Toffee. Posted January 1, 2011 Report Share Posted January 1, 2011 [spoiler=If you saw episode 9, you would know they are all clones] Z-Cycle H06 -WIND- Lvl4 [Machine/Effect] If you control a "Z-Cycle" monster, you can Special Summon this card from your hand. During the Battle Phase of your turn, you must activate this effect. Destroy this card and inflict 500 damage to your Opponent. If this card is destroyed as a result of battle, add 1 "Z-Cycle" monster from your deck to your hand. 800ATK / 800DEF Z-Cycle O42 -WIND- Lvl4 [Machine/Effect] If you control a "Z-Cycle" monster, you can Special Summon this card from your hand. During the Battle Phase of your turn, you must activate this effect. Destroy this card and inflict 500 damage to your Opponent. If this card is destroyed as a result of battle, add 1 "Z-Cycle" monster from your deck to your hand. 1300ATK / 200DEF Z-Cycle M55 -WIND- Lvl4 [Machine/Effect] If you control a "Z-Cycle" monster, you can Special Summon this card from your hand. During the Battle Phase of your turn, you must activate this effect. Destroy this card and inflict 500 damage to your Opponent. If this card is destroyed as a result of battle, add 1 "Z-Cycle" monster from your deck to your hand. 600ATK / 900DEF Z-Cycle GH7 -WIND- Lvl4 [Machine/Effect] If you control a "Z-Cycle" monster, you can Special Summon this card from your hand. During the Battle Phase of your turn, you must activate this effect. Destroy this card and inflict 500 damage to your Opponent. If this card is destroyed as a result of battle, add 1 "Z-Cycle" monster from your deck to your hand. 1000ATK / 300DEF Z-Cycle R39 -WIND- Lvl4 [Machine/Effect] If you control a "Z-Cycle" monster, you can Special Summon this card from your hand. During the Battle Phase of your turn, you must activate this effect. Destroy this card and inflict 500 damage to your Opponent. If this card is destroyed as a result of battle, add 1 "Z-Cycle" monster from your deck to your hand. 700ATK / 1400DEF[/spoiler] Z-Robo EI-10 -WIND- Lvl10 [Machine/Fusion/Effect] 5 "Z-Cycle" monsters. This card can only be Special Summoned from the Extra Deck by the effect of "Cycle Configuration". Once per turn you can destroy 1 monster on the field and inflict 1000 damage to your Opponent. During the Battle Phase, negate the effect(s) of all Spell, Trap, and monster effects controlled by your Opponent, until the end of the damage Step of a turn in which this card declares an attack. During the Opponent's turn, if this card is destroyed by your Opponent(Either by battle or by card effect), Special Summon 1 "Z-Cycle" monster from your Graveyard to your side of the field, and the Opponent cannot preform his/her Battle Phase this turn. 3400ATK / 3000DEF Speed Shuffle -Spell- Activate only if you control 1 Normal Summoned "Z-Cycle", and selecting that monster. Destroy the selected monster and add 2 "Z-Cycle" monsters from your deck to your hand. Cycle Configuration -Trap- Select and activate 1 of the following: •Special Summon 1 "Z-Cycle" monster from your Graveyard to your side of the field. •Send 5 "Z-Cycle" monsters you control to the Graveyard. Special Summon 1 "Z-Robo EI-10" from your Extra Deck. The activation and effect of this card cannot be negated. ^For the record, the "You cant negate this card" effect only applys to the 2nd option^ Wheel Force -Trap- Add 1 "Z-Cycle" from your Graveyard to your hand. Speed Formation -Trap- Activate only when a "Z-Cycle" monster you control is destroyed by battle with a monster that has more then double the ATK of the destroyed "Z-Cycle" monster. Add up to 2 "Z-Cycle" monsters from your deck to your hand. Wheel Blocker -Trap- Activate only when the Opponent declares a direct attack. Special Summon 1 "Z-Cycle" monster from your Graveyard to your side of the field. Link to comment
Zkaiser Posted January 4, 2011 Report Share Posted January 4, 2011 Are you going to Make the Trap Fusion a Fusion Summon? Cool stuff this archetype. You should make a card base off of drafting or drifting. Especially drafting though. How do their effects work? Do I have to use the effect before I attack or just before the end of the Battle Phase? Meaning that I could attack then tribute, attack then tribute, etc. The is Pot of Avarice.dek and I love it. Link to comment
Toffee. Posted January 4, 2011 Author Report Share Posted January 4, 2011 [quote name='Zkaiser' timestamp='1294113260' post='4910497'] Are you going to Make the Trap Fusion a Fusion Summon?[/quote] Wait, what? It implys the same logic as the VtoZ series. They only need to be Special Summoned by [condition X] then are free to be revived after that. [quote name='Zkaiser' timestamp='1294113260' post='4910497']Cool stuff this archetype.[/quote] Pretty much this is what the boss would look like: [img]http://gametechmods.com/../uploads/images/41348MotorcycleRobo.png[/img] [quote name='Zkaiser' timestamp='1294113260' post='4910497']You should make a card base off of drafting or drifting. Especially drafting though. [/quote] Not sure how that would work out, considering the bike was pwned off a being "runaway" (even though it wasnt >___>) [quote name='Zkaiser' timestamp='1294113260' post='4910497']How do their effects work? Do I have to use the effect before I attack or just before the end of the Battle Phase? Meaning that I could attack then tribute, attack then tribute, etc.[/quote] I might have to re-word them. I wanted them to be kamikaze-like, so their effects are supposed to activate at the start of the battle phase, as I was trying to word it where the effects are [i]forced[/i]. [quote name='Zkaiser' timestamp='1294113260' post='4910497']The is Pot of Avarice.dek and I love it. [/quote] So is monster mash/black knight dark Link to comment
Zkaiser Posted January 4, 2011 Report Share Posted January 4, 2011 [quote name='Armadilloz' timestamp='1294118085' post='4910665'] Wait, what? It implys the same logic as the VtoZ series. They only need to be Special Summoned by [condition X] then are free to be revived after that. [b]I thought that was because they Summoned themselves. Card's like Future and Miracle Fusion feel the need to specify that they are Fusion Summons, so I think that the same applies here.[/b] Pretty much this is what the boss would look like: [img]http://gametechmods.com/../uploads/images/41348MotorcycleRobo.png[/img] [b]Super duper cool [/b] Not sure how that would work out, considering the bike was pwned off a being "runaway" (even though it wasnt >___>) I might have to re-word them. I wanted them to be kamikaze-like, so their effects are supposed to activate at the start of the battle phase, as I was trying to word it where the effects are [i]forced[/i]. [b]Then you should state it as such. "At the start of you Battle Phase blah blah blah..."[/b] So is monster mash/black knight dark [/quote] This archetype is super awesome. I note that you avoided Machine Dupe, on purpose most likely. Link to comment
Toffee. Posted January 4, 2011 Author Report Share Posted January 4, 2011 [quote name='Zkaiser' timestamp='1294118520' post='4910681'] I thought that was because they Summoned themselves. Card's like Future and Miracle Fusion feel the need to specify that they are Fusion Summons, so I think that the same applies here.[/quote] They only list Fusion Summon because the Fusion monster can only be summoned that way. So again, its pretty much the same thing as a Semi-Nomi, except it goes in the Extra Deck. Kinda' like Neo Spacian Marine Dolphin. [quote name='Zkaiser' timestamp='1294118520' post='4910681']This archetype is super awesome. I note that you avoided Machine Dupe, on purpose most likely. [/quote] Actually, I just picked numbers at random. But I did think using Machine Duplication for 1500 damage was a bit crazy. Link to comment
.Nu-13 Posted January 4, 2011 Report Share Posted January 4, 2011 [b]Basic Z-Cycles[/b] They work like Blackwins, you can Special Summon them from hand if you already have any on the field. A lot of swarming here. During your Battle Phase, you must destroy them and inflict 500 damage. It seems like waste of resoruces, but as I see on later cards, it only benefits you. And when they die in battle, you cna search more from Deck. Good. As said before, they essentially scream "POT OF AVARICE!". And as I saw later, they're supposed to work at the start of Battle Phase? [b]Z-Robo EI-10[/b] Boss I assume. Summoning Conditions justify all OP'ed effects. You can destroy a monster and burn for 1000. Pretty awesome, gets rid of all those annoying Rykos and other stuff. If it attacks, it makes you safe from everything this Battle Phase. It's a really good effect, as you don't have to be afraid of Mirror Force, Battle Fader and others. When it dies, it revives 1 Z-Cycle and prevents opponent's Battle Phase. Nice, because if you put effort is summoning boss like this, you have to get some protection (kind of) [b]Speed Shuffle[/b] By destroying a Normal Summoned Z-Cycle, you get to search other 2 from your Deck. It's pretty nice if you already have one Z-Cycle on the field, as you can immediately summon them. [b]Cycle Configuration[/b] You can revive a Z-Cycle. Simple, yet effective. Can make combos with Shuffel for immediate summoning of searched monsters. Second efect allows you to summon the boss. Conditions are easy to meet with all that swarming and searching you have there. And you can be sure that your efforts won't go to waste, because of last part. [b]Wheel Force[/b] The Warrior Returning Alive for Z-Cycles. Not much to say here, it's just good. But you could make it a Spell. [b]Speed Formation[/b] When a Z-Cycle dies against a monster with double ATK, you can search 2 Cycles from Deck. Honestly, it's not that useful, Shuffel essentially does the job better. But on the other hand, when Z-Cycle dies, it searches another one too, so you get to search 3. And Z-Cycles have rather low ATK, so it's not hard to activate this. [b]Wheel Blocker[/b] Protects from direct attack by reviving a Z-Cycle. Simple, yet effective. Makes combos with all other cards, like Speed Formation or Shuffle. Just a good card, not much to say. Link to comment
Toffee. Posted January 4, 2011 Author Report Share Posted January 4, 2011 [quote name='Chillaccino' timestamp='1294163629' post='4911273'] [b]Basic Z-Cycles[/b] They work like Blackwins, you can Special Summon them from hand if you already have any on the field. A lot of swarming here. During your Battle Phase, you must destroy them and inflict 500 damage. It seems like waste of resoruces, but as I see on later cards, it only benefits you. And when they die in battle, you cna search more from Deck. Good. As said before, they essentially scream "POT OF AVARICE!". And as I saw later, they're supposed to work at the start of Battle Phase?[/quote] I was actually [i]trying[/i] to make the archetype geared more twords burn damage, while not being completely dedicated. They generate hand advantage when its not your turn, and do pretty decent damage when it is your turn. Its weird, I know. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Z-Robo EI-10[/b] Boss I assume. Summoning Conditions justify all OP'ed effects. You can destroy a monster and burn for 1000. Pretty awesome, gets rid of all those annoying Rykos and other stuff. If it attacks, it makes you safe from everything this Battle Phase. It's a really good effect, as you don't have to be afraid of Mirror Force, Battle Fader and others. When it dies, it revives 1 Z-Cycle and prevents opponent's Battle Phase. Nice, because if you put effort is summoning boss like this, you have to get some protection (kind of)[/quote] The trick to Z-Robo is that you have to attack with it before your other monsters, or ells the Opponent can Mirror Force you and what-not. The random "destroy 1 + 1000 burn" is just something that matches it with its archetype. The "revive 1 Z-Cycle" effect is based off Episode 9 of GaoGaiGar, when GaoGaiGar had used Broken Magnum to destroy EI-10's Robot form, its parts just spawned a bunch of EI-10 motorcycles. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Speed Shuffle[/b] By destroying a Normal Summoned Z-Cycle, you get to search other 2 from your Deck. It's pretty nice if you already have one Z-Cycle on the field, as you can immediately summon them.[/quote] Kinda' funny that it can net you a +1 by using up your Normal Summon. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Cycle Configuration[/b] You can revive a Z-Cycle. Simple, yet effective. Can make combos with Shuffel for immediate summoning of searched monsters. Second efect allows you to summon the boss. Conditions are easy to meet with all that swarming and searching you have there. And you can be sure that your efforts won't go to waste, because of last part.[/quote] Originally it was just the "merge 5 cycles to create boss monster" effect. I added the 2nd effect to make it a little more interesting. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Wheel Force[/b] The Warrior Returning Alive for Z-Cycles. Not much to say here, it's just good. But you could make it a Spell.[/quote] I will be honest with you. I made the majority of these traps because I thought it would be hilarious if these were used in Turbo Duels. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Speed Formation[/b] When a Z-Cycle dies against a monster with double ATK, you can search 2 Cycles from Deck. Honestly, it's not that useful, Shuffel essentially does the job better. But on the other hand, when Z-Cycle dies, it searches another one too, so you get to search 3. And Z-Cycles have rather low ATK, so it's not hard to activate this.[/quote] It activates when a Z-cycle is destroyed by a monster that has more then double the ATK of the destroyed Z-Cycle. I have no idea why I gave it conditions like that, but with an archetype that pretty much acts like Blackwings, I tried not to over-due it. [quote name='Chillaccino' timestamp='1294163629' post='4911273'][b]Wheel Blocker[/b] Protects from direct attack by reviving a Z-Cycle. Simple, yet effective. Makes combos with all other cards, like Speed Formation or Shuffle. Just a good card, not much to say. [/quote] Shuffle doesnt work, yo. Blocker is a Special Summon. Shuffle requires you to destroy a Normal Summoned one. Link to comment
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