JadenxAtemYAOI Posted November 7, 2010 Report Share Posted November 7, 2010 Deck: 43 Monsters: 16 Chaos Emperor Dragon Cyber Jar Morphing jar-2 morphng jar #2-2 Prime-Material Dragon-2 plaguespreader zombie infernity beetle-3 cyber dragon-2 sinister serpent stealth bird-2 Traps: 10 Magic Thorn-2 Simochi-1 Eye of Truth-1 ring of destruction barrel behind the door-2 meteor of prominence Starlight Road Gravity Bind Spells: 17 Level Limit area-b recycle-2 pot of avarice Snatch Steal messenger of peace magical blast Upstart Goblin-3(please correct) Dark Snake Syndrome-2 Wave-motion cannon-2 meteor of destruction-3 Synchro: 6 Dark Strike Fighter Stardust Dragon-2 Black Rose dragon Chimeratech Fortress dragon Mind that this is a burn deck so don't name cads that won't help the deck be a faster burn deck unless I don't have enough light/dark monsters for CED then please do. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 7, 2010 Report Share Posted November 7, 2010 i'm sure there's a more effective way of burning. Try the Magical Scientist FTK.... much easier and quicker to pull off. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted November 7, 2010 Author Report Share Posted November 7, 2010 [quote name='Sephiroth_The_Legend' timestamp='1289106948' post='4767843'] i'm sure there's a more effective way of burning. Try the Magical Scientist FTK.... much easier and quicker to pull off. [/quote] that's focusing on combo though isn't it? I'd feel a lot better if you could tell me if there's a backup plan in the deck or not because I ike my burn decks to have more than plan if one fails. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 7, 2010 Report Share Posted November 7, 2010 yes. it does focus on a combo. that's where a side deck comes into play. You win game 1, side for game 2, and side for game 3 to ensure you cannot lose. If anything, play the Bad Reaction to Simocchi + 3 Gift Card combo... extremely easy and has other ways of winning (upstart goblins, snatch steal etc..) Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted November 7, 2010 Author Report Share Posted November 7, 2010 [quote name='Sephiroth_The_Legend' timestamp='1289125296' post='4768096'] yes. it does focus on a combo. that's where a side deck comes into play. You win game 1, side for game 2, and side for game 3 to ensure you cannot lose. If anything, play the Bad Reaction to Simocchi + 3 Gift Card combo... extremely easy and has other ways of winning (upstart goblins, snatch steal etc..) [/quote] again, focuses on one card for pretty much the whole deck. Sorry for my grammar on here recently, my brain is very fuzzy. As for simochi, I would add it but onl to use against prime-material Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted November 7, 2010 Report Share Posted November 7, 2010 Very bad, stop ignoring Seph's tips. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted November 12, 2010 Author Report Share Posted November 12, 2010 [quote name='InconsistentDecks' timestamp='1289147443' post='4768668'] Very bad, stop ignoring Seph's tips. [/quote] your opponent destroys simochi and scientist..you're screwed for the rest of the duel. A control deck would murder magical scientist and reverse-heal Link to comment Share on other sites More sharing options...
Legend Zero Posted November 12, 2010 Report Share Posted November 12, 2010 [quote name='JadenxAtemYAOI' timestamp='1289547910' post='4778611'] your opponent destroys simochi and scientist..you're screwed for the rest of the duel. A control deck would murder magical scientist and reverse-heal [/quote] What part of FTK don't you understand? The drawing power in Trad is ridicules, so as soon as Scientist hits the field it should be over. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 12, 2010 Report Share Posted November 12, 2010 The idea is to win BEFORE your opponent has a turn. hence the phrase "First Turn Kill" if your opponent is able to disrupt you then either 1 of 3 things happened 1. Your Deck dead drew. 2. Your opponent sided amazingly 3. Your bad at this game. If you make the Deck well enough, you should have no problem winning on Turn 1. Link to comment Share on other sites More sharing options...
Sander Posted November 12, 2010 Report Share Posted November 12, 2010 Even in Traditional, this Deck is illegal. Morphing Jar is limited :/ Link to comment Share on other sites More sharing options...
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