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Call of the Haunted


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Go, Chainable Monster Reborn!

[center][img]http://janime.info/Genex/card/jun/japan/call_of_haunted.jpg[/img]

[b]Pros:[/b]
- It's Chainable (Hilarious to respond with Kristya when they are going for a Synchro)
- Can generate +'s when the correct monster is grabbed (Sangan, Dandylion)
- Can save you from a Direct Attack (Big beatstick in Graves are still useful!)
- Abusable with Bouncing Cards (As seen with Premature Burial due to it's speed)
- Allows for more Synchro Possibilities or other purposes (Going for Gyzarus)

[b]Cons:[/b]
- It's at 1 (Less Consistancy)
- Much slower than compared to Monster Reborn
- Prey to S/T destruction and dislikes Trap Stun (One could even argue that MST negates this...)

Discuss a card that in my opinion, is a staple.[/center]
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I still consider this a staple in all decks. Its weakened by the fact that Tributes, Synchros, and bounces leave a useless Continuous Trap on the field that may stop things like Gorz or Treeborn to work for you. It's slower than Reborn, but I consider both of them as mandatory in my decks as Mirror Force and Torrential Tribute.
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[quote name='TheTurtleOnceCalledGod' timestamp='1291724965' post='4835760']
No seriously, we do not need a bajillion revival cards. Currently the meta has too much field swarming ability, we do not need any more. O_o
[/quote]
You'd play monster reborn @3 if you could though.
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I have this card In my deck (and monster reborn) and only used it once to bring my Horus LV6 back.

But, it needs replacing, I need to prepare my dragons for anything, and I mean ANYTHING!

And this card, I don't know if it can help me against buster blader.
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[quote name='Wrathos' timestamp='1291774534' post='4837098']
Your opponent has 2 set Bottomless Trap Hole card. You have Monster Reborn and Call of the Haunted. You need to special summon that beater in your grave to win.

What do you do?
[/quote]

I suppose if you knew that, you would activate Reborn, target your monster, and chain with Call, targeting the same monster ad Special Summoning your monster at resolution. Monster Reborn tries to resolve but fails due to the loss of the target and the chain ends.
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[quote name='Wrathos' timestamp='1291774534' post='4837098']
Your opponent has 2 set Bottomless Trap Hole card. You have Monster Reborn and Call of the Haunted. You need to special summon that beater in your grave to win. What do you do?
[/quote]

Summon the 2 1400 ATK monsters you have and lol when your opponent gets mad
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[quote name='Wrathos' timestamp='1291774534' post='4837098']
Your opponent has 2 set Bottomless Trap Hole card. You have Monster Reborn and Call of the Haunted. You need to special summon that beater in your grave to win.

What do you do?
[/quote]

Summon 1 tuner and 1 non tuner with both being below 1400 ark and synch for starfag. Or just summon dark simorgh
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[quote name='=Evangelion=' timestamp='1291798714' post='4837561']
I'm not as pro as all of you guys, but I personally still run 1 in every deck.
[/quote]

Same here. Monster Revival is too valuable a strategy to pass up. But if the popularity really is declining, it'll probably be spared the banlist again (Monster Reborn...probably won't)
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[quote name='Azuh' timestamp='1291818685' post='4837777']
Summon 1 tuner and 1 non tuner with both being below 1400 ark and synch for starfag. Or just summon dark simorgh
[/quote]

Why Simorgh?

OT: Slow card imo, especially in those times where we have Monster Reborn.
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Simorgh wouldn't do any good. It stops cards from BEING set, not Set cards from activating.

It is slower, but I don't feel it lost staple status in most decks. Decks that don't run Traps in favor of speedy OTK/FTKs obviously have no use, or cards with archetype specific revival with no catch probably wont use this.
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