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Sander

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[IMG]http://i52.tinypic.com/33nzrj9.png[/IMG]

[font="Adobe Fangsong Std R"]This monster can only be Ritual Summoned with the Ritual Magic Card, "Revival of Dokurorider". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. Once per turn, you can activate 1 of the following effects: ● Discard 1 card. If you do, until the End Phase, your opponent cannot activate Spell or Trap Cards, ● Increase the ATK of this card equal to the number of monster cards in your Graveyard x 200, until your next Standby Phase.[/font]
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[quote name='BlackWindDragon' timestamp='1289492994' post='4776558']
so wait, you just remade the original?????? Whats original about that? It doesnt even have the full ritual monster text in the card

no thank you to this one. 3/10
[/quote]

He used the old card and made it an effect monster. I find it fine, since it's a pain in the arse to find pics for certain monster ideas. Also, look at Paladin of White Dragon. He has all the correct ritual text.

Needs a time limit on the effects, it's way too OP'd otherwise. But if you meant for it to be the end of the turn, I think it's balanced.
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[quote name='Metagross386' timestamp='1289493786' post='4776582']
Needs a time limit on the effects, it's way too OP'd otherwise. But if you meant for it to be the end of the turn, I think it's balanced.
[/quote]

Oh wow, the card can gain ATK, so it must be overpowered! <_<

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[quote name='Metagross386' timestamp='1289498391' post='4776730']
Yes, it can gain attack permanently, and get even more every single turn.
[/quote]

Oh you YCM, always thinking that high ATK = overpowered. Just because it can gain ATK (permanently), doesn't mean that the card is automatically overpowered.

You know, I despise people like you. You know, ignorant people who think that ATK gaining makes a card overpowered.
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This card is basically setting itself up for overpowerment. You have to think about the card's level, availability to be played, and other effects when considering another effect. Basically you set the card up so that one turn it can gain a load of attack and then run over other monsters regardless of positions. And then you can use its second effect another turn to make it so your opponent can't defend against its attack while it has this big boost. On average you would probably get at least 1000 ATK as a bonus. Is a Level 6 Ritual with 2900 ATK and piercing not overpowered? Late game it becomes even more powerful, and if it remains on the field it becomes [i]even more[/i] powerful.
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[quote name='shelds9' timestamp='1289507009' post='4777156']
fine... just get bad ratings... i agree with monkey and metagross...
[/quote]

"Bad ratings", Eeeeeh. I stopped caring about ratings a long time ago.

Anyways, changed the effect [i]a little[/i]. The new thing now is that the ATK boost sticks till your next Standby Phase.
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[quote name='Zandaa Roaisu' timestamp='1289506526' post='4777126']
Deal with it, because I'm not going to change the effect by adding the "until the End Phase" clause just because of your opinion.
[/quote]
Your ignorance is delicious. Mmmm, yes. So moist and amusing.

If you didn't care about ratings, or even what people thought, you wouldn't have posted this card. Either stop lying to yourself or accept that your card sucks because it's too strong.
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This card is still too strong. You get at least 2 cards in the Graveyard for this card, and you probably have many cards in your Graveyard before Summon this card. This cards ATK easily exceeds 3000 ATK mark. And then you can attack and inflict piercing damage. If your opponent only have monsters with low ATK/DEF, you just use the second effect to lock your opponent's Spell/Trap Cards

OPed my friend, OPed 2/10
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Alright, that comment above this one was pointless. You basically repeated what everyone else just said. Unless you have any significant contribution to the card/topic, I recommend to say nothing at all. Take it as an advice. AND, as bad OP'd as this card might seem, it certainly deserves not a 0.

Unfortunately though, this post might also count as spam. Shame on me.[img]http://forum.yugiohcardmaker.net/public/style_emoticons/default/sleep.gif[/img]
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Since you don't care about ratings...

My opinion: The card is quite balanced imo, despite the other people's opinions, rates. But maybe taking off the pierce clause or adding the part where battle damage this card causes is halved if the card gains attack as an added drawback to make it ultimately balanced since it could pop-out as a beatstick.

Why I say it is quite balanced is....Skill Drain o-o
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This card is certainly starting somewhat of an argument, which intrigues me. Lets see if this card really is overpowering as people say it is.

[color=blue][b]Dokurorider[/b][/color]

[b]OCG / Common Sense:[/b]
OCG is flawless. No errors whatsoever.

[b]Effect / Originality:[/b]
Ah, a classic remake, which fits in the 5D's era of YGO. The card even though with only Level 4 / Crappy Level 5 or 6 stats, are actually pretty good seeing this card is a piercer. A 1900 piercer even though not much, is still a thread. The card then has 2 effects. Either a discard for locking down all your opponent's Spells / Traps for a turn, which I really like. It reminds me of Chaos Village, one of my all time favorite Decks to play with. It's like Secret Village + Royal Decree for a turn. Or, a simple ATK gain of 200 per monster in your Graveyard until your next Standby. The card will most likely already gain a for sure 400 for most likely 2 monsters being sent to the Grave as a Tribute to get this out, plus the number of monsters you might have already have in the Graveyard. The concepts together in my opinion seem random, but are pretty darn good.

[b]Usefulness / Balance:[/b]
To be honest, I don't get what your saying about this card being overpowering. The old version of the card wasn't so overpowered it deserved a 2/10 and whatnot, but even though, it still needs a few fixing here and there. The card now in my opinion, is slightly underpowered. I'd go back to the original permanent ATK gain, but perhaps change it for only 100 per monster in the Graveyard? Or maybe 150 to fit it's already somewhat absurd DEF stat. It's Spell / Trap Lockdown for a turn although possibly beneficial depending on the card being sent, can still be a -1 if you only have good cards in your hand that you don't want to get rid off, but you might have too. Not sure if people would run this though. Whether in it's own Deck or as some absurd tech.

[b]Ratings:[/b]
OCG / Common Sense: 2/2
Effect / Originality: 3.7/4
Usefulness / Balance: 3.4/4
[b]Overall: 9.1/10[/b]
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Last version of this card was OP'd and even you know that. - . -
This version is UP. Wouldn't see any play as Rituals don't see any play and this isn't worth building a deck around.
You're definitely losing your touch, maybe hitting a rough patch? Dunno, but you need to be able to tell the different between OP and UP some time soon or else you're gonna become a n00b again.
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->Roll<-

So Zan~
Don't you just love how much spam your lovely cards get?

I don't think it's OP or UP =/.
This card is fine. It inflicts decent damage~ It's gain is rather low honestly. Ritual Monsters are much more playable with Ritua and more Ritual supports, this card could get out rather speedily. Anyways even if you get this out a good ways into a duel, you most likely wouldn't have more than 10 cards in your Graveyard unless running Lightsworn which would be incredibly poor choice to use with this =/. However, the gain is decent enough to have this card inflict good damage with battling a monster in ATK, and DEF. That and it has a reasonably well Cold Wave effect. Needlebug could work with this for ATK gain. Just 5 in the Grave would see this card bomb Stardust along with plenty of other Synchros.

@ Kokonoe: How is it UP o.O?
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  • 2 weeks later...

[quote name='war chess' timestamp='1290974346' post='4816593']
The 2nd effect is a little OP in my opinion.
I tried to get the atwork of effect monsters and put them in new cards but I was taken down by the critics.
10/10
I admire u and respect u.Good Job :lol:
[/quote]

Isn't this post considered Necrobump?

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