Smesh Posted December 20, 2010 Report Share Posted December 20, 2010 [center]Here ya go. [img]http://img832.imageshack.us/img832/2990/221030oy.jpg[/img] When you take Battle Damage, you can Special Summon this card from your Hand. You can Tribute this card to select 1 monster you control and double it's ATK. The selected monster is destroyed at the End Phase.[/center] Link to comment Share on other sites More sharing options...
Gospel. Posted December 20, 2010 Report Share Posted December 20, 2010 you know what I think. lol. Link to comment Share on other sites More sharing options...
Smesh Posted December 20, 2010 Author Report Share Posted December 20, 2010 but srsly i want commnts Link to comment Share on other sites More sharing options...
Sleepy Posted December 20, 2010 Report Share Posted December 20, 2010 When you take Battle Damage, you can Special Summon this card from your [b]h[/b]and. You can Tribute this card to select 1 monster you control and double it's ATK. The selected monster is destroyed at the End Phase. ^only 1 OCG error. Nice. Its a more balanced Limiter Removal. -[color=red]Its not quick play[/color] -[color=green]It doesn't require Machines or any specific monsters[/color] -[color=red]It does not affect more than 1 monster[/color] -[color=green]Same as above xD[/color] -[color=red]Uses a Summon[/color] ^red is not meaning "bad", just "lower" in the comparison with a card that is bannable anyways. ;D I don't actually see anything bad about the effect. Perfect as it is until I can think of a combo... Thinking about it, maybe have it work with "original" ATK. I can see it accumulating (x2, x4, x8) depending on the situation. Ever since I came back to the realistic section (yesterday night), I've seen enough good but non-arch-type-specific cards. It almost makes me wish Konami came here and made these into cards xD Link to comment Share on other sites More sharing options...
War Chess Posted December 20, 2010 Report Share Posted December 20, 2010 When you take Battle Damage, you can Special Summon this card from your [b]h[/b]and. You can Tribute this card to select 1 monster you control and double it's ATK. The selected monster is destroyed at the End Phase. That's the only mistake. Seems pretty balanced and cool atwork. Link to comment Share on other sites More sharing options...
Smesh Posted December 20, 2010 Author Report Share Posted December 20, 2010 Thanks sleepy (and Maple) I aimed for a limiter removal thing. And eh..Idk about making it original ATK. Dat no fun. And I don't think Konami knows we exist Dx Link to comment Share on other sites More sharing options...
Smesh Posted December 21, 2010 Author Report Share Posted December 21, 2010 A lil early bump never hurt anyone. It's almost been 12 hours. Link to comment Share on other sites More sharing options...
.Ash Posted December 21, 2010 Report Share Posted December 21, 2010 Seems underpowered, I think. Using the effect will generally mean you end the turn 2 monsters short, and with a lack of field advantage (unless you're playing Blackwings or something stupid like that). I can understand why you'd tribute this card, but I don't see any reason why you should lose the other, it seems like a pretty haeavy-handed approach to balancing the card. I think something like a temporary loss of its effect would be more suitable. It is a more balanced Limiter Removal, but it varies a lot when trying to compare, Limiter Removal is a card that just pushes for OTK's, while this doesn't seem as capable of that. It's a 6/10 from me. Link to comment Share on other sites More sharing options...
Althemia Posted December 21, 2010 Report Share Posted December 21, 2010 [quote name='snowyash07' timestamp='1292922649' post='4870169'] Seems underpowered, I think. Using the effect will generally mean you end the turn 2 monsters short, and with a lack of field advantage (unless you're playing Blackwings or something stupid like that). I can understand why you'd tribute this card, but I don't see any reason why you should lose the other, it seems like a pretty haeavy-handed approach to balancing the card. I think something like a temporary loss of its effect would be more suitable. It is a more balanced Limiter Removal, but it varies a lot when trying to compare, Limiter Removal is a card that just pushes for OTK's, while this doesn't seem as capable of that. It's a 6/10 from me. [/quote] Dude, it does push for OTKs. What the hell are you talking about? Besides, if you don't use this card to OTK, you're using it HELLA wrong. My god, how could you seriously NOT know? Btw, I don't like the card at all, even if it is balanced. I hope it never gets printed. Feeds too much OTK, which no-one likes at all. Link to comment Share on other sites More sharing options...
Buttercup Posted December 21, 2010 Report Share Posted December 21, 2010 SS effect is ok. 2nd effect is limiter removal's fat smelly cousin that only boosts 1 monster and LOUDLY ANNOUNCES HIMSELF BEFORE WADDLING INTO THE ROOM AND HELPING HIMSELF TO A FISTFUL OF CHIPS FROM THE COMMUNAL BOWL THAT EVERYONE WAS SUPPOSED TO SHARE BUT NO THEY'RE ALL HIS NOW COVERED IN HIS SWEAT AND ARMPIT HAIR. eh, I wouldn't play this unless I was in a SP or something Link to comment Share on other sites More sharing options...
.Ash Posted December 21, 2010 Report Share Posted December 21, 2010 [quote name='Kokonoe' timestamp='1292930377' post='4870320'] Dude, it does push for OTKs.[/quote] I was pointing out that Limiter Removal does it better. Link to comment Share on other sites More sharing options...
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