THE GOD OF OBELISK Posted December 21, 2010 Report Share Posted December 21, 2010 [url="http://shriek.twoday.net/stories/11504883/"]3rd Place[/url] 1 Morphing Jar 1 Sangan 1 Needle Worm 3 A/D Changer 3 Giant Rat 3 Book of Moon 3 Book of Taiyou 3 Book of Eclipse 3 Upstart Gobline 3 Hand Destruction 3 Into the Void 2 A Feather of the Phoenix 2 Spell Reproduction 2 Magical Stone Excavation 2 Creature Swap 1 Card Destruction 1 Giant Trunade 1 Foolish Burial 1 The Shallow Grave 1 Magical Mallet [b]Total:[/b] 40 | [b]Monsters:[/b] 9 | [b]Spells:[/b] 31 | [b]Traps:[/b] 0 [b]Side:[/b] 3 Machiner's Fortress 3 Machiner's Gearframe 3 Machiner's Peacekeeper 2 Machiner's Force 1 Limiter Removal [size="7"][b]DISCUSS DISCUSS DISCUSS[/b][/size] Side Deck looks amazing >_> Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 21, 2010 Report Share Posted December 21, 2010 "Empty Jar topped!" "3rd place" *looks at side deck* Honestly, this build is no different from others I've seen... Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Spell Reproduction seems costly, no? Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 21, 2010 Report Share Posted December 21, 2010 [s]I dunno why he plays Reproduction Exvacation. But they suck either way[/s] Nvm I'm blind Exvacation should be enough Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 He only ran one [i]The Shallow Grave[/i] Personally, I've always found 3 [i]Needle Worm[/i] helpful.. Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2010 Report Share Posted December 21, 2010 I just playtested the deck. It works really well once it gets rolling, but I can't help but think Card Destruction would make the deck so much better. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 21, 2010 Report Share Posted December 21, 2010 [quote name='InconsistentDecks' timestamp='1292964197' post='4871512'] He only ran one [i]The Shallow Grave[/i] Personally, I've always found 3 [i]Needle Worm[/i] helpful.. [/quote] I always played TSG @3. And Worm @3 is a must But I guess he did it for space [quote name='evilfusion' timestamp='1292964203' post='4871514'] I just playtested the deck. It works really well once it gets rolling, but I can't help but think Card Destruction would make the deck so much better. [/quote] Another must, and again, not included probably for space Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Magical Mallet over Card Destruction is weird. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 21, 2010 Report Share Posted December 21, 2010 Maybe because he was afraid of getting self-milled? Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Meh. Creature Swap is such a cool tech card >.> Gonna main 2 now. Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2010 Report Share Posted December 21, 2010 Playtested again, this time with Card Destruction over Mallet. I didnt even use Mallet in my first game (it was set uselessly on the field), but I remember wishing that I had Card Destruction a lot in the first game. I haven't had any issue yet with one Needle Worm and one Shallow. The deck runs through cards fast enough that by the end, you usually have both Morphing and Needle and can still keep flipping them. I never really liked Shallow much, and in this deck, there are only 2 Flips, so Shallow isn't needed in 3. The preference of only one Needle is probably to focus on getting Jar immediately, which replenishes your cards, rather than straight mill. Multiple Shallows would get a bit more dead-drawy, even if Hand Destruction, Spell Reproduction, or Magical Stones can use it as fodder. The Reproductions are awesome here. With most of the deck Spells, there's almost no time you can't use it. Both test games I did won on Turn 3 (going first). This coming in a high place does not surprise me. Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Coolio! How about Giant Trunade? I've never really liked it tbh. inb4gianttrontapost Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2010 Report Share Posted December 21, 2010 Trunade + Card Destruction = win. Plus, Trunade lets you activate Quick Plays you may have set that turn (by accident or conservation reasons). Link to comment Share on other sites More sharing options...
Tronta Posted December 21, 2010 Report Share Posted December 21, 2010 this is baffling to me. in all fairness, i never tested reproduction. it seemed costly and situational. one shallow grave, and one needle worm.. that's really messing with me. i've run it at 1 worm before and it's been alright, but it really got more consistent with two. i don't think i could run shallow at 1, though. that's like, half my means for filling the field. strictly speaking, i think he assumes that with one shallow, one of his flips gets set and the other gets special'd, but that's just major inconsistent to me. no card dest is messed up as well. i'll have to test this build. Link to comment Share on other sites More sharing options...
Mehmani Posted December 21, 2010 Report Share Posted December 21, 2010 This. Is. Brilliant. Throughout the entire time I have played the TCG I have waited for Flip Trolls to top. And finally a build does it. Awesome. Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 My bad, Monster Reborn is actually meant to be Card Destruction. wtf @ no reborn Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2010 Report Share Posted December 21, 2010 [quote name='InconsistentDecks' timestamp='1292965545' post='4871591'] My bad, Monster Reborn is actually meant to be Card Destruction. wtf @ no reborn [/quote] Reborn doesn't help the deck much, if at all. Link to comment Share on other sites More sharing options...
Mehmani Posted December 21, 2010 Report Share Posted December 21, 2010 Hey, this is actually a really shitty Flip Trolls build too. That's great. OT: Guy must have had great match-ups. Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Better than Mallet. Link to comment Share on other sites More sharing options...
evilfusion Posted December 21, 2010 Report Share Posted December 21, 2010 Touche. I do have Reborn in my netdecked version. Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 21, 2010 Author Report Share Posted December 21, 2010 Tried the side? Link to comment Share on other sites More sharing options...
Tronta Posted December 21, 2010 Report Share Posted December 21, 2010 i think i prefer mallet to reborn. shallow is infinitely better than both though. and yeah, the guy must have had great matchups. so much accidentally cockblocks trolls that it can't be consistent. ffs, if the opponent drops macro you have to scoop. trolls is probably one of the easiest decks to side against, frankly. Link to comment Share on other sites More sharing options...
byak Posted December 22, 2010 Report Share Posted December 22, 2010 I care. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted December 22, 2010 Report Share Posted December 22, 2010 Jar #2 works good too against some decks. I'm not sure about the effect because of my memory but I think hiro's shadow scout can be used as well. Hand Destruction and Card destruction are a must. Same with jar but penguin jar combo works wonders when you're lucky. Basically flip jar then flip penguin to send them both back. Use spear cretin to bring jar from the dead in face down. lol Link to comment Share on other sites More sharing options...
THE GOD OF OBELISK Posted December 22, 2010 Author Report Share Posted December 22, 2010 [quote name='JadenxAtemYAOI' timestamp='1293001276' post='4872983'] Jar #2 works good too against some decks. I'm not sure about the effect because of my memory but I think hiro's shadow scout can be used as well. Hand Destruction and Card destruction are a must. Same with jar but penguin jar combo works wonders when you're lucky. Basically flip jar then flip penguin to send them both back. Use spear cretin to bring jar from the dead in face down. lol [/quote] Jar #2 hurts you more than your opponent. After testing this several times, [i]Spell Reproduction[/i] is wasteful There are so many times where I've wished that I had [i]The Shallow Grave[/i] instead. - 2 Spell Reproduction + 1 Needle Worm + 1 The Shallow Grave That might work. Link to comment Share on other sites More sharing options...
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