Bringerofcake Posted November 24, 2010 Report Share Posted November 24, 2010 Scrap Parts Merchant Spell Destroy a non-Tuner "Scrap" monster you control. Draw 2 cards. Scrap Gardna EARTH Warrior/Effect 5/1000/1600 If you have 3 or more "Scrap" monsters in your Graveyard, you can Special Summon this card from your hand by removing from play a "Scrap" monster in your Graveyard. ~Basically, I dislike Soldier, really because he's next to useless except for Synching into a Scrap Twin. Gardna eliminates the need for Soldier by allowing Beast the Utility to Synch into Twins. Scrap Time Bomb Normal Spell Select 1 "Scrap" monster you control. When it attacks an opponent's monster, destroy both monsters at the end of the Damage Step. ~I feel like this is a decent answer to Honest and Kalut, however, this feels rather abuseable OR unplayable. One of the two. Scrap Angel EARTH Fairy/Synchro 5/2600/1000 1 "Scrap" Tuner + 1 or more non-Tuner monsters Once per turn, you can destroy a "Scrap" monster you control and add a removed from play "Scrap" monster to your hand. When this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon a Level 4 or lower "Scrap" monster from your Graveyard. ~What I wanted to go for here was making Guts of Steel playable. It's sorta kinda playable right now, but Monster Reborn beats it out in terms of deck space. Also, I kinda wanted to keep the trend going of Special Summoning something else back (Dragon) and having really high ATK for its Level (Archfiend), but lesser versions of each to prevent abuses. Link to comment
Zeppeli Gyro Supreme Posted November 24, 2010 Report Share Posted November 24, 2010 Again, you really shouldn't make singles of written cards unless their effects are long, complex, or profound in some way. The card is really plain, and actually is probably overpowered due to the fact that it will activate the effects of Scrap cards. That means you do a good thing to draw 2 cards. Maybe it should only let you draw 1, or requires you to destroy 2. Link to comment
Bringerofcake Posted November 24, 2010 Author Report Share Posted November 24, 2010 [quote name='slayer_supreme' timestamp='1290562908' post='4806252'] Again, you really shouldn't make singles of written cards unless their effects are long, complex, or profound in some way. The card is really plain, and actually is probably overpowered due to the fact that it will activate the effects of Scrap cards. That means you do a good thing to draw 2 cards. Maybe it should only let you draw 1, or requires you to destroy 2. [/quote] Admittedly, I should have put this in the thread I had earlier, but it's a bit too late now. Also, it has been my experience that people do not often look through bunches and bunches of cards, simply due to apathy. As for the card itself, the only effect it activates is Scrap Searcher and not even that, if you target it for this card. The Dragons' effects activate when an opponent destroys them, and the only other cards to gain advantage from getting killed are the Scrap Tuners, which this card specifically does not target. The only possible targets are Shark (who dies anyway), Chimera, Searcher, Golem, and the Synchros. Link to comment
Zeppeli Gyro Supreme Posted November 24, 2010 Report Share Posted November 24, 2010 Still, you should probably put 2 or 3 cards in a thread if they're short and sweet. I believe I get your point now. I misread it when I first saw it, and thought it said "Synchro" instead of Tuner. Link to comment
Bringerofcake Posted November 24, 2010 Author Report Share Posted November 24, 2010 ...Fine. Added 3 Scrap cards I made a while ago. Link to comment
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