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☣Ancient Rainbow Gear☣


Blace

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[center][b]Howdy everybody.

Here, you will learn of the Ancient Rainbow Gear archetype.
[list]
[*]This set is about of a kind of Ancient Gear monsters using the energy of spectrum and gems to achieve what they can in their lives. Most of these can evolve into more powerful. Some are elements. And others can only come if two or more combine into one.
[/list]
[size="7"]Monsters[/size][spoiler=ANCIENT Rainbow Gears]
[spoiler=Red Monsters]
[spoiler=Puny Red Searcher]
[img]http://img402.imageshack.us/img402/4687/223108.jpg[/img]
FLIP: Add 1 Trap Card from your Graveyard to the top of your deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Red Cannon Shooter" from your hand or deck.
[/spoiler]
[spoiler=Red Cannon Shooter]
[img]http://img831.imageshack.us/img831/7033/223108k.jpg[/img]
Once per turn, you can Set 1 Trap Card from your hand to return 1 monster to the owner's hand. If you do this effect, this card cannot attack this turn.
[/spoiler]
[spoiler=Red Dragon Assassin]
[img]http://img823.imageshack.us/img823/6842/223108a.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Red Cannon Shooter". Once per turn, you can Set 1 Trap Card from your deck to have this card gains 600 ATK until the End Phase.
[/spoiler]
[spoiler=Shining Red King]
[img]http://img600.imageshack.us/img600/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Red Dragon Assassin" on the field and set 1 Trap card from your hand to your side of the field. Once per turn, you can discard 1 "Ancient Rainbow Gear" Monster from your hand to have all your cards in your Spell & Trap Card Zone treated as Continuous Trap Cards. This card gains 500 ATK for each Continuous Trap cards you control.
[/spoiler]
[/spoiler]
[spoiler=Blue Monsters]
[spoiler=Blue Programmer]
[img]http://img573.imageshack.us/img573/774/223108r.jpg[/img]
FLIP: Add 1 Spell Card from your deck to your hand. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Blue Defense" from your hand or deck.
[/spoiler]
[spoiler=Blue Defense]
[img]http://img17.imageshack.us/img17/4687/223108.jpg[/img]
Once per turn, you can send 1 Spell Card from your hand to the Graveyard to destroy 1 monster that your opponent controls. If you do this effect, this card cannot attack this turn.
[/spoiler]
[spoiler=Double Blue Saber]
[img]http://img257.imageshack.us/img257/2201/223108c.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Blue Defense". Once per turn, you can send 1 Spell Card from your hand to the Graveyard. Negate the activation of a Spell, Trap or Monster effect and destroy it.
[/spoiler]
[spoiler=Shining Blue Titan]
[img]http://img821.imageshack.us/img821/8615/223108yy.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Double Blue Saber" on the field and set 1 Monster card from your hand to your side of the field. Once per turn, you can place 1 "Ancient Rainbow Gear" Monster from your Graveyard to your Spell & Trap Card Zone as a Continuous Spell Card. This card can attack equal to the number of monsters that are Continuous Spell Card in your Spell & Trap Card Zone.
[/spoiler]
[/spoiler]
[spoiler=Yellow Monsters]
[spoiler=Storm Trooper]
[img]http://img51.imageshack.us/img51/8207/223108e.jpg[/img]
FLIP: Special Summon 1 Level 3 "Ancient Rainbow Gear" monster from your deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Aero Storm" from your hand or deck.
[/spoiler]
[spoiler=Aero Storm]
[img]http://img820.imageshack.us/img820/7033/223108k.jpg[/img]
Once per turn, you can remove from play 1 Monster Card from your hand, and your opponent discaard 1 random card from their hand. Then you draw 1 card. If you do this effect, this card cannot attack this turn.
[/spoiler]
[spoiler=Storm Golem]
[img]http://img4.imageshack.us/img4/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Aero Storm". Once per turn, you can remove from play Monster card from your Graveyard. Your monsters cannot be destroyed until the End Phase.
[/spoiler]
[spoiler=Shining Storm Warlord]
[img]http://img51.imageshack.us/img51/7628/223108i.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Storm Golem" on the field and place 1 Monster card from your hand to the top of your deck. Once per turn by removing from play 1 Monster card from your deck, any battle damage you would take is inflicted to your opponent instead.
[/spoiler]
[/spoiler]
[spoiler=White Monsters]
[spoiler=White Weather Destroyer]
[img]http://img163.imageshack.us/img163/3588/223108q.jpg[/img]
FLIP: Add 1 of your removed from play monster to your Deck. If this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear White Life Savior" from your hand or deck.
[/spoiler]
[spoiler=White Life Savior]
[img]http://img823.imageshack.us/img823/715/223108v.jpg[/img]
Once per turn, you can place 1 Spell or Trap card from your Spell & Trap Card Zone on the top of your deck to gain 800 Life Points. If you do this effect, this card cannot attack this turn.
[/spoiler]
[spoiler=White Space Trooper]
[img]http://img593.imageshack.us/img593/2201/223108c.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear White Life Savior". Once per turn, you can return 1 Spell Card and 1 Trap Card from your Spell & Trap Card Zone to increase your Life Points by 500 and inflict 500 damage to your opponent.
[/spoiler]
[spoiler=White Charon Knight]
[img]http://img402.imageshack.us/img402/5616/223108l.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear White Space Trooper" on the field and add 1 Level 3 "Ancient Rainbow Gear" Monster from your deck to your hand. The effect(s) of face-up DARK monsters are negated until the End Phase.
[/spoiler]
[/spoiler]
[spoiler=Black Monsters]
[spoiler=Black Bomber]
[img]http://img375.imageshack.us/img375/7628/223108i.jpg[/img]
FLIP: Inflict 800 damage to your opponent. Once per turn, if this card is destroyed, it is not destroyed. When this card is destroyed by battle, Special Summon 1 "Ancient Rainbow Gear Black Shock Soldier" from your hand or deck.
[/spoiler]
[spoiler=Black Shock Soldier]
[img]http://img248.imageshack.us/img248/4687/223108.jpg[/img]
Once per turn, this card cannot be destroyed by battle. Your opponent cannot select another Machine-type monster you control as an attack target.
[/spoiler]
[spoiler=Black Barbaric Warrior]
[img]http://img822.imageshack.us/img822/1537/223108bu.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Black Storm Soldier". When 1 of your monsters (Other than this card) is destroyed by battle, you can equip that to this card as a Equip Spell Card. This card gains ATK equal to the Equip Card's ATK.
[/spoiler]
[spoiler=Shining Black Emperor]
[img]http://img51.imageshack.us/img51/5397/223108n.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by Tributing 1 face-up "Ancient Rainbow Gear Black Barbaric Warrior" and send 1 monster treating as a Equip Card to the Graveyard. Once per turn, you can select 1 monster in your opponent's Graveyard, equip it to this card. This card gains ATK to equal to the ATK of the Equip Card. During your End Phase, destroy the Equip Card or if not, this card is destroyed instead.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Gear Lords + 1 Special one: Verde Lord]
[spoiler=Crimson Lord]
[img]http://img841.imageshack.us/img841/5964/223108p.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Shining Red King" monster from your Garveyard. This card gains 500 ATK for each "Ancient Gear Lord" monster in your deck. Once per turn, you can set 1 Trap card from your Graveyard to Special Summon 1 "Ancient Rainbow Gear Puny Red Searcher" monster from your deck or Graveyard.
[/spoiler]
[spoiler=Ocean Lord]
[img]http://img163.imageshack.us/img163/4708/223108u.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Blue Programmer" monster from your Garveyard. Once per turn, you can send up to 3 Spell card(s) your hand to the Graveyard, this card can attack up to equal the number of Spell cards sent to the Graveyard by this effect. Once per turn, you send 1 face-up Spell card on the field to the Graveyard, and Special Summon 1 Level 4 or lower "Ancient Rainbow Gear" monster from your hand.
[/spoiler]
[spoiler=Storm Lord]
[img]http://img11.imageshack.us/img11/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Storm Trooper" monster from your Graveyard. Each time one of your monster was sent to the graveyard, you can Special summon "Ancient Rainbow Gear" monster(s) from your hand by the number of monsters that was destroyed in one turn. The monsters that was Summoned by this way, cannot be destroyed.
[/spoiler]
[spoiler=White Lord]
[img]http://img11.imageshack.us/img11/5397/223108n.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear White Charon Knight" monster from your Garveyard. For every "Ancient Rainbow Gear" cards in your Graveyard, increases your Life Points by 100. Once per turn, you can add 1 "Ancient Rainbow Gear" card from your deck to your hand.
[/spoiler]
[spoiler=Gold Lord]
[img]http://img689.imageshack.us/img689/6842/223108a.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Element Gear Gold Armour Guardian" monster from your Graveyard. Once per turn, if a monster (other than this card) is selected as an attack target, you can switch the target to this card. If this card is the only monster you control, you can Special Summon 1 Level 3 "Ancient Rainbow Gear" Monster from your Graveyard.
[/spoiler]
[spoiler=Verde Lord]
[img]http://img39.imageshack.us/img39/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Blue Programmer" and 1 "Ancient Rainbow Gear Storm Trooper" monster from your Garveyard. destroy Spell and Trap Cards on the field equal to the amount of Warrior-Type monsters on the field. Both players gain Life Points equal to the amount of Spell and Trap Cards destroyed by this cards effect x 200. When this card is destroyed by battle, you can pay Life Points equal to the amount of Spell and Trap Cards in your Graveyard x 300 to add 1 Spell Card from your Deck to your hand. You cannot activate that Spell Card this turn.
[/spoiler]
[spoiler=Black Lord]
[img]http://img13.imageshack.us/img13/4687/223108.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 1 "Ancient Gear Lord- Nameless Clear" and 1 "Ancient Rainbow Gear Black Bomber" monster from your Graveyard. Twice per turn, you can equip 1 Monster Card on this card as a Equip Spell Card from neither player's Graveyard. You can send any number of Equip card(s) on this card to the Graveyard. If you do, apply 1 of these effects that fit the number of Equip cards sent to the Graveyard.
*1: You can inflict 500 damage to your opponent.
*2: You can select 1 random card from your opponent's hand and send it to the Graveyard.
*3: Destroy 1 monster on the field and equip it to this card.
*4: You can inflict damage equal to half the opponent's Life Points.
[/spoiler]
[spoiler=Nameless Clear]
[img]http://img716.imageshack.us/img716/7613/223108bm.jpg[/img]
This card cannot be Normal or Set. This card cannot be Special Summon except if you have 7 "Ancient Rainbow Gear" or "Ancient Spiral Gear" monsters with different names in your side of the field or Graveyard. Once per turn, you can remove from play 1 "Ancient Rainbow Gear" or "Ancient Spiral Gear" monster in the field or Graveyard to have this card have the monster's name and effect(s). This card gains ATK equal to the monster's Level x800. Once per turn, you can add 1 Level 3 or higher "Ancient Rainbow Gear" monster from your deck to your hand.
[/spoiler]
[spoiler=Ultimate Doom Lord]
[img]http://img560.imageshack.us/img560/8207/223108e.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play all "Ancient Spiral Gear" Monsters in your Extra Deck or Graveyard. This card cannot activate any of its effect the turn it was Summoned. This card cannot be affected by Effect Monsters. When this card is selected as attack target, you can decrease this card"s ATK by 500 to negate the attack and destroy the monster. Once per turn, you can return any number of face-up cards you controls to your hand. This card gains 300 ATK for each card returned to your hand by this effect until the End Phase.
[/spoiler]
[spoiler=Ultimate Eclipse Lord]
[img]http://img692.imageshack.us/img692/7587/223108o.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play all "Ancient Gear Lord" Monsters in your deck or Graveyard except "Spectrum Mecha Lord- Eclipse Spectrum Dragon". When your opponent activates a card's effect that destroy a card(s) on the field, you can send 1 card from the top of your deck to the Graveyard to negate its activation and destroy it. When you do this card's effect, check the discarded card's Type.*Monster: If the monster's Level is 6 or less, Special Summon it to your side of the field.*Spell: Once per turn, you can decrease this card's ATK by 500 and this card have the effect(s) of the discarded Spell card until your end Phase.*Trap: Select two face-down cards in the field, those two selected face-down cards cannot be activate.
[/spoiler]
[/spoiler]
[spoiler=Ancient Element Gears]
[spoiler=Biege Spirit]
[img]http://img822.imageshack.us/img822/752/223108w.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. This card gains 600 ATK when it attacks an monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
[/spoiler]
[spoiler=Bronze Hunter]
[img]http://img257.imageshack.us/img257/6842/223108a.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. If you control 1 face-up "Ancient Element Gear Electro Copper Demon" on your side of the field while controlling this card, this card get an additional attack.
[/spoiler]
[spoiler=Electro Copper Demon]
[img]http://img593.imageshack.us/img593/3692/223108d.jpg[/img]
This card cannot be Special Summon. You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, destroy 1 card on the field.
[/spoiler]
[spoiler=Gold Armour Guardian]
[img]http://img441.imageshack.us/img441/752/223108w.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn by changing this card's Battle Position, you can negate 1 of your opponent's attacks. If this card is in Defense Position, draw 1 card.
[/spoiler]
[spoiler=Iron Flighter]
[img]http://img402.imageshack.us/img402/774/223108r.jpg[/img]
This card cannot be Special Summon. . You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, this card can attack twice on the same Battle Phase.
[/spoiler]
[spoiler=Ivory Snake]
[img]http://img831.imageshack.us/img831/5616/223108l.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can add 1 counter on this card. (MAX. 12) You can remove any number of counters on this card to Special Summon 1 "Ancient Element Gear" monster with the same Level as the amount of counters that was removed, from your deck to your side of the field.
[/spoiler]
[spoiler=Metallic Blue Trident]
[img]http://img716.imageshack.us/img716/5662/223108s.jpg[/img]
This card cannot be Special Summon. . You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, if this card is in Attack Position, you can negate your opponent's first attack.
[/spoiler]
[spoiler=Metallic Red Blade]
[img]http://img831.imageshack.us/img831/7628/223108i.jpg[/img]
This card cannot be Special Summon. . You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, this card cannot be affected by Trap Cards.
[/spoiler]
[spoiler=Nexus Phoenix]
[img]http://img822.imageshack.us/img822/7033/223108k.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. This card cannot be destroyed by battle. Once per turn, you can pay 800 Life Points to Special Summon 1 Level 3 "Ancient Rainbow Gear" monster from your Graveyard.
[/spoiler]
[spoiler=Onyx Drago]
[img]http://img257.imageshack.us/img257/8612/223108t.jpg[/img]
This card cannot be Special Summon. You can only Summon this card by Tributing 1 "Ancient Rainbow Gear" monster on your side of the field. Once per turn, if there is a face-up "Inves, the Rainbow Gear Empire" Field Spell Card on the field, when this card attacks, your opponent cannot activates Trap Cards until the End Phase.
[/spoiler]
[spoiler=Platinum Soldier]
[img]http://img402.imageshack.us/img402/7587/223108o.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, as long as this card is on the field, inflict 200 damage to your opponent for each "Ancient Rainbow Gear" or "Ancient Element Gear" monster you control.
[/spoiler]
[spoiler=Silver Orbital Armour]
[img]http://img402.imageshack.us/img402/7628/223108i.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can discard a card from your hand to remove from play 1 card from your opponent's Graveyard.
[/spoiler]
[spoiler=Turquoise Blaster]
[img]http://img692.imageshack.us/img692/8207/223108e.jpg[/img]
This card cannot be Special Summon. If there is no "Inves, The Rainbow Gear Empire" Field Spell Card in the field, destroy this card. Once per turn, you can return up to 2 card(s) on the field to the owner's hand.
[/spoiler]
[/spoiler]
[spoiler=ANCIENT Spiral Gears]
[spoiler=Brown Trapper]
[img]http://img402.imageshack.us/img402/9205/223108sw.jpg[/img]
Any 3 "Ancient Rainbow Gear" Monsters
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can equip 1 "Ancient Rainbow Gear" monster in your Graveyard to an monster your opponent controls. The opponent's monster loses ATK equal to the Equip Card's ATK.
[/spoiler]
[spoiler=Fortress Verde]
[img]http://img696.imageshack.us/img696/7587/223108o.jpg[/img]
Ancient Rainbow Gear Blue Programmer+ Ancient Rainbow Gear Storm Trooper
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can discard any number of Spell Cards from your hand to the Graveyard, and return cards equal to the amount of Spell cards to the owner's deck. When this card is destroyed by battle, return up to 2 Spell card(s) from your Graveyard to your deck.
[/spoiler]
[spoiler=Machine Pink Archer]
[img]http://img257.imageshack.us/img257/6142/223108j.jpg[/img]
Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Puny Red Searcher
This card cannot be Special Summoned except by Fusion Summon. Once per turn if you have a monster treated as a Equip Spell Card, select it and this card's controller gains Life Points equal to the selected monster's ATK. When this card is destroyed by battle, Special Summon the selected monster to your side of the field.
[/spoiler]
[spoiler=Grey Moon Destroyer]
[img]http://img153.imageshack.us/img153/4687/223108.jpg[/img]
Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Black Bomber
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can select 1 Field Spell Card that involves with "Ancient Rainbow Gear", "Ancient Element Gear", "Ancient Spiral Gear" or "Ancient Gear Lord" Monsters, from your deck and add it to your hand.
[/spoiler]
[spoiler=Orange Double Cannon]
[img]http://img830.imageshack.us/img830/4849/223108h.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher
This card cannot be Special Summoned except by Fusion Summon. Until the End Phase you can send 1 card from your side of the field, this card can attack twice in the same Battle Phase. When this card is sent to the Graveyard, you can Special Summon 1 "Ancient Rainbow Gear Storm Trooper" and 1 "Ancient Rainbow Gear Puny Red Searcher" from your Graveyard to the field.
[/spoiler]
[spoiler=Spectrum Chief]
[img]http://img221.imageshack.us/img221/4687/223108.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Defense
This card cannot be Special Summoned except by Fusion Summon. Once per turn, you can equip 1 "Ancient Rainbow Gear" monster in your Graveyard to another monster you control. When the equipped monster is destroyed and the Equip Card is sent to the Graveyard, Special Summon the Equip Card to your side of the field. When this card is destroyed, you can Special Summon 1 "Ancient Rainbow Gear" monster in your Graveyard.
[/spoiler]
[spoiler=Spectrum Knight]
[img]http://img146.imageshack.us/img146/4687/223108.jpg[/img]
Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Defense
This card cannot be Special Summoned except by Fusion Summon. This card can only attack if you have an "Ancient Spiral Gear Spectrum Chief on your side of the field. When this card inflicted battle damage to your opponent, the battle damage is doubled. Once per turn, you can equip 1 Equip Spell Card from your Graveyard to this card.
[/spoiler]
[spoiler=Master Spectrum Dragon- The Ultimate Ancient Rainbow Gear]
[img]http://img694.imageshack.us/img694/4687/223108.jpg[/img]
Ancient Rainbow Gear Puny Red Searcher + Ancient Rainbow Gear Blue Programmer + Ancient Rainbow Gear Storm Trooper + Ancient Rainbow Gear White Weather Destroyer + Ancient Rainbow Gear Black Bomber
This card cannot be Special Summoned except by Fusion Summon. You can only activate this card's effect(s) if you remove from play 1 card from your Extra Deck. Once per turn, you can send up to 3 card(s) from your hand to your Graveyard. You can negate the same number as the sent card(s) of activation of Spell, Trap, or Monster's effects and destroy them, you can activate this effect in neither player's turn. When you Normal Summoned or Special Summoned a monster, draw 1 card or select 1 card in your Graveyard and add it to your hand. When this card is destroyed by battle and sent to the Graveyard, you can return your hand to your deck, shuffle it and draw the same number of cards.
[/spoiler]
[/spoiler]
[size="7"]Second Edition Monsters:
Ancient Dull Gears[/size]
[spoiler=Noir Dragon]
[img]http://img839.imageshack.us/img839/3588/223108q.jpg[/img]
This card cannot be Normal Summon or Set. This card cannot be Special Summon except by removing from play 3 "Ancient Dull Gear" Monsters from your Graveyard. When this card destroys a monster by battle, this card gains the ATK of the monster. This card cannot be affected by Spell and Trap Cards.
[/spoiler]
[/b][/center]
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oh sorry :blink:
i didn't know you made this kind of set before me, if you want me stop making this set, it's oh right.
And what i meant of owning jaiznkay, is that if i didnt know about him, i would be drawing the cards. I went to a thread and someone had an awesome signature with the link below it. And that is how i founded jaiznkay's pics.
That is many more cards coming from this set.

The LV6s are added.
BUMP
LV8s are added!

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Oh that was the former names of these guys, but there are cards that i made that wont fit with the name. so i came up the name "Spectrum Knights" from common sense, but you beat me to it. I need a name that combine spectrum and crystal, like dragon and unity equal dragunity. If anyone got a name and i like it, i'll give you +rep. :lol:

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