Father Wolf Posted January 9, 2011 Report Share Posted January 9, 2011 Monsters Firedog x2 Dandylion x1 Debris x2 Glow-up Bulb x1 Laval Blazing Volcano Queen x3 Laval Burning Verdant Temptress x1 Laval Cannon x2 Laval Lancelord x3 Laval Rotating Fire Wheel x3 Ryko x2 Spells Burial from a D.D. x1 Card Destruction x1 Cold Wave x1 Crimson Memory x2 Dark Hole x1 Foolish x1 Trunade x1 Mind Control x1 Monster reborn x1 Pot of Duality x3 Rekindling x3 Traps Flamvell Counter x2 Judgment x1 Warning x1 Torrential x1 Extra Armory Arm x1 Black Rose x2 Brio x1 Formula x2 Goyo x1 Iron Chain Dragon x1 Laval Steraid x1 Laval Twinslayer x1 Scrap Dragon x1 Stardust x1 Tech Genus Hyper Brokeness x1 Trishula x1 Link to comment Share on other sites More sharing options...
byak Posted January 9, 2011 Report Share Posted January 9, 2011 Are you really not going to run Firedog/Magician Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 9, 2011 Report Share Posted January 9, 2011 Firedog and Magician, as Byakk mentioned. They give more Rekindling targets and are generally good. Also, if you play Debris, use Flamvell Poun Link to comment Share on other sites More sharing options...
Father Wolf Posted January 9, 2011 Author Report Share Posted January 9, 2011 [quote name='ze super cat' timestamp='1294586422' post='4922743'] Are you really not going to run Firedog/Magician [/quote] dude i dont know where to put them in i can maybe fit a fire dog, but the deck is already pushing 21 monsters. Link to comment Share on other sites More sharing options...
Father Wolf Posted January 10, 2011 Author Report Share Posted January 10, 2011 Add 2 Firedogs just because he can make Twinslayer easy Link to comment Share on other sites More sharing options...
byak Posted January 10, 2011 Report Share Posted January 10, 2011 Memory and Cannon are unneeded/inconsistent Link to comment Share on other sites More sharing options...
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