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Infernity deck I reach the top 4 at my locals with


Rockin

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Here is my deck :D

Monsters:

3x Giant Germ
3x Infernity Archfiend
2x Infernity Avenger
2x Infernity Mirage
3x Infernity Necromancer
1x Stygian Security
2x Stygian Street Patrol

Spells:

1x Allure of Darkness
1x Dark Hole
1x Foolish Burial
x Infernity Launcher
1x Monster Reborn
1x One for One
1x Wave-Motion Inferno
2x ZERO-MAX

Traps:

1xCall of the Haunted
3x Infernity Barrier
3x Infernity Force
1x Infernity Inferno
2x Infernity Reflector
2x Limit Reverse
1xSolemn Judgment
1xSolemn Warning
1xZero Hole

Extra Deck

2x Black Rose Dragon
1x Brionac, Dragon of the Ice Barrier
1x Dark End Dragon
1x Goyo Guardian
3x Infernity Doom Dragon
2x Mist Wurm
1x Red Dragon Archfiend
1x Scrap Dragon
1x Stardust Dragon
1x Trishula, Dragon of the Ice Barrier
1x X-Saber Urbellum

Side Deck

2x Infernity Death Gunman
3x Imperial Iron Wall

Please fix the errors in my deck

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[quote name='The Little Dragon' timestamp='1289217388' post='4771291']
Wave-Motion Inferno and Giant Germ?? :o
[/quote]

Somehow yea xD, it saved me alot of times the germ. for the times my opponent blocked my synchro summons and I needed def. So auto 3 germs +1500 damage
And that wave motion was for if I couldn't clear my hand

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[quote name='Rockin' timestamp='1289217616' post='4771294']
Somehow yea xD, it saved me alot of times the germ. for the times my opponent blocked my synchro summons and I needed def. So auto 3 germs +1500 damage
And that wave motion was for if I couldn't clear my hand
[/quote]

There is a guy here know as [s]Kiryu[/s] Fable, he may help you more than i may do but those Wave Motion, Infernity Force and Zero MAX shouldn't be in here!
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[quote name='The Little Dragon' timestamp='1289217894' post='4771297']
There is a guy here know as [s]Kiryu[/s] Fable, he may help you more than i may do but those Wave Motion, Infernity Force and Zero MAX shouldn't be in here!
[/quote]

I guess, but the only thing I ever noticed in this deck its running slow in the start. I can do easy Otk's if I have 3 monsters I need in the grave but still, I want to speed up the deck that I can like pul off my combos faster then wait for the right card. And no pot f duelity, since that will screw it up. Because that card stopts your special summons for 1 turn
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here's some advice, to make it easier to sort your deck, instead of listing every card in there, if you have multiple of the same card, just put the name once and put the quantity next to it, your layout's fine don't get me wrong though imo it would be easier

-----------example-------------
giant germ
giant germ
giant germ

VS

3 x giant germ
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[quote name='$super**$star**$silver$' timestamp='1289218618' post='4771308']
here's some advice, to make it easier to sort your deck, instead of listing every card in there, if you have multiple of the same card, just put the name once and put the quantity next to it, your layout's fine don't get me wrong though imo it would be easier

-----------example-------------
giant germ
giant germ
giant germ

VS

3 x giant germ
[/quote]
Done
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[quote name='Placido.' timestamp='1289236458' post='4771631']
-commits suicide-

it's far quicker than your deck |:
[/quote]
Umm its prob some better then my deck ,I admit that. But for infernity's I think you run them a little to slow. With my deck I could easy summon 3synchro monsters in 1 turn, with your deck I could put 2 at max. Thats the problem, your running to little inferniy support cards what speed up the deck a bit. I'm using to many inferity cards but I need my deck to make a comeback if like my things got blocked by something like oppresion
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[quote name='Rockin' timestamp='1289241493' post='4771819']
But for infernity's I think you run them a little to slow. With my deck I could easy summon 3synchro monsters in 1 turn, with your deck I could put 2 at max. Thats the problem, your running to little inferniy support cards what speed up the deck a bit.
[/quote]

Just lol!
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[quote name='Manjoume Thunder' timestamp='1289241833' post='4771828']
lolscrub

You really don't need more than 2 synchros to win (hed loop or colossal + armory arm).
[/quote]

There you are wrong lol, what if you opponent has a Prison facedown or something. Then its smart to synchro summon a third to be sure you can finish him or her off+ I get 80% of the time 1 mist wurm and 2 level 8 on the field :D

And if people only come to this treat to complain about my deck or something, just don't post. I want post to edit my deck not hear how stupid or something I am, and if I was stupd I would hav never reached the top 4

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[quote name='The Little Dragon' timestamp='1289242187' post='4771838']
You wouldn't have to fear those Prisons and Oppression if you ran Trap Stuns over the Reflectors :mellow:
[/quote]

Lol, will test that right away lol. The problem with trap stuns was first I had 2, but I ust bought 4 new packs today and got the third one
Hmmm, I'm still thinking if I completed this deck one day, Imma try to add an earthbound and stuff to make it more character themed

[quote name='Manjoume Thunder' timestamp='1289242255' post='4771839']
Protip: Don't push for game unless:

you are under the effect of cold wave (not that easy to do tbh)
you have used giant trunade
you have a barrier or 2 ready to counter s***


Protip2: stop scrubbing
[/quote]
1, I alwase look Í'm secured against traps with barrier or something, so most of the time I can perform an Otk easy. (And am testing trap stuns right now lol)
2, Whats scrubbed? Yea, I'm not good at english or anything xD

[quote name='CurZeD x' timestamp='1289242264' post='4771840']
Wave-Motion Inferno is unecessary if you have a max of 14-16 monsters. It slows the gameplay down to where you screw yourself faster than you play.
[/quote]
And yeah, I kinda know. But idk what to replace it with

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[quote name='Rockin' timestamp='1289242466' post='4771841']
Lol, will test that right away lol. The problem with trap stuns was first I had 2, but I ust bought 4 new packs today and got the third one
Hmmm, I'm still thinking if I completed this deck one day, Imma try to add an earthbound and stuff to make it more character themed


1, I alwase look Í'm secured against traps with barrier or something, so most of the time I can perform an Otk easy. (And am testing trap stuns right now lol)
2, Whats scrubbed? Yea, I'm not good at english or anything xD
[/quote]

Don't add Earthbounds. It will make the deck inconsistent and slow. Just run Placido's build, it is loads better. I actually started crying because your logic is so flawed.
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[quote name='}~Gob~Zom~{' timestamp='1289242610' post='4771847']
Don't add Earthbounds. It will make the deck inconsistent and slow. Just run Placido's build, it is loads better. I actually started crying because your logic is so flawed.
[/quote]

Yea I know about the earthbounds, but I like thos monsters so badly. Stupid is I only see builds surrounded about them, I want to get a deck build where you concentrate on something like Fortune lady and add an earthbound, but I see there is no other kind of build that works with since there stupid field spell effect, and please if you know any edits just tell them since I want to change my deck badly so I can get number 1 next time
And no I won't run his build since I just dun wanna be a cop cat, I want it more my way, not copy someone like most people do
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[quote name='CurZeD x' timestamp='1289242775' post='4771849']
Why is there no Hundred-Eyes Dragon in this deck? It's THE card sychro for Infernity Loops.
[/quote]
I dun have the regular hundered-eyes dragon Irl, But I am trying to run the dark synchro version of it
1 non-Tuner monster - 1 Dark Tuner
In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. This card gains the effect(s) of all "Infernity" monsters in your Graveyard. If this card on the field is destroyed, select 1 card from your Deck and add it to your hand.
The problem is I dun know what to replace a dark tuner with
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