DARKPLANT RISING Posted November 17, 2010 Report Share Posted November 17, 2010 [img]http://images3.wikia.nocookie.net/__cb20080319234753/yugioh/images/0/05/PhantomofChaosGLAS-EN-SR.jpg[/img] Any Battle Damage this monster inflicts to your opponent becomes 0. Once per turn, you can remove from play 1 Effect Monster in your Graveyard. Until the End Phase, this card's name is treated as that monster's name, and it gains that monster's effect(s) and ATK. An old favorite of mine. Burnpsy's Cycle of Destruction deck also encouraged me to buy 2 more for its own deck. Discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted November 17, 2010 Report Share Posted November 17, 2010 I dont see how it has the sacred beasts in the background. Maybe some idiot pointed out that the background is red, yellow, and blue. ......O wait, the foil already kinda' does that. Phantom of Chaos is a nice card. The ability to Remove something in the Graveyard in order to copy always leads to easy combos and what-not while bypassing most summoning conditions(well, in a way it does), provided, you dont mind not being able to inflict damage with whatever you copy. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted November 17, 2010 Report Share Posted November 17, 2010 can become anything..... thats a good trait to have.... This + DaD/JD/other field nuker = Profit. Link to comment Share on other sites More sharing options...
Expelsword Posted November 17, 2010 Report Share Posted November 17, 2010 This card works very well with Destiny End Dragoon Plasma - Steal AND Ram another Dogma - Ram even harder Dragoon - Finishing blow! Link to comment Share on other sites More sharing options...
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