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Synthetis Seraphim


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I keep hoping this makes it into a Wc game. But it never does ;-;
[center][img]http://images4.wikia.nocookie.net/__cb20061027015732/yugioh/images/3/34/SyntheticSeraphimPOTD-EN-C-1E.jpg[/img]
[quote]
Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).[/quote][/center]
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[quote name='Chillaccino' timestamp='1290805582' post='4811761']
Seeing as WC10's rom is 256 MB, and max size for DS rom is 512 MB, it's still possible that WC11 will have all missing cards
[/quote]
Wc07-9 didnt have awesome fusions
Wc10 has Musician King, Pragtical, and a bunch of other random level 5 and below Fusion monsters.
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[quote name='Armadilloz' timestamp='1290805741' post='4811768']
Wc07-9 didnt have awesome fusions
Wc10 has Musician King, Pragtical, and a bunch of other random level 5 and below Fusion monsters.
[/quote]
That was for instant fusion synchro summoning I think.

Tag Force does a great job at incorporating a bunch of the older cards. Sure it still has some missing, but not more than WC.

Whenever I play a worldchampionship game I die a little on the inside. The entire archetype of Archfiends is missing (the fun ones, not the spin-offs).
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