Zeppeli Gyro Supreme Posted November 24, 2010 Report Share Posted November 24, 2010 [img]http://images2.wikia.nocookie.net/__cb20100721091139/yugioh/images/d/d9/StarlightRoadDPCT-EN-ScR-LE.png[/img] One of the star players of the most recent tourneys where low-monster Gravekeeper's gained the top 2 places, and then had even more places in the top 32. Quite personally, I believe this card is the bullest of crap. You could argue that it's "Specific" or "You can't use the Stardust multiple times!", but that doesn't make this card any less overpowered. You don't even have to have a deck capable of Summoning Stardust by other means. Plus, it makes an OTK even easier. Especially since you'll get a free beatstick that can negate ANOTHER destruction effect that turn. There is no [i]real [/i]downside to this card whatsoever. Not being able to activate a card's effect multiple times which you got for[u] free[/u] is[u] not[/u] a downside. P.S. I know there was a thread about this before, but that was like 2 months ago so I figured it would be fine. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted November 24, 2010 Report Share Posted November 24, 2010 [img]http://images3.wikia.nocookie.net/__cb20090206190248/yugioh/images/5/5b/MyBodyasaShieldCP01-EN-C-UE.jpg[/img] Most of the time I think this is better. Many things (like DAD) can be hung up with this. There's a reason Marauding Captain had to make his ATK -300. Link to comment Share on other sites More sharing options...
evilfusion Posted November 24, 2010 Report Share Posted November 24, 2010 Ever since Heavy got banned, I think this has been seeing less play in favor of My Body. With MST at 2, single card destruction is more rampant. Sure, you can include Starlight Road to counter the other mass removal like Dark Hole or Mirror Force, and yes, Starlight Road is OPed specifically because of Summoning Stardust, but mass S/T removal isn't as big as it used to be, and My Body as a Shield is a less specific counter for all monster removal, in exchange for LP. Normally, Starlight seemed to be used so that one could set more S/Ts without fear of Storm, but with Storm gone, that element is reduced considerably. Most of my decks dont run this anymore, because the majority of mass removal is worked around with other effects. Link to comment Share on other sites More sharing options...
sebihp2007 Posted November 24, 2010 Report Share Posted November 24, 2010 There IS a downside.. it heavily slows up your Deck .. Imagine that in 50% of the duels you'll have this set all along and never use it. Considering you'll run 2 of these, it's a waste of 2 cards .. You might as well make Pot of Greed allowed again, isn't that right? Also, just as a note, you can use the effect of Stardust summoned by this card to tribute it and negate a destruction effect, but you won't be able to get him back (it is a Synchro monster; when it is summoned with Starlight Road you don't properly summon it, hence you cannot summon it from the Graveyard later on, not even with its own effect), so it's more of a beatstick than the cool effect monster it is if you Synchro Summon it ... Link to comment Share on other sites More sharing options...
BDKMRV Posted November 24, 2010 Report Share Posted November 24, 2010 The downside is Stardust doesn't come back from the grave. Link to comment Share on other sites More sharing options...
Expelsword Posted November 24, 2010 Report Share Posted November 24, 2010 Glittering Stardust is better Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 24, 2010 Author Report Share Posted November 24, 2010 I think you're all missing the big picture. Everyone runs Dark Hole and Mirror Force. Lots of people also run Torrential Tribute, Black Rose Dragon, and occasionally other multi-destruction cards. It might not go off "as soon as you put it down", but the fact of the matter is that it stops the most powerful cards without you having to pay anything, and actually [i]rewards[/i] you for doing so. You can't tell me it sucks when it's in the top 32 sixteen times (not counting multiples), including the top 2 spots [i]maindecked[/i]. My Body got in 13 decks, and from what I can see it was pretty much all side decks. My Body does react to more cards, and yes it's quicker, but it has a 1500 Life Points cost attached to it. Which with your Judgment and your Warnings comes out to you pretty much having [b]none[/b]. Link to comment Share on other sites More sharing options...
evilfusion Posted November 24, 2010 Report Share Posted November 24, 2010 Then in my case, it's because I simply don't make space for it in most of my decks any more. It's still a terrific card, but I replaced my Starlight space for Solemn Warning space. True, the cards mentioned are devastating, and I probably should use a slot for at least one Starlight, but I haven't yet. Link to comment Share on other sites More sharing options...
CommanderVolt Posted November 24, 2010 Report Share Posted November 24, 2010 Trap Stun says no D: Link to comment Share on other sites More sharing options...
Buttercup Posted November 24, 2010 Report Share Posted November 24, 2010 Decent side for BW and LS. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 24, 2010 Author Report Share Posted November 24, 2010 [quote name='Tuatha Dé Danann' timestamp='1290625789' post='4807396'] Trap Stun says no D: [/quote] In the case of TT and Mirror Force, Trap Stun is meaningless. What you would be doing then is stopping your opponent from Summoning Stardust. The trap you didn't want still gets negated. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 24, 2010 Report Share Posted November 24, 2010 That has to be one of the most overrated cards in ygo. Only good against BW (icarus) and LS (jd and celestia). Against other decks it only works against TT, MF (losing popularity) and Dark Hole. It can hit a odd Hyunlei or Black Rose, but your opponent must be fairly desperate (or stupid) if he tries to nuke the field with out making sure that the back row can't ruin everything. It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear. Link to comment Share on other sites More sharing options...
Toffee. Posted November 24, 2010 Report Share Posted November 24, 2010 I <3 how Dragon and Twin Dragon bypass this. Also, this card's effect is pretty much: "Negate 2 effect-destructions, and you can have fun with a 2500 ATK monster for a few turns" Link to comment Share on other sites More sharing options...
Black W Mage Posted November 24, 2010 Report Share Posted November 24, 2010 [quote name='Manjoume Thunder' timestamp='1290626980' post='4807467'] That has to be one of the most overrated cards in ygo. Only good against BW (icarus) and LS (jd and celestia). Against other decks it only works against TT, MF (losing popularity) and Dark Hole. It can hit a odd Hyunlei or Black Rose, but your opponent must be fairly desperate (or stupid) if he tries to nuke the field with out making sure that the back row can't ruin everything. It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear. [/quote] this. Link to comment Share on other sites More sharing options...
Toffee. Posted November 24, 2010 Report Share Posted November 24, 2010 [quote name='Manjoume Thunder' timestamp='1290626980' post='4807467'] It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear. [/quote] And since people still run a lot of generic monster removal, which is only really 1-4-1-style, [i]AT MOST[/i] you could use this agenst Dark Hole. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 24, 2010 Author Report Share Posted November 24, 2010 Even if you say that it's unusable because of its specific timing, it's still a +1 card, +2 if you use Stardust's effect. And again, it's obviously not that useless if it got so far in a main deck. Link to comment Share on other sites More sharing options...
Toffee. Posted November 24, 2010 Report Share Posted November 24, 2010 [quote name='slayer_supreme' timestamp='1290627980' post='4807524'] Even if you say that it's unusable because of its specific timing, it's still a +1 card, +2 if you use Stardust's effect. And again, it's obviously not that useless if it got so far in a main deck. [/quote] How is it a +2? You use it agenst a specific card -> You negate it and get Stardust -> +1 Opponent uses another card to destroy something -> You use that starudst on it -> +0 Stardust doesnt come back. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 24, 2010 Author Report Share Posted November 24, 2010 You don't pay anything for Stardust. Therefore, getting rid of it is not a cost. You do not lose any cards from your hand or previously on the field. That makes it a +1 move. You could technically say that getting rid of it makes the previous +1 go away, but you still had the card, and likely by then used it for something, therefore making it no loss. I guess people don't usually look at it that way, but that's a more realistic way of looking at it to me. Link to comment Share on other sites More sharing options...
Black W Mage Posted November 24, 2010 Report Share Posted November 24, 2010 [quote name='slayer_supreme' timestamp='1290628304' post='4807542'] You don't pay anything for Stardust. Therefore, getting rid of it is not a cost. You do not lose any cards from your hand or previously on the field. That makes it a +1 move. You could technically say that getting rid of it makes the previous +1 go away, but you still had the card, and likely by then used it for something, therefore making it no loss. I guess people don't usually look at it that way, but that's a more realistic way of looking at it to me. [/quote] it's only a +1 in the sense that negating something with stardust also destroys your opponent's card... BTW how often was it used? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 24, 2010 Author Report Share Posted November 24, 2010 In featured matches I was able to find it being activated 3 times, and a couple times it was used for bait/discarded. But that's just featured matches, so it's hard to tell how many times it was actually used. And I didn't look at all of them, either. Link to comment Share on other sites More sharing options...
The ReBeL Posted November 24, 2010 Report Share Posted November 24, 2010 better have a assault mode activate when this happens Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted November 25, 2010 Report Share Posted November 25, 2010 Funny how slayer_supreme doesn't want to change his mind no matter how many people disagree. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 25, 2010 Author Report Share Posted November 25, 2010 Because people disagreeing doesn't mean you're wrong. It just means that they don't see it the same way as you do. Whether that's in a positive or negative way, I can't know. Link to comment Share on other sites More sharing options...
Black W Mage Posted November 25, 2010 Report Share Posted November 25, 2010 Because GKs are popular, this isn't really worth maining for now... Link to comment Share on other sites More sharing options...
Mehmani Posted November 25, 2010 Report Share Posted November 25, 2010 With Heavy gone and Warning and Trap Stun becoming more popular, this is slowly receding in playability. When Heavy comes back (which it inevitably will, knowing Konami), this might get more play. We'll just have to wait and see. Link to comment Share on other sites More sharing options...
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