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Starlight Road


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[img]http://images2.wikia.nocookie.net/__cb20100721091139/yugioh/images/d/d9/StarlightRoadDPCT-EN-ScR-LE.png[/img]

One of the star players of the most recent tourneys where low-monster Gravekeeper's gained the top 2 places, and then had even more places in the top 32. Quite personally, I believe this card is the bullest of crap. You could argue that it's "Specific" or "You can't use the Stardust multiple times!", but that doesn't make this card any less overpowered. You don't even have to have a deck capable of Summoning Stardust by other means. Plus, it makes an OTK even easier. Especially since you'll get a free beatstick that can negate ANOTHER destruction effect that turn. There is no [i]real [/i]downside to this card whatsoever. Not being able to activate a card's effect multiple times which you got for[u] free[/u] is[u] not[/u] a downside.

P.S. I know there was a thread about this before, but that was like 2 months ago so I figured it would be fine.
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Ever since Heavy got banned, I think this has been seeing less play in favor of My Body. With MST at 2, single card destruction is more rampant. Sure, you can include Starlight Road to counter the other mass removal like Dark Hole or Mirror Force, and yes, Starlight Road is OPed specifically because of Summoning Stardust, but mass S/T removal isn't as big as it used to be, and My Body as a Shield is a less specific counter for all monster removal, in exchange for LP.

Normally, Starlight seemed to be used so that one could set more S/Ts without fear of Storm, but with Storm gone, that element is reduced considerably. Most of my decks dont run this anymore, because the majority of mass removal is worked around with other effects.
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There IS a downside.. it heavily slows up your Deck ..

Imagine that in 50% of the duels you'll have this set all along and never use it. Considering you'll run 2 of these, it's a waste of 2 cards .. You might as well make Pot of Greed allowed again, isn't that right?

Also, just as a note, you can use the effect of Stardust summoned by this card to tribute it and negate a destruction effect, but you won't be able to get him back (it is a Synchro monster; when it is summoned with Starlight Road you don't properly summon it, hence you cannot summon it from the Graveyard later on, not even with its own effect), so it's more of a beatstick than the cool effect monster it is if you Synchro Summon it ...
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I think you're all missing the big picture. Everyone runs Dark Hole and Mirror Force. Lots of people also run Torrential Tribute, Black Rose Dragon, and occasionally other multi-destruction cards. It might not go off "as soon as you put it down", but the fact of the matter is that it stops the most powerful cards without you having to pay anything, and actually [i]rewards[/i] you for doing so.

You can't tell me it sucks when it's in the top 32 sixteen times (not counting multiples), including the top 2 spots [i]maindecked[/i]. My Body got in 13 decks, and from what I can see it was pretty much all side decks. My Body does react to more cards, and yes it's quicker, but it has a 1500 Life Points cost attached to it. Which with your Judgment and your Warnings comes out to you pretty much having [b]none[/b].
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Then in my case, it's because I simply don't make space for it in most of my decks any more. It's still a terrific card, but I replaced my Starlight space for Solemn Warning space. True, the cards mentioned are devastating, and I probably should use a slot for at least one Starlight, but I haven't yet.
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That has to be one of the most overrated cards in ygo.

Only good against BW (icarus) and LS (jd and celestia). Against other decks it only works against TT, MF (losing popularity) and Dark Hole. It can hit a odd Hyunlei or Black Rose, but your opponent must be fairly desperate (or stupid) if he tries to nuke the field with out making sure that the back row can't ruin everything.

It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear.
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[quote name='Manjoume Thunder' timestamp='1290626980' post='4807467']
That has to be one of the most overrated cards in ygo.

Only good against BW (icarus) and LS (jd and celestia). Against other decks it only works against TT, MF (losing popularity) and Dark Hole. It can hit a odd Hyunlei or Black Rose, but your opponent must be fairly desperate (or stupid) if he tries to nuke the field with out making sure that the back row can't ruin everything.

It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear.
[/quote]
this.
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[quote name='Manjoume Thunder' timestamp='1290626980' post='4807467']
It was a bit better last format when having it meant that you can have a huge backfield and not fear Heavy Storm. Now there is no Heavy Storm for you to fear.
[/quote]
And since people still run a lot of generic monster removal, which is only really 1-4-1-style, [i]AT MOST[/i] you could use this agenst Dark Hole.
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[quote name='slayer_supreme' timestamp='1290627980' post='4807524']
Even if you say that it's unusable because of its specific timing, it's still a +1 card, +2 if you use Stardust's effect. And again, it's obviously not that useless if it got so far in a main deck.
[/quote]
How is it a +2?
You use it agenst a specific card -> You negate it and get Stardust -> +1
Opponent uses another card to destroy something -> You use that starudst on it -> +0
Stardust doesnt come back.
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You don't pay anything for Stardust. Therefore, getting rid of it is not a cost. You do not lose any cards from your hand or previously on the field. That makes it a +1 move. You could technically say that getting rid of it makes the previous +1 go away, but you still had the card, and likely by then used it for something, therefore making it no loss.

I guess people don't usually look at it that way, but that's a more realistic way of looking at it to me.
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[quote name='slayer_supreme' timestamp='1290628304' post='4807542']
You don't pay anything for Stardust. Therefore, getting rid of it is not a cost. You do not lose any cards from your hand or previously on the field. That makes it a +1 move. You could technically say that getting rid of it makes the previous +1 go away, but you still had the card, and likely by then used it for something, therefore making it no loss.

I guess people don't usually look at it that way, but that's a more realistic way of looking at it to me.
[/quote]
it's only a +1 in the sense that negating something with stardust also destroys your opponent's card... BTW how often was it used?
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