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YCMember Fake Type Thread


Smesh

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[center]Eh. I've been thinking of this for a while, but never had the chance to do it.

Welp, this [i]is[/i] the AoC, so fake types are allowed. I wanted to do something that involved member cards, but also made it fun. Not just "I'll make a bunch of stand-alone cards that have no playability."

So, I thought of this. I was thinking of making a YCMember Archetype, but no. We can have more fun. This will be [b]YCMember [i]Type[/i][/b]. So for the Type, use the Type "YCMember"

I have also thought of having archetypes for certain regions of YCM. Ex: "1v1 - ______" or "Powerforce - ______". If you want to make an archetype, I'm thinking discussion of that WILL be allowed [b]here[/b], but I'll have to get mod approval.

Anyone can make a card for this thread. Doesn't matter who you are, just make a card of yourself, or someone else, and use the Type YCMember.

[b]Card name MUST be the member's name. If the member's name is "Bob33", you must put "Bob33", not just "Bob".[/b]

And now, without further ado, the YCMember Type:

[spoiler=YCMember Type]
[spoiler=Skizo]
[img]http://img690.imageshack.us/img690/1439/298805.jpg[/img]
You can Special Summon this card from your Hand if you have at least 1 DARK Monster that has been removed from play. Once per turn you can remove from play 1 DARK Monster on your side of the field (other than this card) to destroy one Monster Card your opponent controls and inflict damage to your opponent equal to that Monster's ATK
[/spoiler]
[spoiler=Dan-The Man]
[img]http://img573.imageshack.us/img573/7889/304003f.jpg[/img]
When this Card is Summoned you can Special Summon up to 2 Dragon's Shadow Tokens.(YCMember Type/Light/3 Stars/Atk 500/Def 1500) When a YCMember type Monster would be sent to the graveyard you can destroy 1 "Dragon's Shadow" token instead. You Can tribute 1 "Dragon's Shadow" Token to increase the AtK of you YCMember type monster you control by 400.
[/spoiler]
[spoiler=FaneCense]
[img]http://img51.imageshack.us/img51/1876/245342.jpg[/img]
[/spoiler]
[spoiler=~{Rochster}~]
[IMG]http://i51.tinypic.com/2hqwcix.jpg[/IMG]
Lore: When this card is Normal Summoned, you can Normal Summon as many Level 4 or lower Insect-Type monsters from your Graveyard (These Summons do not count as a Normal Summon). They all lose 500 ATK and DEF. While this card is face-up on your side of the field, your Insect-Type monsters cannot be destroyed by card effects. Once per turn, while this card is face-up on your side of the field, you can activate a Trap Card from your hand. If you do, destroy this card and send it to the Graveyard after the Trap Card's effect resolves.


[/spoiler]

[spoiler=YCMember Archetypes]

[/spoiler][/center]
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[img]http://img690.imageshack.us/img690/1439/298805.jpg[/img]
[b]Lore[/b]
You can Special Summon this card from your Hand if you have at least 1 DARK Monster that has been removed from play. Once per turn you can remove from play 1 DARK Monster on your side of the field (other than this card) to destroy one Monster Card your opponent controls and inflict damage to your opponent equal to that Monster's ATK.

Hope this is the kind of thing you were looking for.
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[size="4"]I hope you like...[/size]
[img]http://img607.imageshack.us/img607/7155/201878.jpg[/img]
Lore: "G.L. Core - Hamboigah Unit" can only be summoned through the effect of "Ring of Meme-hood."
FLIP: When a monster that our opponent controls attacks this card, the DEF of this card is equivalent to the monster's ATK + 300. For this effect, the DEF of this card increases by 300 for each "Hamburger Token" on the field and in both your and your opponent's graveyards.
No Field Spell cards can be played as long as "G.L. Core - Hamboigah Unit" remains on the field.
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You could make an Archetype for pretty much every subforum of YCM, and stick a member into the Archetype of the card forum they like best (For instance, I like the Written Cards section). So for me it would be something like: Written Card Writer - Slayer_Supreme, and as an example for you it would be Realistic Card Maker. Or for the "General Chat" it would be General Chatter[er?]. Just an idea.

Oh, and clubs could work too.
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This is really cool Smesh

[img]http://img573.imageshack.us/img573/9429/304003.jpg[/img]

When this Card is Summoned you can Special Summon up to 2 Dragon's Shadow Tokens.(YCMember Type/Light/3 Stars/Atk 500/Def 1500) When a YCMember type Monster would be sent to the graveyard you can destroy 1 "Dragon's Shadow" token instead. You Can tribute 1 "Dragon's Shadow" Token to increase the AtK of you YCMember type monster you control by 400.
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[quote name='Dan-The Man' timestamp='1289790387' post='4786131']
This is really cool Smesh

[img]http://img573.imageshack.us/img573/9429/304003.jpg[/img]

When this Card is Summoned you can Special Summon up to 2 Dragon's Shadow Tokens.(YCMember Type/Light/3 Stars/Atk 500/Def 1500) When a YCMember type Monster would be sent to the graveyard you can destroy 1 "Dragon's Shadow" token instead. You Can tribute 1 "Dragon's Shadow" Token to increase the AtK of you YCMember type monster you control by 400.
[/quote]

Read the rules.
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[img]http://img573.imageshack.us/img573/7889/304003f.jpg[/img]
When this Card is Summoned you can Special Summon up to 2 Dragon's Shadow Tokens.(YCMember Type/Light/3 Stars/Atk 500/Def 1500) When a YCMember type Monster would be sent to the graveyard you can destroy 1 "Dragon's Shadow" token instead. You Can tribute 1 "Dragon's Shadow" Token to increase the AtK of you YCMember type monster you control by 400.

Better?
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[spoiler='~{Rochster}~ Effect Monster, Level 8, ATK/2500 DEF/2300 YCMember-Type'][IMG]http://i51.tinypic.com/2hqwcix.jpg[/IMG]
Lore: When this card is Normal Summoned, you can Normal Summon as many Level 4 or lower Insect-Type monsters from your Graveyard (These Summons do not count as a Normal Summon). They all lose 500 ATK and DEF. While this card is face-up on your side of the field, your Insect-Type monsters cannot be destroyed by card effects. Once per turn, while this card is face-up on your side of the field, you can activate a Trap Card from your hand. If you do, destroy this card and send it to the Graveyard after the Trap Card's effect resolves.
Sorry that there is no serial number, creator, or year. Will you still take it?
[/spoiler]
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[quote name='Smesh' timestamp='1289702638' post='4782907']
Welp, this [i]is[/i] the AoC, so fake types are allowed.
[/quote]

Where in the Rules does it say Fake-Types are not allowed in RC or PC or WC or anywhere else?
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[img]http://img716.imageshack.us/img716/7366/258841h.jpg[/img]
Lore: This card cannot be Normal Summoned or Set. This card can only be Summoned in response to a direct attack to your Life Points. Negate the attack, and Summon this card in Face Up defense position. This card cannot be Special Summoned.

Not my best work, IMO...
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