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weewoo it'sh duh puleeshmuhn an' ee taekin' yer koecane

flamvell debris

yew got yer colossal arm an' yer nexus dragon right hur

1 plague
2 dandylion
1 summoner of illusions
3 flamvell firedog
2 flamvell magician
2 flamvell archer
3 flamvell poun (it searches dem flamvells and plague and spirit reaper and it allows colossal arm and nexus dragon)
2 flamvell baby
3 debris dragon
1 spirit reaper
1 grow up bulb
1 spore
2 lonefire
1 tytannial
3 merchant
1 sangan
1 cyberdragon
1 cardtrooper
3 ryko
1 jar

3 rekindling
1 card destruction

you could try quickdraw if you want to keep the large, monster filled hand down, but i wouldn't wanna be the one to make an extra for that.
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[quote name='Purple Whatevers' timestamp='1291569800' post='4831631']
weewoo it'sh duh puleeshmuhn an' ee taekin' yer koecane

flamvell debris

yew got yer colossal arm an' yer nexus dragon right hur

1 plague
2 dandylion
1 summoner of illusions
3 flamvell firedog
2 flamvell magician
2 flamvell archer
3 flamvell poun (it searches dem flamvells and plague and spirit reaper and it allows colossal arm and nexus dragon)
2 flamvell baby
3 debris dragon
1 spirit reaper
1 grow up bulb
1 spore
2 lonefire
1 tytannial
3 merchant
1 sangan
1 cyberdragon
1 cardtrooper
3 ryko
1 jar

3 rekindling
1 card destruction

you could try quickdraw if you want to keep the large, monster filled hand down, but i wouldn't wanna be the one to make an extra for that.
[/quote]
Brandon, you told me at Nebraskon that this was a terrible deck. Don't be trollin.
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[quote name='Sephiroth_The_Legend' timestamp='1291882328' post='4839539']
If you want. Contest will end tonight or something...
[/quote]
Is that if you want directed at me?

If so,

1 Elemental Hero Sparkman
1 Elemental Hero Stratos
2 Destiny Hero Malicious
1 Elemental Hero Bladedge
1 Elemental Hero Necroshade
1 Elemental Hero Ocean
2 Arcane Apprentice
1 Synchro Fusionist
1 Plaguespreader Zombie
1 Mezuki
2 Goblin Zombie
3 King of the Swamp
1 Sangan
1 Stardust Dragon/Assault Mode
1 Spirit Reaper

3 Miracle Fusion
2 Polymerization
1 Monster Reborn
1 Dark Hole
1 Reinforcement of the Army
1 E - Emergency Call
1 Future Fusion
1 Burial from a Different Dimension

1 Assault Mode Activate
2 Bottomless Trap Hole
1 Phoenix Wing Wind Blast
1 Return from the Different Dimension
1 Solemn Judgment
1 Torrential Tribute
1 Mirror Force
1 Trap Stun

2 Elemental Hero Absolute Zero
1 Elemental Hero Darkbright
2 Elemental Hero Gaia
1 Elemental Hero Plasma Vice
1 Elemental Hero Shining Flare Wingman
1 Elemental Hero Shining Phoenix Enforcer
1 Elemental Hero Thunder Giant
1 Black Rose Dragon
1 Brionac, Dragon of the Ice Barrier
1 Goyo Guardian
1 Red Dragon Archfiend
2 Stardust Dragon

Side is generic + 2 Super Polymerization

The deck focuses on summoning big ygoz. The Heroes are actually a cool engine and if you draw Future Fusion you can send Necroshade and something else to grab a Fusion 2 turns later and then use E - Emergency Call or Stratos to summon Bladedge. Miracle Fusion is really helpful here. You can use King of the Swamp to grab Polymerization and then fuse a Sparkman in your hand with something else to grab a Fusion, but then play Miracle Fusion and fuse Sparkman and the King for one of the awesome Sparkman Fusions, like Shining Flare Wingman. The Zombie engine is really cool because it adds can abuse Plaguespreader Zombie for Synchroing or add Spirit Reaper to your hand. Spirit Reaper is really good this format because of its discard effect and its indestructibility. Your opponent will get really angry when they swarm and then your facedown is a Spirit Reaper. Mezuki is also an Earth so it can be fused for gaia. Also, Synchroing with Heroes gets you Heroes in the grave for Miracle. Arcane Apprentice grabs you Assault Mode Activate so you can get Stardust Dragon/Assault Mode. It's a really powerful monster, but it can often be hard to summon. With Malicious, you can get out a Stardust and add an Assault Mode Activate to your hand in the same Synchro. Plus, Gaia is level 6 so it + one of the level 2 Tuners gets you a Stardust. Synchro Fusionist can be really helpful here. You can revive a Plague and sync with Fusionist to grab a Fusion card and win. Burial and Return take advantage of your rfp'd cards to grab you more stuff to work with. Not only do you have your Plague, Mezuki, and Miracle targets that are removed, your opponent probably plays Bottomless Trap Hole and Dimensional Prison. Phoenix Wing Wind Blast can discard Miracle targets. Oh, I forgot to mention, Plague can return a drawn Stardust Dragon/Assault Mode to the deck so you can use Assault Mode Activate.... And I believe the rest are pretty much staples.



idk if you need the playbook. You probably don't. It's copy/pasted from a pm i sent on youtube so it may be worded funny and/or mention videos.
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good players can tell if a Deck works by looking at it.

nah, i got the Hero commons (actually, holos :P)
i'm missing random stuff like Arcane Apprentice and Synchro Fusionist...

as for the Cloudian Deck, i'm missing the Cloudians themselves and White Ele Gift....


mm, i liked the Flamvell Deck, but i reckon the Heroes were better.

that and i like Heroes :P

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