akira and I had tossed around on MSN. I was looking for a new deck that was fun and somewhat competitive. He, on a whim i think, told me to try out Flamvell Zombies, as they both had a lot of grave support. I fired up WC2010, and tried out a few variants, most of them sucking. I had originally tried a pure power version, that wasn't very consistent at all. I used cards like DaD and Allure, although I ran very little support for either. My second version relied heavily on the flamvells and getting to rekindling fast, but I lacked support if I drew multiple magicians. I eventually came up with a balance for it, and worked really good, balancing out some stuff. I posted on YCM. Fraz helped alot with reworking the deck. I finally dropped DaD and Allure for good, and played P-Turtle. After TSDH, I took a break from the deck to play Glads, as the deck lacked power against inferns. I picked it up after Edison(IIRC) and dropped Ryko(a love/hate card in the deck) for magical merchant. Merchant gave the deck something I felt it needed, a way to consistently hit Rekindling, while loading up my grave at the same time. I didn't really want a controlled mill with Ryko, as he usually dumped my best stuff. Merchant helped me dump the stuff I wanted in the grave, and gave me my outs immedialty. I do not have a build for this format, but off the top of my head, I'd play 3 Firedog 2 Magician 2 Archer 2 Poun 3 Gob Zomb 3 Beast of the Pharoah 1 Zuki 1 ZMaster 1 Plague 2 Turtle 3 Merchant 24 1 Dark Hole 1 Monster Reborn 2 Pot of Avarice 3 Rekindling 3 Book of Moon 1 Card Destruction 1 Burial from a Different dimension 1 Mind control 1 Giant Trunade 14 3 Royal Decree 3 41 Total [/quote] I really like the deck, but a Debris Dragon version would be amazing. Debris->Nuke field->Rekindling I'll try both. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 6, 2010 Author Report Share Posted November 6, 2010 So any other deck types that I should try out on WC10? Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted November 6, 2010 Report Share Posted November 6, 2010 [quote name='VK's Red Terror' timestamp='1289009330' post='4764796'] So any other deck types that I should try out on WC10? [/quote] Yeah, Debris Flamvell Zombies. I posted a decklist. Link to comment Share on other sites More sharing options...
-Griffin Posted November 6, 2010 Report Share Posted November 6, 2010 [quote name='Purple Whatevers' timestamp='1289006741' post='4764650'] I really like the deck, but a Debris Dragon version would be amazing. Debris->Nuke field->Rekindling I'll try both. [/quote] Debris --> Beast of Pharaoh --> Nuke --> Summon Zombie with Beast Link to comment Share on other sites More sharing options...
Eibon1307 Posted November 7, 2010 Report Share Posted November 7, 2010 I just saw a Zombie Dragons deck make it to number 2 in a local tourny here. It was almost epic. Z dragons Vs. Absolute Fusion deck. and then Z dragons Vs. Blackwing sych deck. It be the BW by a hair, but the Absolute fusion deck was alittle rediculous. They kept using Absoulte Zero to get rid of the players cards then popped out Divine Neos, Rainbow Neos, and E-hero Gaia and wiped the board. I dont know how the Regionals here went... Ill have to find out if that guy with the Z dragon deck went or not. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 11, 2010 Report Share Posted November 11, 2010 [quote name='-Griffin' timestamp='1288995245' post='4764148'] I still like Zombie Plants. Being able to ditch Dandy/Grow-Up/Spore for Zombie Master is fun. [/quote] I've liked Plant Zombies, been a lot better than I thought they would, but Magical Merchant is a good idea, definitely test worthy. I like the idea of Flamvell Zombies though, I'll have to try them, all I really need is 2 dogs and 3 rekindling. Link to comment Share on other sites More sharing options...
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