·Toot Posted November 21, 2010 Report Share Posted November 21, 2010 [center]I Was Bored So I Attempted To Make My Own Stardust Dragon And Red Dragon Archfiend Cards.[/center][center] [/center][center][img]http://img715.imageshack.us/img715/2153/242084h.jpg[/img][/center][center][spoiler=Lore]1 DARK Synchro Tuner monster + "Stardust Dragon" [/center][center]During your Battle Phase if your opponent controls no monsters, this card cannot declare an attack. If your opponent takes 2000 or more damage involving this card, this card is switched to Defense Position until your next Standby Phase. Each of the following effects can be used once per turn:[/center][center]By discarding 1 monster from your hand, you can destroy 1 card on the field.[/center][center]By paying 1000 Life Points, you can destroy all Spell and Trap Cards on your opponent's side of the field.[/spoiler][/center][center] [/center][center][img]http://img686.imageshack.us/img686/2672/242084r.jpg[/img][/center][center][spoiler=Lore]1 LIGHT Synchro Tuner monster + "Red Dragon Archfiend" [/center][center]During your Battle Phase if your opponent controls no monsters, this card cannot declare an attack. If your opponent takes 2000 or more damage involving this card, this card is switched to Defense Position until your next Standby Phase. Each of the following effects can be used once per turn:[/center][center]By discarding 1 card you can draw 2 cards.[/center][center]By paying 1500 Life Points, you can destroy all cards on the field except this card.[/spoiler][/center][center] [/center][center]I Know What Your Thinking, They Have Different Attributes When They Should Have Wind And Dark.[/center][center]I wanted To Mix Things Up A Little So They Can Match Their Pic.[/center][center] [/center][center]How Are They?[/center][center]OCG Fixes Appreciated[/center] Link to comment Share on other sites More sharing options...
Organized Chaos Posted November 21, 2010 Report Share Posted November 21, 2010 Really good, i like the limiting effects as they stop them from being OPed Link to comment Share on other sites More sharing options...
·Toot Posted November 21, 2010 Author Report Share Posted November 21, 2010 thnx man Link to comment Share on other sites More sharing options...
Icy Posted November 21, 2010 Report Share Posted November 21, 2010 Ozonic isn't worth using. It doesn't even enhance Stardust. Dusk is alright? But then again it shouldn't take a turn and a half to nuke the field lol... Nice try though. Link to comment Share on other sites More sharing options...
·Toot Posted November 21, 2010 Author Report Share Posted November 21, 2010 lol thnx for the fb this was some random try at real monsters but for some reason im no good at them so i didn't expect any good ratings xD Link to comment Share on other sites More sharing options...
~Jay~ Posted November 21, 2010 Report Share Posted November 21, 2010 At first I thought they were bad, but now I see they're pretty useful. Hard to get out, but very useful. Especially the Dusk Red Dragon. Good job! But shouldn't the Stardust Dragon one be weaker than the Red Dragon one? That's usually how it goes. Link to comment Share on other sites More sharing options...
·Toot Posted November 21, 2010 Author Report Share Posted November 21, 2010 thnx your right stardust should be weaker i forgot all about that Link to comment Share on other sites More sharing options...
Armored WIng Posted November 21, 2010 Report Share Posted November 21, 2010 [quote name='iRiolu!' timestamp='1290360348' post='4800623'] [center]I Was Bored So I Attempted To Make My Own Stardust Dragon And Red Dragon Archfiend Cards.[/center][center] [/center][center][img]http://img718.imageshack.us/img718/4853/242084.jpg[/img][/center][center][spoiler=Lore]1 DARK Synchro Tuner monster + "Stardust Dragon" [/center][center]During your Battle Phase if your opponent controls no monsters, this card cannot declare an attack. If your opponent takes 2000 or more damage involving this card, this card is switched to Defense Position until your next Standby Phase. Each of the following effects can be used once per turn:[/center][center]By discarding 1 monster from your hand, you can destroy 1 card on the field.[/center][center]By paying 100 Life Points, you can destroy all Spell and Trap Cards on your opponent's side of the field.[/spoiler][/center][center] [/center][center][img]http://img686.imageshack.us/img686/2672/242084r.jpg[/img][/center][center][spoiler=Lore]1 LIGHT Synchro Tuner monster + "Red Dragon Archfiend" [/center][center]During your Battle Phase if your opponent controls no monsters, this card cannot declare an attack. If your opponent takes 2000 or more damage involving this card, this card is switched to Defense Position until your next Standby Phase. Each of the following effects can be used once per turn:[/center][center]By discarding 1 card you can draw 2 cards.[/center][center]By paying 1500 Life Points, you can destroy all cards on the field except this card.[/spoiler][/center][center] [/center][center]I Know What Your Thinking, They Have Different Attributes When They Should Have Wind And Dark.[/center][center]I wanted To Mix Things Up A Little So They Can Match Their Pic.[/center][center] [/center][center]How Are They?[/center][center]OCG Fixes Appreciated[/center] [/quote] Not bad, i like to see evolved versions of Stardust and Red Demons, their always awesome. The required Synchro Materials are original, but just like you said before, i would change their attributes back to WIND and DARK. Link to comment Share on other sites More sharing options...
War Chess Posted November 21, 2010 Report Share Posted November 21, 2010 I liked them, but 100 Life PTS is a very low cost for destroying all spell & traps. If I cared about plying by the rules:7/10 As I don't:11/10 Link to comment Share on other sites More sharing options...
·Toot Posted November 21, 2010 Author Report Share Posted November 21, 2010 lolz that 100 should be 1000 thnx for pointing that outok i fixed it xD Link to comment Share on other sites More sharing options...
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