Spoon Posted December 1, 2010 Report Share Posted December 1, 2010 [b][u]Monsters (23):[/u][/b] 3x King of the Skull Servants 3x Lady in Wight 3x Wightmare 3x Skull Servant 3x Pyramid Turtle 2x Zombie Master 2x Goblin Zombie 1x Armageddon Knight 1x Spirit Reaper 1x Dark Armed Dragon 1x Plaguespreader Zombie [b][u]Spells (11):[/u][/b] 2x Lightning Vortex 2x Book of Life 2x Gold Sarcophagus 1x Allure of Darkness 1x Dark Hole 1x Monster Reborn 1x One for One 1x Foolish Burial [b][u]Traps (6):[/u][/b] 3x Divine Wrath 2x Next to be Lost 1x Mirror Force [b][u]Extra Deck (15):[/u][/b] 15x Generic + some Zombies My half-assed attempt at a Skull Servant Deck. Please don't tell me that it's bad (because I know it is), unless you can provide some actual fixing. Spamming will gain you a negative Rep, helpful advices a positive one Link to comment Share on other sites More sharing options...
Skribbletron Posted December 1, 2010 Report Share Posted December 1, 2010 - level limit -Gravity Bind -2 Arma Knight +2 Gold Sarco +2 Goblin Zombie Arma Knight Is good But goblin Zombie can pull Wightmare to the hand where he needs to be. Grav Bind and Level Limit are also good, but Sarco can put King out of play where you can toss wightmare to summon him. (this is a rare case where Sarco isn't too slow.) Link to comment Share on other sites More sharing options...
El-Rrey Posted December 1, 2010 Report Share Posted December 1, 2010 Skull Servant is now un-needed! Link to comment Share on other sites More sharing options...
Skribbletron Posted December 1, 2010 Report Share Posted December 1, 2010 Skull Servant isn't un needed o.O why would you neg away more attack beef for king? Link to comment Share on other sites More sharing options...
Spoon Posted December 1, 2010 Author Report Share Posted December 1, 2010 [quote name='Skribbletron' timestamp='1291233454' post='4822705'] - level limit -Gravity Bind -2 Arma Knight +2 Gold Sarco +2 Goblin Zombie Arma Knight Is good But goblin Zombie can pull Wightmare to the hand where he needs to be. Grav Bind and Level Limit are also good, but Sarco can put King out of play where you can toss wightmare to summon him. (this is a rare case where Sarco isn't too slow.) [/quote] Sounds reasonable, but I'd only very unlikely neg Level Limit and Gravity Bind... and Skull Servant, for now, is great discard fodder, he just belongs in this deck... a Skull Servant Deck without a Skull Servant, how would that look However, I agree to lower the number of Armageddon Knights... so I'll do the whole thing for now and see how it tests, thank you Link to comment Share on other sites More sharing options...
Skribbletron Posted December 1, 2010 Report Share Posted December 1, 2010 i was thinkin of negging those 2 because they threw no grave power in and can slow down your synchros and Dark armed. Along with your zombie masters and new Gob Zombies. The Dark Hole and Vortexes in the deck make up for the lost bind and limit. Where as Sarco can toss out King for wightmare to drop and summon him. Link to comment Share on other sites More sharing options...
Spoon Posted December 2, 2010 Author Report Share Posted December 2, 2010 [quote name='Skribbletron' timestamp='1291237673' post='4822861'] i was thinkin of negging those 2 because they threw no grave power in and can slow down your synchros and Dark armed. Along with your zombie masters and new Gob Zombies. The Dark Hole and Vortexes in the deck make up for the lost bind and limit. Where as Sarco can toss out King for wightmare to drop and summon him. [/quote] As sad as it is, the deck works well without Gravity Bind and Level Limit - Area B. Changes made. What I miss is a draw engine... Veil of Darkness? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 2, 2010 Report Share Posted December 2, 2010 -2 Lightning Vortex -3 Skull Servant -3 Divine Wrath -2 Next to be Lost -1 Mirror Force +3 Royal Decree +3 Ryko, Lightsworn Hunter +1 Charge of the Light Brigade +1 Pot of Avarice +2 Jain, Lightsworn Paladin Mill in this is needed. Plus, Decree is godly this format. Link to comment Share on other sites More sharing options...
Skribbletron Posted December 2, 2010 Report Share Posted December 2, 2010 hmm maybe instead of jain... 2 Shutendoji? it may lose mill but shuten can pop out skulls for draw, then wightmare summons them with its drop. and shuten can also return a rfg's king to top deck. Rykko should be enough mill along with having destruction with shutendoji working its magic Link to comment Share on other sites More sharing options...
Spoon Posted December 2, 2010 Author Report Share Posted December 2, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291304805' post='4824132'] -2 Lightning Vortex -3 Skull Servant -3 Divine Wrath -2 Next to be Lost -1 Mirror Force +3 Royal Decree +3 Ryko, Lightsworn Hunter +1 Charge of the Light Brigade +1 Pot of Avarice +2 Jain, Lightsworn Paladin Mill in this is needed. Plus, Decree is godly this format. [/quote] I know this is stupid, but I don't like playing Ryko (or any of the Lightsworns, for that matter). Also, I played 3 Decks in a row whose only Trap is Royal Decree, I'm getting tired of this So yeah, thanks for trying to help, but I'm not gonna do it Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 Your choice. But the Ryko engine is amazing. Ryko is almost staple. As for Decree... you could always -3 Decree -1 Pot -1 Ryko from that list +2 Bottomless +1 Solemn Judgment +1 Torrential Tribute +1 Mirror Force Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291345910' post='4825116'] Your choice. But the Ryko engine is amazing. Ryko is almost staple. As for Decree... you could always -3 Decree -1 Pot -1 Ryko from that list +2 Bottomless +1 Solemn Judgment +1 Torrential Tribute +1 Mirror Force [/quote] How about this: -2 Next to be Lost -1 Divine Wrath -1 Something (Skull Servant maybe?) +2 Bottomless +1 Torrential Tribute +1 Solemn Judgment ? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 Divine Wrath is better sided. -3 of them. Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291363673' post='4825341'] Divine Wrath is better sided. -3 of them. [/quote] There is no Side Deck since there is no match that consists of more than 1 duel, therefor I can't tell what my opponent is using anyway. So either I use it, or I don't, and up until now, I found it to be incredibly useful Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 Don't you do normal matches? Then thats different. Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291376456' post='4825539'] Don't you do normal matches? Then thats different. [/quote] I don't have any cards and only play online (KCVDS), so yeah, no matches, only single duels, just for fun, nothing competetive, unlimited budget... that's basically the constraints Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 Then play Pot of Duality there's no reason not to.. Dark Grepher might be better here than Arma Knight as well. Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291380081' post='4825611'] Then play Pot of Duality there's no reason not to.. Dark Grepher might be better here than Arma Knight as well. [/quote] Pot of Duality... okay, I'll see what I can do. Dark Grepher has no target to be Special Summoned, which kind of limits it's potential a little. On the other hand, it's gains potential by being able to send 2 at a time (more than once)... Will test it, thank you Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 The Special Summon isn't always needed. It's more needed for the quick Grave prep it provides. Not to mention, you'd rather use One for One on King..... Link to comment Share on other sites More sharing options...
Engetsu Posted December 3, 2010 Report Share Posted December 3, 2010 Find room for Mezuki? Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Sephiroth_The_Legend' timestamp='1291381802' post='4825650'] The Special Summon isn't always needed. It's more needed for the quick Grave prep it provides. Not to mention, you'd rather use One for One on King..... [/quote] You're probably right... [quote name='Engetsu' timestamp='1291388192' post='4825743'] Find room for Mezuki? [/quote] I don't need to revive cards that often, and if I have to, Book of Life and Monster Reborn do the job just fine. If I had more Mill (read: If I would play the Lightsworn variant), he would probably be more useful, but as it is, I don't see him being very good in this deck. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 3, 2010 Report Share Posted December 3, 2010 Why do you keep refusing our fixes? They'll make this deck x1000000 better Link to comment Share on other sites More sharing options...
Spoon Posted December 3, 2010 Author Report Share Posted December 3, 2010 [quote name='Chillaccino' timestamp='1291393715' post='4825873'] Why do you keep refusing our fixes? They'll make this deck x1000000 better [/quote] I do not refuse your fixes in general, I just refuse using Lightsworns (because I hate them) and Royal Decree (because I've seen enough of it). I also don't think Mezuki is the best choice for this deck, but if you can convince me that it actually is, I'll of course test him and, if he proves to have potential, take him in. Anything else I refused? Link to comment Share on other sites More sharing options...
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