Just Crouton Posted November 13, 2010 Report Share Posted November 13, 2010 0 ATK/DEF monsters who can't be destroyed by battle in Attack Position, and have nasty effects when after they attack an opponent's monster. [b]The Nothing Judge[/b] *7 LIGHT Fiend/Synchro/Effect ATK 0 DEF 0 1 "The Nothing" Tuner + 1 or more "The Nothing" non-Tuner monsters Effect: While this card is in face-up Attack Position on the field, this card is not destroyed by battle. When this card attacks an opponent's monster, after damage calculation, remove from play all monsters your opponent controls whose ATK are equal to the damage you took from that 1 battle. [b]The Nothing Brawler[/b] *4 FIRE Fiend/Effect ATK 0 DEF 0 Effect: While this card is in face-up Attack Position on the field, this card is not destroyed by battle. When this card attacks an opponent's monster, after damage calculation, that monster loses ATK equal to it's DEF (Permanently.) [b]The Nothing Security[/b] *1 LIGHT Fiend/Effect ATK 0 DEF 0 Effect: While this card is in face-up Attack Position on the field, this card is not destroyed by battle. When this card attacks an opponent's monster, after damage calculation, you can Special Summon "The Nothing" monsters from your Deck with different names for each 1000 damage you took from that 1 battle. [b]The Nothing Kunoichi[/b] *2 DARK Fiend/Effect ATK 0 DEF 0 Effect: While this card is in face-up Attack Position on the field, this card is not destroyed by battle. When this card attacks an opponent's monster, after damage calculation, you can remove this card from play to destroy 1 face-up card your opponent controls. Return this card to your side of the field in the same battle position during your 2nd Standby Phase after activation. [b]The Nothing DJ[/b] *3 WIND Fiend/Tuner ATK 0 DEF 0 Effect: While this card is in face-up Attack Position on the field, this card is not destroyed by battle. When this card attacks an opponent's monster, after damage calculation, you can have this card gain the same Level as the monster it battled with. [b]Zero Memory[/b] Spell Card Select 2 "The Nothing" monsters you control. Return them to the Deck, then draw 3 cards. [b]Phantom Thousand[/b] Continuous Spell Card If a "The Nothing" monster you control attacks your opponent directly, the damage becomes 1000. Link to comment
~British Soul~ Posted November 13, 2010 Report Share Posted November 13, 2010 with zero memory, i think it should make you draw 2 cards instead of 3 Link to comment
Zeppeli Gyro Supreme Posted November 13, 2010 Report Share Posted November 13, 2010 [quote name='$super**$star**$silver$' timestamp='1289664606' post='4781469'] with zero memory, i think it should make you draw 2 cards instead of 3 [/quote] I think it's balanced because they return to the Deck. You have the possibility of drawing them again, and it only really becomes a 0 card. Link to comment
Just Crouton Posted December 2, 2010 Author Report Share Posted December 2, 2010 Updated. Link to comment
Zeppeli Gyro Supreme Posted December 2, 2010 Report Share Posted December 2, 2010 Phantom Thousand's effect is a lot like Pride Shout from the anime, except it's not a Trap and counts for only "Nothing" monsters. I made the card in my Herojamas. Cards still looking, cool =P Link to comment
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