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Junk Archer


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[img]http://images2.wikia.nocookie.net/__cb20100129142560/yugioh/images/thumb/1/12/JunkArcherDP09-EN-UR-1E.png/300px-JunkArcherDP09-EN-UR-1E.png[/img]

Lore: Junk Synchron + 1 or moar non-tuners
Once per turn you may remove from play 1 monster on your opponents side of the field.

To bad you cant remove your own stuff, helps against gale. (Ive accually had times where I wanted to.)

But I think it deserves an extra deck spot in quickdraws deks and whatnot.

Discuss.
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Pretty funny that Quickdraw decks can easily make level 7s.

[quote name='Ctrl+Alt+Win' timestamp='1294432021' post='4917979']
Lore:
Once per turn you may remove from play 1 monster on your opponents side of the field.
[/quote]
ITT: Junk Archer is Black Luster Soldier - Envoy of the End
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both this and Nitro Warrior help when pushing for game certainly, depending on what the situation is. If they have 1 set monster and they're trying to stall for time or something, then Junk Archer is best. If it's just a big beater you want, then Nitro Warrior is the best option, especially if you activate a normal spell card when it's on the field. Both good cards in general though. Certainly find room for both if running Quickdraw Dandywarrior.
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