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Dragonball Chronicles (DB/DBZ/DBGT Cards) (137/??)


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  2. 2. Do you like the set?

  3. 3. Do you think this is the best DB set on YCM?

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    • No, but very close
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    • WHY EVEN ASK! THIS SET SUCKS LIKE HELL


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[center][img]http://img375.imageshack.us/img375/5518/dbch.png[/img][/center]
[hr]

[img]http://img841.imageshack.us/img841/7310/openingv.png[/img]

[hr]
[center]
[img]http://img836.imageshack.us/img836/5259/stemp3.png[/img] [img]http://img824.imageshack.us/img824/1760/newgentcg.png[/img]
[img]http://img209.imageshack.us/img209/5850/socgpack7.png[/img]
[i]Made by E-Hero Kyle[/i]

[spoiler=About]
[spoiler=Saiyan Monsters]This is a group of monsters (like Ritual, or Fusion)
It can only be Special Summoned if you control a number of monsters in your Graveyard. (ATK x 1/300) And when it is destroyed, "You can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 300."
All Saiyans will be classified under this...
the color is changed to Yellow (because white, black, green, blue, and orange are used) with a purple border....
I wanted it to be a Attr. at first but it wouldn't work well... Special Cards will be made out of these... like Fusions are even gonna be Saiyan monsters.[hr]
The Great Apes are also in this catagory... the Spell/Trap Card Zone is the "moon"... so if all spell/trap zones are filled you can tribute the normal Saiyan monster to summon it... the middle effect is always "When this card destroys a monster by battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster." and sometimes has an additional effect... the last effect is when the it is destroyed or in play for 8 turns, remove it from play and Special Summon the monster used to summon it in Def. mode.
it has the same color as Saiyan monsters[hr]
Fusion Saiyans has 2 variations:
1. Fusion Dance
2. Potara Earings
_________________

Fusion Dance... It will say that the card cannot be Summoned except by the effect of "Fusion Dance" by destroying 1 "---" and "---"... or something like that... It will be returned to the Extra Deck after 6 turns and you special Summon the Material monsters

same yellow color and purple border.

_________________

Potara Earings... It is summoned by Tributing 1 "---" equipped with "Potara Earings" and 1 "---" equipped with "Potara Earings". If the cards are destroyed, they are removed from play and the Material monsters are removed from play.
[/spoiler]

[spoiler=Transformation Counters]This counter is used for Transformation... such as Puar transforming like shape-shifting or like Master Roshi transforming into his 50% and Maximum form in muscularity. This will not be used for major transformations like Super Saiyans, Frieza, Cooler, Buu, etc., etc.[/spoiler]

[spoiler=Red Ribbon Monsters]Monsters like Gemini, Toon, Tuner...
They are members of Red Ribbon Army... only Special effects for these are that High Leveled R.R. monsters can only be Special Summoned if there are 1 or 2 R. R. monsters in Graveyard (depending on Level). If it is Special Summoned by General Red (an any other effect really), it has a secondary effect...
Normal colors like an effect monster, but the name of the card is a mixture of black and the color of the agent. (except General White)[/spoiler]

[spoiler=Android Monsters]Monsters like Gemini, Toon, Tuner...
These are, well, androids... (these cards are only for the non red ribbon androids so metallitron wont fall into this category but androids 13, 16, 17, 18, 19, etc. is under this) They can only be summoned by discarding cards from your hand according to the Level (Lv. 5 = 1 card Lv. 7 = 2 cards) Also they will have a 3D effect.
(Super Androids will be under this category, however, it'll be Fusion / Android)
[/spoiler]

[spoiler=Namekian]Monster like Saiyan (look at Saiyans above)
They are Summoned by destroying the top cards of your Deck equal to the Level of the monster. These monster's ATK and DEF cannot be decreased and its effects cannot be negated. When the monsters are to be destroyed, you can discard cards from your hand instead. Super Namekian are under this category... They are Summoned by tributing the 'normal' Namekian
and when they destroyed, summon the monster tributed to summon it.
They have a green color-scheme with a orange border.[/spoiler]

[spoiler=Super Saiyan Monsters] This is a group of monsters that come from Saiyan monsters...
THESE MONSTERS ARE FROM THE EXTRA DECK! It is Summoned by Super Saiyan Summoning. It has Special OCG. [b]Super Saiyan Summoning is overlaying the monster by destroying the top cards of your Deck equal to teh Level of the Overlay Unit while the material monster is the only card you control. It cannot be Super Saiyan Summoned until the material monster is in play for at least 5 turns.[/b]The name of the card it overlays is (Material monster) is on the top of the card. This card can only be Summoned by placing this card over the Saiyan monster while there are... (depending on type of SSJ). Like Exceed Summoned. When it is destroyed, you just put it in the Graveyard while the monster under it is in play.

example of mandatory lore:
[i]"???"
This card cannot be Special Summoned except by Super Saiyan Summoning this card from your Extra Deck. This card can only be Super Saiyan Summoned by overlaying this card over the Super Saiyan Material monster and treating it as an Overlay Unit.[/i]

The color will be bright yellow like [background=black][color="#FFFACD"][u][b]this[/b][/u][/color][/background] with a red border.[hr]
Golden Great Ape are also in this catagory... (Treated as a "Great Ape" monster) the Spell/Trap Card Zone is the "moon"... so if all spell/trap zones are filled you can tribute the Super Saiyan monster to summon it... the middle effect is always "When this card destroys a monster by battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster." and sometimes has an additional effect... the last effect is when the it is destroyed or in play for 8 turns, remove it from play and Special Summon the monster used to summon it in Def. mode.
it has the same color as Super Saiyan monsters [/spoiler]
[/spoiler][/center]
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[center][img]http://www.geekshow.us/wp/wp-content/uploads/2009/01/dragon_ball_logo-200x80.png[/img]
[font="MatrixBook Medium"]
[font="Times New Roman"][color="#8B0000"][size="4"]87/87
Complete[/size][/color][/font]

[spoiler=Dragon Ball]

[img]http://img248.imageshack.us/img248/4045/epsx.png[/img]

[spoiler=Emperor Pilaf Saga][spoiler=DBCH-EN000 (Kid Goku)][img]http://img521.imageshack.us/img521/3748/kidgoku.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand if you have 3 or more cards in your Graveyard and if your opponent controls more monsters than you do. This card cannot declare an attack except if a monster you control is destroyed by battle. If this card attacks a monster and it is not destroyed by battle, inflict 500 points of damage to your opponent. When this card is destroyed by battle, draw 2 cards and inflict damage to your opponent equal to this card's DEF. You can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 300.[/spoiler]
[spoiler=DBCH-JP000 (キッド 孙 悟空)][img]http://img819.imageshack.us/img819/7927/kidgokujap.png[/img]
(for effect look at english version)[/spoiler]
[spoiler=DBCH-EN001 (Emperor Pilaf)][img]http://img717.imageshack.us/img717/2151/pilaf.png[/img]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Special Summon 1 "Minion of Pilaf - Shu" and 1 "Minion of Pilaf - Mai". When the cards Special Summoned by this card's effect are destroyed, you can return this card to the top of your Deck and shuffle.[/spoiler]
[spoiler=DBCH-EN002 (Minion of Pilaf - Shu)][img]http://img833.imageshack.us/img833/1103/shux.png[/img]
When you control 1 "Emperor Pilaf" this card and 1 "Minion of Pilaf - Mai" you control can be attacked. When this card is attacked, you can discard 2 cards from your hand to return this card to the top of your Deck and shuffle.[/spoiler]
[spoiler=DBCH-EN003 (Minion of Pilaf - Mai)][img]http://img227.imageshack.us/img227/9273/maib.png[/img]
When you control 1 "Emperor Pilaf" this card and 1 "Minion of Pilaf - Shu" you control can be attacked. When this card is attacked, you can discard 2 cards from your hand to return this card to the top of your Deck and shuffle.[/spoiler]
[spoiler=DBCH-EN004 (Grandpa Gohan)][img]http://img291.imageshack.us/img291/6355/grandpagohan.png[/img]
When this card attacks a monster, inflict 500 points of damage to your opponent. For each card this card destroys by battle, decrease this card's ATK by 200 after the Damage Step. When this card is destroyed and in your Graveyard, all cards you control gain 600 ATK and DEF.[/spoiler]
[spoiler=DBCH-EN005 (Rock, Paper, Scissors)][img]http://img25.imageshack.us/img25/2699/rpsc.png[/img]
Roll a six-sided die. Activate the following effect depending on the result:
● 1 or 5: Increase the ATK of 1 monster you control by 400 until the End Phase.
● 2 or 4: Destroy 1 Spell Card.
● 3 or 6: Select 1 card your opponent controls. The selected card's effect cannot be activated for 3 turns.[/spoiler]
[spoiler=DBCH-EN006 (Flying Nimbus)][img]http://img839.imageshack.us/img839/9827/nimbus.png[/img]
This card cannot be destroyed by battle. (Damage calculation is applied normally.) Once per turn, you can equip this card to 1 non-DARK monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, you can discard 3 cards to return this card and the equipped monster to your hand and Special Summon both monsters to the field after 3 turns. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, you can unequip this card to the monster instead.)[/spoiler]
[spoiler=DBCH-EN007 (Oolong the Terrible)][img]http://img822.imageshack.us/img822/3421/oolong.png[/img]
When this card is Summoned, select 1 monster your opponent controls and gain its ATK/DEF, effect, name, Type, and Attribute. When this card is destroyed by battle, negate this effect instead and draw 1 card. If it is a monster, this card gains its ATK/DEF, effect, name, Type and Attribute.[/spoiler]
[spoiler=DBCH-EN008 (Yamcha the Desert Bandit)][img]http://img705.imageshack.us/img705/1072/yamcha.png[/img]
All non-DARK monsters your opponent controls loses 500 ATK when they declare an attack. When you control 1 "Puar", this card cannot be destroyed by battle. For each card this card destroys by battle, select 1 Spell or Trap Card from your Deck and add it to your hand. During each End Phase, randomly select either 1 Spell Card in your opponent's hand, Deck, or Graveyard and add it to your hand.[/spoiler]
[spoiler=DBCH-EN009 (Puar)][img]http://img263.imageshack.us/img263/8286/puar.png[/img]
When this card is Summoned, place 5 Transforming Counters. (max. 5) Once per 5 turns, you can remove 1 Transforming Counter to select 1 monster your opponent controls and gain half its ATK/DEF, its effect, name, Type, and Attribute for 5 turns. When this card is attacked, you can negate this effect to negate the attack. If you do, switch this card to Defense Position.[/spoiler]
[spoiler=DBCH-EN010 (Master Roshi, the Turtle Hermit)][img]http://img23.imageshack.us/img23/7852/roshir.png[/img]
When this card is Summoned, place 1 Transformation Counter on this card. (max. 1) You can discard 6 cards from your hand and pay 1500 Life Points to remove 1 Transformation Counter to triple this card's ATK for 5 turns. When this card is Summoned, select 2 Level 3 or lower monsters you control. Halve their ATK and DEF for 3 turns. The selected monsters cannot be destroyed by battle. after the 3 turns, increase their ATK/DEF to their original ATK/DEF and double it when they attack a monster or are attacked for 4 turns.[/spoiler]
[spoiler=DBCH-EN011 (Ox-King, the Emperor of Demons)][img]http://img202.imageshack.us/img202/4163/oxking1.png[/img]
[size="1"](sorry for the capital T in 'the')[/size]
Once per turn, this card cannot be destroyed by battle. (Damage calculation is reduced to 0.) If 1 "Chi-Chi, the Ox-Princess" you control is attacked, this card is attacked instead. When this card destroys a monster by battle, draw 2 cards. When this card attacks directly, decrease this card's ATK by 400 until the End of the Damage Step. If this card is selected for the effect of a Spell or Trap Card, you can discard 3 cards from your hand to negate the effect and to destroy the card. [/spoiler]
[spoiler=DBCH-EN012 (Chi-Chi, the Ox-Princess)][img]http://img440.imageshack.us/img440/2680/chichi1.png[/img]
During each of your Draw Phases, you can draw an additional card for every 2 Warrior-Type monsters you control.This card can attack directly. If this card is attacked, you can discard 2 cards from your hand to negate the attack and decrease the attacking monster's ATK by 800 for 3 turns.[/spoiler]
[spoiler=DBCH-EN013 (Monster Carrot)][img]http://img405.imageshack.us/img405/7919/monstercarrot.png[/img]
Once per 3 turns, select 1 monster your opponent controls and place 1 Carrot Counter on it. (max. 1) monsters with Carrot Counters must be in Defense Position and their DEF is reduced to 0. When this card is attacked, you can negate the attack by destroying the top 4 cards of your Deck. When this card is destroyed, your opponent gains 800 Life Points and you draw 3 cards.[/spoiler]
[spoiler=DBCH-EN014 (Great Ape - Kid Goku)][img]http://img823.imageshack.us/img823/8018/oozarugoku.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if all your Spell and Trap Card Zones are occupied and by Tributing 1 "Kid Goku" you control. When this card destroys a monster by battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. When this card is destroyed by battle or in play for 8 turns, remove this card from play and Special Summon 1 "Kid Goku" from your Graveyard in Defense Position.[/spoiler]
[spoiler=DBCH-EN015 (Gathering the Dragonballs)][img]http://img840.imageshack.us/img840/2155/dragonballs.png[/img]
During each End Phase, you can discard 3 cards from your hand to add 1 Dragonball Counter on this card. (max. 7) When this card has 7 Dragonball Counters, you can destroy this card to activate 1 of the following effects:
● Special Summon monsters from your Graveyard equal to the number of cards in your hand.
● Gain 1000 Life Points.
● Inflict 1000 points of damage to your opponent.
● Remove from play all monsters your opponent controls.
● Add 1 card from your Deck to your hand.[/spoiler][/spoiler]

[img]http://img52.imageshack.us/img52/7192/46105728.png[/img]

[spoiler=Tournament Saga]
[spoiler=DBCH-EN016 (Kid Krillin)][img]http://img696.imageshack.us/img696/8645/kidkrillin.png[/img]
When this card attacks a monster, this card's ATK is increased by 300. When this card is attacked, this card's ATK is increased by 200. For every 2 monsters this card destroys by battle, this card can declare an additional attack next Battle Phase. When this card is destroyed by battle, your opponent must discard 2 random cards in his/her hand.[/spoiler]
[spoiler=DBCH-EN017 (Full Moon)][img]http://img207.imageshack.us/img207/7059/fullmoon.png[/img]
Select up to all of your unoccupied Spell and Trap Card Zones. The selected zones cannot be used and are treated as they are occupied. You can pay 1000 Life Points to add 1 "Giant Ape" monster from your Deck and add it to your hand. As long as this card is in play, negate the effect of "Giant Ape" monsters that remove them from play 8 turns after they are Summoned. When this card is destroyed, remove from play all "Giant Ape" monsters and Special Summon the monster Tributed to Special Summon the "Giant Ape" monster from your Graveyard.[/spoiler]
[spoiler=DBCH-EN018 (Bacterian)][img]http://img706.imageshack.us/img706/2765/bacterian.png[/img]
When this card is Summoned, place 5 Stench Counters. (max. 5) When this card is attacked by a Level 6 or lower monster, you can remove 1 Stench Counter to remove the attackign monster from play. When this card attacks a Level 5 or lower monster, you can remove 1 Stench Counter to destroy the attack target without applying any Battle Damage. When this card has no Stench Counters, half this card's ATK and DEF. When this card is destroyed by battle, your opponent loses 850 Life Points.[/spoiler]
[spoiler=DBCH-EN019 (Yamcha, Student of the Turtle Hermit)][img]http://img109.imageshack.us/img109/9435/yamcha2.png[/img]
If "Yamcha the Desert Bandit" is in your Graveyard, you can Special Summon this card from your hand. Increase the ATK of each "Puar" you control by 500. Once per Duel, when this card attacks a monster, you can increase this card's ATK by 300 x the number of cards in your hand. When this card destroys a monster by this effect, draw 1 card and halve the Battle Damage. For each monster this card destroys by battle, gain 500 Life Points.[/spoiler]
[spoiler=DBCH-EN020 (Nam)][img]http://img232.imageshack.us/img232/533/nam.png[/img]
This card cannot be Set. When this card destroys a monster by battle, you can discard 2 cards from your hand to inflict damage to your opponent equal to the number of cards in your opponent's hand x 50. When this card is in play for 5 turns, you can place this card to the bottom of your Deck and inflict damage to your opponent equal to half this card's DEF. If this card is destroyed while in Defense Position, all Battle Damage is reduced to 0 for 2 turns.[/spoiler]
[spoiler=DBCH-EN021 (Ranfan)][url="http://img227.imageshack.us/img227/9223/ranfan.png"][img]http://img251.imageshack.us/img251/7610/ranfancensor.png[/img][/url]
[size="1"](click the image for uncensored)[/size]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card is Gemini Summoned, half this card's DEF to switch the Battle Position of all cards your opponent controls to Defense Position and to reduce their DEF to 0 for 2 turns. This card can attack twice per turn during these 2 turns.[/spoiler]
[spoiler=DBCH-EN022 (Monster Giran)][img]http://img502.imageshack.us/img502/228/giran.png[/img]
This card cannot be Set. Once per turn, this card cannot be destroyed by battle. When this card is Summoned, place 5 Merry-Go-Round Gum Counters on this card. Once per turn, you can remove 1 Merry-Go-Round Gum Counter to select 1 card your opponent controls, switch it to Attack Position, and halve its ATK. The selected monster cannot change Batlte Positions are declare an attack. This effect cannot be negated except if your opponent gains 1500 Life Points. When this card has no Merry-Go-Round Gum Counters, this card can attack twice per turn. During the second attack this card declares. the Battle Damage is halved.[/spoiler]
[spoiler=DBCH-EN023 (Jackie Chun, Disguise of Roshi)][img]http://img221.imageshack.us/img221/849/jackiechun.png[/img]
This card can be Special Summoned from your hand by Tributing 1 "Master Roshi, the Turtle Hermit" you control. When this card is Summoned, place 1 Transformation Counter on this card. (max. 1) You can discard 3 cards from your hand and pay 750 Life Points to remove 1 Transformation Counter to double this card's ATK until the End Phase. This card can attack twice per turn. [/spoiler][/spoiler]

[img]http://img826.imageshack.us/img826/1391/rras.png[/img]

[spoiler=Red Ribbon Army Saga][spoiler=DBCH-EN024 (Colonel Silver)][img]http://img703.imageshack.us/img703/4448/silverul.png[/img]
If this card is Special Summoned, increase this card's ATK by 200 and decrease this card's DEF by 500. This card can attack twice per turn. When this card destroys a monster by battle, inflict points of damage to your opponent equal to Level of the destroyed monster x 400. When this card is destroyed by battle, you lose 500 Life Points.[/spoiler]
[spoiler=DBCH-EN025 (Staff Officer Black)][img]http://img526.imageshack.us/img526/8666/blackg.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if you control 1 Red Ribbon monster in your Graveyard. If this card is Special Summoned in any way except by this card's effect, this card can attack twice per turn. When this card destroys a monster by battle, this card gains its effect until your opponent's End Phase.[/spoiler]
[spoiler=DBCH-EN026 (Commander Red)][img]http://img402.imageshack.us/img402/1783/redmx.png[/img]
This card cannot be Special Summoned. When this card is Summoned, it is placed in a Spell and Trap Card Zone. During each End Phase, you can Special Summon 1 Red Ribbon monster from your Deck by discarding 2 cards in your hand.[/spoiler]
[spoiler=DBCH-EN027 (Suno)][img]http://img8.imageshack.us/img8/8638/sunoa.png[/img]
If you control other monsters, this card cannot be attacked. When this card is in play all monsters you control except this card gains 500 ATK.[/spoiler]
[spoiler=DBCH-EN028 (General White)][img]http://img87.imageshack.us/img87/6633/whitesb.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 2 Red Ribbon monsters are in your Graveyard. If this card is Special Summoned in any way except this card's effect, this card gains 500 ATK. All effects your opponent controls are negated. No Spell Cards can be activated by your opponent. Your opponent must pay 700 Life Points to activate a Trap Card. This card loses 200 ATK for each card this card destroys by battle. When this card is destroyed by battle, your opponent loses 500 Life Points.[/spoiler]
[spoiler=DBCH-EN029 (Major Metallitron)][img]http://img407.imageshack.us/img407/686/metallitron.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 2 Red Ribbon monsters are in your Graveyard. If this card is Special Summoned in any way except this card's effect, once per turn, this card cannot be destroyed by battle. During each Standby Phase, select 1 Spell, Trap, or Monster Card your opponent and flip it face-up. No effects from that card can be activated. If it is a Spell or Trap, it is treated as a monster with 0 ATK and 0 DEF. All effects of the flipped card are negated. You can skip your next Battle Phase to inflict points of damage to your opponent equal to 300 x the number of cards in your hand. If you do, discard your hand. Once per 3 turns, while this card is in Defense Position, this card can attack directly by halving this card's ATK during the Damage Step.[/spoiler]
[spoiler=DBCH-EN030 (Ninja Marusaki)][img]http://img25.imageshack.us/img25/1493/marusaki.png[/img]
This card cannot be Set except by this card's effect. If this card is Special Summoned, draw 3 cards. Once per 8 turns, you can flip this card face-down. This card is flipped face-up on the third End Phase after this card is face-down. While this card is face-down, it cannot be selected as an attack target. Once per Duel, you can discard 3 cards to Special Summon up to 2 "Ninja Marusaki" from your hand or Deck. The Special Summoned monster's ATK and DEF are halved and are treated as Normal Monster Cards. This card can attack 3 times per turn. During each End Phase, you can pay 800 Life Points to select 1 monster your opponent controls. You can either destroy the selected monster or place it in Defense Position and reduce its DEF to 0. Once per Duel, you can discard a number of cards in your hand to increase this card's DEF by 150 for each card discarded.[/spoiler]
[spoiler=DBCH-EN031(Android #8[b][/b])][img]http://img833.imageshack.us/img833/1002/android8.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 2 card from your hand. When a card you controlis destroyed by battle, this card's ATK is increased by 1000 for 2 turns. Once per Duel, when this card attacks a monster, double this card's ATK. When you have no cards in your hand, you must remove this card from play. When you do, all cards your opponent controls are removed from play and inflict damage to your opponent equal to each card destroyed x 100 increased by half of this card's DEF. [/spoiler]
[spoiler=DBCH-EN032 (Buyon)][img]http://img200.imageshack.us/img200/1279/buyon.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 1 Red Ribbon monster is in your Graveyard. If this card is Special Summoned in any way except this card's effect, during each End Phase, you can remove from play 1 card thats in play. This card cannot be destroyed by battle. (Damage calculation reduced to 0.) When this card is attacked, the attacking monster's ATK is halved until the end of the Damage Step and your opponent loses Life Points equal to half the attacking monster's ATK. If this card is attacked by a monster with less ATK than this card's ATK, it is removed from play after the Damage Step.[/spoiler]
[spoiler=DBCH-EN033 (Muscle Tower)][img]http://img211.imageshack.us/img211/1889/muscletower.png[/img]
Destroy all cards you control and discard your hand. Select 5 Red Ribbon monsters from your Deck and add them to your hand. (except "Commander Red") You cannot draw any cards. Special Summon 1 Red Ribbon monster from your hand. When 1 monster you contol is destroyed, Special Summon 1 Red Ribbon monster from your hand. When you have no cards in your hand or field, destroy this card, draw 5 cards, and place the top 5 cards in your Graveyard to the top of your Deck and shuffle.[/spoiler]
[spoiler=DBCH-EN034 (Dr. Flappe)][img]http://img4.imageshack.us/img4/3640/drflappe.png[/img]
When this card is Summoned, place it in your Spell and Trap Card Zones. When this card is Summoned, Special Summon 1 Android monster from your Deck. When this is the only card in play, place this card to the top of your Deck and all Battle Damage is reduced to 0 for 2 turns.[/spoiler]
[spoiler=DBCH-EN035 (Hasky's Follower #1)][img]http://img13.imageshack.us/img13/1428/haskyfollower1.png[/img]
When you control 1 "Hasky's Follower #2", this card can attack twice per turn. During each End Phase, select 1 card in your opponent's Graveyard and add it to your hand. If this effect is negated, your opponent loses 500 Life Points and you gain 500 Life Points. When this card is destroyed by battle, draw 1 card.[/spoiler]
[spoiler=DBCH-EN036 (Hansky's Follower #2)][img]http://img208.imageshack.us/img208/8381/haskyfollower2.png[/img]
If you control 1 "Hasky's Follower #1", this card gains 500 ATK. During each End Phase, select 1 random card from your opponent's hand and add it to your hand.[/spoiler]
[spoiler=DBCH-EN037 (Hasky)][img]http://img199.imageshack.us/img199/7179/hasky.png[/img]
This card can be Special Summoned from your hand if you control 1 "Hasky's Follower #1" and "Hasky's Follower #2". When this card is Summoned, all cards your opponent controls are switched to Defense Position and are flipped face-up. (All flip effects are negated.) During each Standby Phase, look at the top card of your opponent's Deck and either add it to your hand or remove it from play. When your opponent activates a Spell or Trap Card and it is destroyed, add it to your hand instead. When this card is destroyed, your opponent must reveal their hand to you then discard it.[/spoiler][/spoiler]

[img]http://img20.imageshack.us/img20/7489/gbsn.png[/img]

[spoiler=General Blue Saga]
[spoiler=DBCH-EN038 (General Blue)][img]http://img203.imageshack.us/img203/7554/generalblue.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 2 Red Ribbon monsters are in your Graveyard. If this card is Special Summoned in any way except this card's effect, during each of your Battle Phases, this card can declare an additional attack. During each End Phase, select 1 monster your opponent controls and switch it to Attack Position. The selected monster's ATK and DEF are halved. It cannot be selected by card effects your opponent activates. The selected monster cannot declare an attack or change battle positions.[/spoiler]
[spoiler=DBCH-EN039 (Captain Dark)][img]http://img407.imageshack.us/img407/3635/darkb.png[/img]
If this card is Special Summoned, once per turn, this card cannot be destroyed by battle. When this card destroys a monster by battle, select 1 monster your opponent controls and halve its ATK until your next End Phase. While 1 "General Blue" you control is attacked, this card is attacked instead and the damage calculation is halved.[/spoiler]
[spoiler=DBCH-EN040 (Dragon Radar)][img]http://img692.imageshack.us/img692/344/dragonradar.png[/img]
When this card is activated, select 1 "Gathering the Dragonballs" from your Deck and activate it if there is no "Gathering the Dragonballs" in play. If you activate this card while you control 1 "Gathering the Dragonballs", place 1 Dragonball Counter on "Gathering the Dragonballs". You can discard 2 cards and destroy the top card of your Deck instead of discarding 3 cards to place Dragonball Counters on "Gathering the Dragonballs". When "Gathering the Dragonballs" is destroyed, place this card on the top of your Deck and shuffle.[/spoiler]
[spoiler=DBCH-EN041 (Pirate Robot)][img]http://img375.imageshack.us/img375/97/piraterobot.png[/img]
This card cannot be Normal Summoned or Set. This card only be Special Summoned from your hand when your opponent takes control of 1 card you control. When this card is Summoned, the card whose effect takes control of 1 card you control is negated and destroyed. While this card is face-up on the field, cards you control, from your hand, Deck, or Graveyard cannot be taken control or placed in your opponent's hand by any card effect. For each card this card destroys by battle, this card gains 200 ATK.[/spoiler]
[spoiler=DBCH-EN042 (Arale Norimaki)][img]http://img268.imageshack.us/img268/210/arale.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 card from your hand. During each of your Battle Phases, this card can declare attacks equal to the number of cards in your hand at the beginning of your turn. For every 2 attack this card declares, discard 1 card from your hand. During each of your Battle Phases, during the first attack this card declares, this card's ATK is doubled. This card cannot be destroyed by battle while in Defense Position.[/spoiler]
[spoiler=DBCH-EN043 (Gatchans)][img]http://img707.imageshack.us/img707/9231/gatchan.png[/img]
When this card is Summoned, place 2 Gatchan Counters. (max. 2) When this card is destroyed by battle, remove 1 Gatchan Counter to keep this card in play. (Damage calculation applied normally.) When this card has no Gatchan Counters, remove it from play. When you control 1 "Arale Norimaki", this card cannot be selected as an attack target. If 2 cards you control are destroyed by battle, you can place this card on the top of your Deck and shuffle. As long as this card is in your Graveyard, all monsters you control gain 500 ATK and once per turn, cannot be destroyed by battle.[/spoiler][/spoiler]

[img]http://img254.imageshack.us/img254/615/crs.png[/img]

[spoiler=Commander Red Saga]
[spoiler=DBCH-EN044 (Captain Yellow)][img]http://img838.imageshack.us/img838/6356/yellowtj.png[/img]
If this card is Special Summoned, once per turn, it cannot be destroyed by battle. When this card attacks a monster, this card gains 600 ATK. When this card destroys a monster by battle, inflict 500 point of damage to your opponent, when this card is destroyed, Special Summon 1 Level 4 or lower Red Ribbon monster from your hand or Deck. The Special Summoned monster's effect that activates when it is Special Summoned is negated.[/spoiler]
[spoiler=DBCH-EN045 (Bora)][img]http://img80.imageshack.us/img80/5266/boraj.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters you control while there are exactly 5 Warrior-Type monsters in your Graveyard (before Tributing). During each Draw Phase, destroy 1 Spell or Trap Card your opponent controls. Once per turn, this card cannot be destroyed by battled. This card is unaffected by Spell, Trap, and Effect Monster Card effects.[/spoiler]
[spoiler=DBCH-EN046 (Upa, Son of Bora)][img]http://img190.imageshack.us/img190/7321/upa.png[/img]
If you control 1 "Bora", this card's ATK and DEF is doubled.When this card is attacked, you can discard 2 cards to return this card to your hand and Special Summon 1 Level 4 or lower monster from your hand. The Special Summoned monster is attacked instead[/spoiler]
[spoiler=DBCH-E047 (Mercenary Tao)][img]http://img263.imageshack.us/img263/9865/taod.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by Tributing 1 monster you control and monster your opponent controls and Summon it to his/her side of the field. (Your opponent controls this card.) When this card is Summoned, your opponent's Life Points are halved and you gain Life Points equal to the number of Life Points decreased. If this card declares an attack, the owner of this card must pay 1000 Life Points and its owner's opponent gains 1000 Life Points. If he does not, the attack is negated. When this card attacks a monster with at most 400 more ATK than this card, destroy it without applying battle damage.[/spoiler]
[spoiler=DBCH-EN048 (Colonel Violet)][img]http://img521.imageshack.us/img521/3396/violets.png[/img]
If this card is Special Summoned, this card's ATK is increased by 300. During each of your Battle Phases, this card can declare a number of attacks equal to the number of cards in your hand halved (rounded down). When control of this face-up card changes, its new controller discards 3 random cards from his/her hand. When a Red Ribbon monster is destroyed, your opponent loses 200 Life Points. When this card is destroyed by battle, your opponent must discard 2 random cards from their hands.[/spoiler]
[spoiler=DBCH-EN049 (Korin, the Cat Hermit)][img]http://img228.imageshack.us/img228/8224/korin.png[/img]
This card cannot declare an attack. When this card is attacked, this card's ATK is treated as the attacking monster's ATK before the attack was declared. Twice per turn, this card cannot be destroyed by battle while in Attack Position. During each Standby Phase, you can pay 800 Life Points to either destroy 1 monster with an equal or lower Level than this card or destroy 1 Spell or Trap Card your opponent controls. During each End Phase, randomly select 1 card in your opponent's hand. Your opponent must reveal the selected card. If this card is attacked and you have an unoccupied Monster Card Zone, you can place this card on that Monster Card Zone and negate the attack and end the Battle Phase.[/spoiler]
[spoiler=DBCH-EN050 (Senzu Beans)][img]http://img24.imageshack.us/img24/6553/senzubeans.png[/img]
Select 1 monster you control. Increase its ATK by 1000 until your opponent's next End Phase.[/spoiler][/spoiler]

[img]http://img406.imageshack.us/img406/9298/ftbs.png[/img]

[spoiler=Fortuneteller Baba Saga]
[spoiler=DBCH-EN051 (Fortuneteller Baba's Palace)][img]http://img148.imageshack.us/img148/6447/fortunetellerbabapalace.png[/img]
Pay 1000 Life Points to activate this card. All cards on the field are destroyed. Select 1 "Fangs the Vampire", "See-Through", "Bandages the Mummy", "Spike the Devil Man", and "Grandpa Gohan" from your Deck and add it to your hand and your opponent must select 5 monsters from his/her Deck and add it to their hand. All Draw Phases are skipped while this card is in play. When this card is activated, you and your opponent must Special Summon 1 monster from their hands with the lowest Level. (if 2 or more monsters have same Level, Summon the monster with less ATK.) Whenever Summoned monsters are destroyed, the owner of the destroyed monster must Special Summon 1 monster from their hand with the lowest Level. (If 2 or more monsters have the same Level, Summon the monster with the less ATK.) When either you or your opponent has no cards in their hands, destroy this card.[/spoiler]
[spoiler=DBCH-EN052 (Fang the Vampire)][img]http://img37.imageshack.us/img37/4886/fangam.png[/img]
When this card is Summoned, select 1 monster your opponent controls and halve its ATK. This card gains the effect of the selected monster and its ATK is equal to half of the selected monster's original ATK. If this card is destroyed by battle, you can discard 2 cards from your hand and reduce this card's ATK to 0 to keep this card in play. If you do, select 1 monster your opponent controls and increase this card's ATK to half of the selected monster's ATK.[/spoiler]
[spoiler=DBCH-EN053 (See-Through)][img]http://img152.imageshack.us/img152/9387/seethrough.png[/img]
Once per turn, when this card is attacked, negate the attack. When this card declares an attack, it cannot be negated.[/spoiler]
[spoiler=DBCH-EN054 (Bandages the Mummy)][img]http://img406.imageshack.us/img406/2791/bandages.png[/img]
When this card is Summoned, you can select 1 card your opponent controls. Decrease its ATK by 300 during each End Phase. When its ATK is equal to 0, remove it from play. Once per 5 turns, select 1 monster your opponent controls and remove it from play.[/spoiler]
[spoiler=DBCH-EN055 (Spike the Devil Man)][img]http://img9.imageshack.us/img9/3237/spikex.png[/img]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per 5 turns, destroy all non-LIGHT monsters your opponent controls and your opponent must discard cards from his/her hand equal to each card destroyed and loses 200 Life Points for each card discarded.[/spoiler]
[spoiler=DBCH-EN056 (Grandpa Gohan Masked)][img]http://img220.imageshack.us/img220/8146/grandpagohanmasked.png[/img]
This card's name is also treated as "Grandpa Gohan". During each of your End Phases, you can pay 1500 Life Points to increase this card's ATK by 400 until your next End Phase, destroy 1 Spell Card, and select 1 card your opponent controls and its effect is negated for 3 turns. When this card is in your Graveyard and you recieve Battle Damage, you can remove this card from play to reduce the Battle Damage to 0.[/spoiler]
[spoiler=DBCH-EN057 (Fortuneteller Baba)][img]http://img715.imageshack.us/img715/8228/fortunetellerbaba.png[/img]
When this card is Summoned, it is placed in a Spell and Trap Card Zone. Once per turn, during each End Phase, you can discard 2 cards from your hand to activate 1 of the following effects: (You cannot activate the same effect this End Phase as you did last End Phase.)
• Select 1 card from your Deck, Graveyard, or Removed from Play Zone and add it to your hand.
• Look at the top 10 cards of your Deck. Place them back on the top of your Deck with the tenth card as the top card.
• Pay 1000 Life Points to Special Summon 1 monster from your Graveyard or Removed from Play Zone. It loses its effect and its ATK is halved. Return this card to your Graveyard or Removed from Play Zone during your next End Phase.
• Look at your opponent's hand.
• Take control of 1 card your opponent controls for 3 turns.[/spoiler][/spoiler]

[img]http://img822.imageshack.us/img822/2482/tssq.png[/img]

[spoiler=Tien Shinhan Saga]
[spoiler=DBCH-EN058 (Tien Shinhan, Student of the Crane)][img]http://img839.imageshack.us/img839/366/tien1.png[/img]
When a monster your opponent controls attacks this card or is attacked by this card, this card gains ATK equal to each card in your hand x 100. If your opponent activated an effect, this card gains that card's effect for 3 turns. You can halve this card's ATK to 100 to remove from play all cards on the field except this card. If you do, this card cannot declare an attack for 5 turns. During each End Phase during these turns, increase this card's ATK by 200. During each End Phase, you can destroy 1 Spell or Trap Card and inflict 200 points of damage to your opponent. When this card destroys a monster by battle, it is removed from play and cannot be Summoned back to the field by card effects your opponent activates.[/spoiler]
[spoiler=DBCH-EN059 (Chiaotzu, Student of the Crane)][img]http://img705.imageshack.us/img705/7224/chiaotzu1.png[/img]
When this card declares an attack, this card's ATK is doubled until the end of the Damage Step. This card cannot be destroyed by battle. This card is unaffected by Spell and Trap Card effects. If your opponent activated an effect, this card gains that card's effect for 3 turns. During each End Phase, you can destroy 1 Spell or Trap Card and inflict 200 points of damage to your opponent. [/spoiler]
[spoiler=DBCH-EN060 (Pamput)][img]http://img23.imageshack.us/img23/1850/pamput.png[/img]
When this card attacks a monster, flip a Coin • If Heads, destroy the attack target without applying damage calculation • If Tails, negate the attack.[/spoiler]
[spoiler=DBCH-EN061 (King Chappa)][img]http://img691.imageshack.us/img691/8411/kingchappa.png[/img]
When this card is Summoned, your opponent loses Life Points equal to each card your opponent controls x 300. Once per Duel, you can pay 1000 Life Points to halve this card's ATK so this card can attack 4 times per turn for 8 turns. When this card destroys a monster by battle, draw 1 card. If it is a Spell Card, gain 500 Life Points. If it is a Trap Card, activate it from your hand. If it is a Monster Card, Special Summon it to the field and inflict points of damage to your opponent equal to the card's Level x 200.[/spoiler]
[spoiler=DBCH-EN062 (Man-Wolf - Human Form)][img]http://img835.imageshack.us/img835/2346/manwolf2.png[/img]
When all your Spell and Trap Card Zones are all occupied, remove this card from play and Special Summon 1 "Man-Wolf" from your hand or Deck.[/spoiler]
[spoiler=DBCH-EN063 (Man-Wolf)][img]http://img196.imageshack.us/img196/3716/manwolf.png[/img]]
This card cannot be Special Summoned except by the effect of "Man-Wolf - Human Form" you control. If this card is Special Summoned, this card can declare 2 attacks during each of your Battle Phases. When this card destroys a monster by battle, inflict points of damage to your opponent equal to half the ATK of the destroyed monster.[/spoiler]
[spoiler=DBCH-EN064 (Kid Krillin, Student of the Turtle Hermit)][img]http://img826.imageshack.us/img826/597/kidkrillin2.png[/img]
You can Special Summon this card from your hand by Tributing 1 "Kid Krillin" you control. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half of the DEF of the destroyed monster. When your opponent activates a Spell or Trap Card, you can discard 2 cards from your hand to negate and destroy the card. When this card is destroyed, select 1 monster you control and increase its ATK by 800 until your next End Phase.[/spoiler]
[spoiler=DBCH-EN065 (Tien Shinhan)][img]http://img20.imageshack.us/img20/59/tien2.png[/img]
This card can be Special Summoned from your hand by Tributing 1 "Tien Shinhan, Student of the Crane" you control. During each of your End Phases, you can destroy 1 card your opponent controls. This card gains the effect of the destroyed card for 3 turns. If you activate this effect, this card cannot declare an attack next Battle Phase. You can reduce this card's ATK to 400 to remove from play all cards on the field except this card. If you do, this card cannot declare an attack for 5 turns. During each End Phase during these turns, increase this card's ATK by 350. You can pay 500 Life Points to skip your next Draw Phase and destroy 1 Spell or Trap Card your opponent controls. When this card declares an attack, no Spell or Trap Cards cannot be activated.[/spoiler]
[spoiler=DBCH-EN066 (Master Shen, the Crane Hermit)][img]http://img263.imageshack.us/img263/8103/shen.png[/img]
During each End Phase, you can pay 500 Life Points to destroy 1 Spell or Trap Card your opponent controls.[/spoiler]
[spoiler=DBCH-EN067 (Cyborg Tao)][img]http://img412.imageshack.us/img412/1695/tao2.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters you control while 1 "Mercenary Tao" is in your Graveyard. When this card is Summoned, select 1 monster your opponent controls. This is the only card the selected monster can attack. When the selected monster is destroyed, your opponent loses 800 Life Points. During each End Phase, you can discard 3 cards from your hand to destroy 2 Spell and/or Trap Cards your opponent controls. When this card attacks a monster, you can roll a six-sided die. If the result is 6, destroy the attack target without applying Battle Damage.[/spoiler][/spoiler]

[img]http://img534.imageshack.us/img534/1127/kps.png[/img]

[spoiler=King Piccolo Saga]
[spoiler=DBCH-EN068 (Master Mutaito)][img]http://img546.imageshack.us/img546/9876/mutaito.png[/img]
When this card is Summoned, you can discard any number of cards from your hand and inflict damage to your opponent equal to each card discarded x 100. During each End Phase, you can discard 3 cards from your hand to destroy 1 Spell or Trap Card your opponent controls. Once per Duel, you can pay 1000 Life Points to select 1 DARK monster your opponent controls and remove it from play. Place this card in your Spell and Trap Card Zone face-down and place 1 Spirit Counter on this card. (max. 1) If this card is destroyed while in your Spell and Trap Card Zone by this effect, Special Summon the DARK monster that was removed from play by this card's effect to your opponent's side of the field, halve its ATK and DEF, and treat it as a Normal Monster Card.[/spoiler]
[spoiler=DBCH-EN069 (King Piccolo)][img]http://img109.imageshack.us/img109/4520/kingpiccolo1.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroyed the top 4 cards of your Deck. This card's ATK and DEF cannot be decreased by card effects your opponent's activate. When this card declares an attack, it cannot be negated. When this card is destroyed by battle, you can discard 2 cards from your hand to keep this card in play. During each End Phase, you can pay 1000 Life Points to Special Summon 1 "Piano". "Tambourine", or "Cymbal" from your hand or Deck if you do not control that monster. If this card is destroyed by a card effect, your opponent loses 500 Life Points. This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN070 (Tambourine)][img]http://img687.imageshack.us/img687/1912/tambouriney.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summon except by destroying the top 5 cards of your Deck. When this card is Special Summoned, you can halve your Life Points to select 1 monster your opponent controls whose ATK is less than this cards. Remove it from play and your opponent must remove from play all monsters he/she controls, in his/her hand, Deck, and Graveyard with equal or less ATK than the removed monster. This card's ATK and DEF cannot be decreased. This card's effects cannot be negated. When this card is destroyed by battle, you can discard 3 cards from your hand to keep this card in play.[/spoiler]
[spoiler=DBCH-EN071 (Cymbal)][img]http://img811.imageshack.us/img811/9459/cymbal.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 6 cards of your Deck. This card's ATK and DEF cannot be decreased. When this card is destroyed by battle, you can discard 5 cards from your hand to keep this card in play. Once per turn, during each of your End Phases, you can select 1 card in your Deck and add it to your hand. This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN072 (Piano)][img]http://img823.imageshack.us/img823/559/piano.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 3 cards of your Deck. This card's ATK and DEF cannot be decreased. When this card is destroyed by battle, you can discard 2 cards from your hand to keep this card in play. When you control 1 "King Piccolo" monster, this card cannot be destroyed by battle. (Damage calculation applied normally.) This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN073 (Yajirobe)][img]http://img407.imageshack.us/img407/8149/yajirobe.png[/img]
[i]A samurai mountain hunter with an insatiable appetite. Whenever someone takes his food, he'll find him and attack him with his mighty sword.[/i][/spoiler]
[spoiler=DBCH-EN074 (King Piccolo - King of Demons)][img]http://img829.imageshack.us/img829/8935/kingpiccolo2.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "King Piccolo" and by destroying the top 4 cards of your Deck. Once per turn, during your opponent's End Phase, you can pay 1000 Life Points to take control 1 monster your opponent controls. Once per Duel, you can discard 3 cards from your hand to Special Summon 1 "Drum" from your hand or Deck. When this card is destroyed by battle, remove this card from play and Special Summon 1 "Kid Piccolo" from your hand or Deck. This card's effects cannot be negated. [/spoiler]
[spoiler=DBCH-EN075 (Drum)][img]http://img52.imageshack.us/img52/3945/drum.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 7 cards of your Deck. For each card this card destroys by battle, decrease this card's ATK by 100. When this card is destroyed by battle, you can discard 4 cards to keep this card in play. When this card is destroyed, remove it from play. This card's effects cannot be negated.[/spoiler][/spoiler]

[img]http://img822.imageshack.us/img822/1175/pjs.png[/img]

[spoiler=Piccolo Jr. Saga]
[spoiler=DBCH-EN076 (Shen)][img]http://img109.imageshack.us/img109/6934/shen2.png[/img]
This card can declare attacks equal to half of the number of cards in your hand. (round down) During each End Phase, destroy 1 Spell or Trap Card your opponent controls.[/spoiler]
[spoiler=DBCH-EN077 (Roshi)][img]http://img263.imageshack.us/img263/439/roshi2.png[/img]
When this card is destroyed by battle, you can discard 1 card in your hand to keep this card in play. During each End Phase, you can discard 3 cards from your hand to inflict 900 points of damage to your opponent.[/spoiler]
[spoiler=DBCH-EN078 (Mr. Popo)][img]http://img207.imageshack.us/img207/7514/mrpopo.png[/img]
During each Standby Phase, you must pay 500 Life Points. If you do not, this card destroyed (except if you do not by a card effect). During each End Phase, you can pay 500 Life Points to select 1 card in your Deck and add it to your hand. During battle between this card and a monster your opponent controls, this card gains ATK and DEF equal to the ATK of your opponent's monster. If this card's increase of ATK and DEF is negated, flip a Coin • If Heads, negate the attack and return this card to your hand or Deck • If Tails, destroy this card and half the Battle Damage you would have recieved.[/spoiler]
[spoiler=DBCH-EN079 (Kami)][img]http://img375.imageshack.us/img375/5033/kami1.png[/img]
[i]With his power, he created 7 magical orbs. When gathered together a mighty dragon appears and grants a wish.[/i]
[img]http://img9.imageshack.us/img9/9288/kami2.png[/img]
This card cannot be Special Summoned. You must Tribute 3 monsters to Normal Summon this card (you cannot Set this card). The Normal Summon of this card cannot be negated. When this card is Normal Summoned, Spell, Trap and Effect Monster Cards' effects cannot be activated. This card's ATK and DEF is equal to the combined ATK and DEF of the Tributed monsters. Once per turn, during each End Phase, you can pay 1000 Life Points either to Special Summon 1 monster from your hand or destroy all DARK monsters your opponent controls. This card's ATK and DEF cannot be decreased by card effects. When this card is destroyed, all Namekian Monster Cards on the field are removed from play and cannot be Summoned to the field.[/spoiler]
[spoiler=DBCH-EN080 (Kid Piccolo)][img]http://img708.imageshack.us/img708/7643/kidpiccolo.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 3 cards of your Deck or the effect of "King Piccolo - King of Demons". When this card is Summoned, destroy all Spell and Trap Cards on the field. This card's ATK is equal to the number of Spell and Trap Card's destroyed by this effect x 150. This card's ATK and DEF cannot be decreased except by this card's effect. For each card this card destroys by battle, this card loses 50 ATK. When this card is destroyed by battle, you can discard 2 cards from your hand to keep this card in play. This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN081 (Teen Krillin)][img]http://img11.imageshack.us/img11/7466/teenkrillin.png[/img]
You can Special Summon this card from your hand by Tributing 1 "Kid Krillin" monster you control. For each 3 monster this card destroys by battle, your opponent must randomly 2 cards from his/her hand. During each End Phase, you can pay 800 Life Points to destroy 2 Spell and/or Trap Cards your opponent controls.[/spoiler]
[spoiler=DBCH-EN082 (Teen Goku)][img]http://img146.imageshack.us/img146/6361/teengoku.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand if you have 7 or more cards in your Graveyard and if your opponent controls more monsters than you do or by Tributing 1 "Kid Goku" you control. Once per turn, if this is the only card you control, you can pay 1000 Life Points to switch the Battle Position of all monsters your opponent controls and destroy all Spell and Trap Cards your opponent controls. When this card destroys a monster by battle, your opponent must discard 2 cards from his/her hand. If he/she cannot, your opponent loses 600 Life Points. You can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 300.[/spoiler]
[spoiler=DBCH-EN083 (Hero)][img]http://img96.imageshack.us/img96/7728/herov.png[/img]
[i][acronym='Kami']The Guardian of the Earth[/acronym] used this person as a host body to defeat his [acronym='King Piccolo']evil counterpart[/acronym]'s [acronym='Piccolo, Jr.']reincarnation[/acronym].[/i][/spoiler]
[spoiler=DBCH-EN084 (Teen Chi-Chi)][img]http://img214.imageshack.us/img214/9866/teenchichi.png[/img]
You can Special Summon this card from your hand by Tributing 1 "Chi-Chi, the Ox-Princess". This card can declare 2 attacks during each of your Battle Phases. This card gains 200 ATK for each "Teen Goku" you control. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent.[/spoiler]
[spoiler=DBCH-EN085 (Teen Piccolo)][img]http://img51.imageshack.us/img51/8474/teenpiccolo.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 4 cards of your Deck. When this card declares an attack it cannot be negated. Once per turn, if you have more than 5 cards in your hand, discard 3 cards from your hand to remove from play 1 monster your opponent controls. This card's ATK and DEF cannot be decreased. When this card is destroyed by battle, your opponent loses 200 Life Points. This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN085 (Bansho Fan)][img]http://img59.imageshack.us/img59/483/banshofan.png[/img]
When this card is activated, select 1 monster on the field. The selected monster is not affected by this card's effects. You can discard 3 cards to destroy this card. During each End Phase, activate the following effect depending on how many turns this card is in play:
• During the first 5 turns this card is in play, you and your opponent must destroy 1 card the respective owner controls.
• During the 5th turn until the 7th turn this card is in play, you and your opponent selects up to 3 monsters the player's opponent controls. The selected monsters lose 500 ATK during each End Phase.
• During the 8th turn this card is play, destroy this card and remove from play all cards on the field. The monster that was selected when this card was activated cannot declare an attack after this effect is activated.[/spoiler]
[spoiler=DBCG-EN086 (Marriage of Goku and Chi-Chi)][img]http://img145.imageshack.us/img145/6999/marriagec.png[/img]
Select 1 "Goku" monster (except "Kid Goku") and 1 "Chi-Chi" monster (except "Chi-Chi, the Ox-Princess) you control. The selected monster's ATK are increased by 300 for 2 turns. While the selected monsters are in play, you can Special Summon 1 "Kid Gohan" or "Kid Goten" from your hand or Deck. If a Special Summoned monster is destroyed, draw 2 cards and inflict 600 points of damage to your opponent's Life Points. If any of the selected monsters are destroyed, the other selected monster gains 800 ATK. When both monsters are destroyed, your opponent loses 1000 Life Points.[/spoiler][/spoiler]
[/spoiler][/font][/center]
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[img]http://images1.wikia.nocookie.net/__cb20090919135925/dragonball/images/thumb/f/f0/DBZLogo.jpg/180px-DBZLogo.jpg[/img]
[font="Times New Roman"][color="#8B0000"][size="4"]50/100[sup]+/-[/sup]
[/size][/color][/font][font=MatrixBook Medium]

[size="5"]Latest Addition:[/size]
[IMG]http://img810.imageshack.us/img810/5422/cellpupal.png[/IMG]

[spoiler=Dragon Ball Z][img]http://img193.imageshack.us/img193/7609/22680524.png[/img]
[spoiler=Vegeta Saga]
[spoiler=DBCH-EN087 (Kid Gohan)][img]http://img227.imageshack.us/img227/7725/kidgohan.png[/img]]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 2 monsters are in your Graveyard. When this card attacks a monster your opponent controls, its ATK is doubled. This card can only declare an attack once every 3 Battle Phases (including your opponent's Battle Phase). When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 100.[/spoiler]
[spoiler=DBCH-EN088 (Goku)][img]http://img218.imageshack.us/img218/4936/gokub.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except either if 7 monsters are in your Graveyard or by Tributing 1 "Teen Goku" you control. Once per Duel, discard any number of cards from your hand. Decrease this card's DEF by the number of card's discarded x 100 and increase this card's ATK equal to the DEF decreased. Once per turn, during each End Phase, you can destroy 1 Spell or Trap Card that is face-up on the field. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 200.[/spoiler]
[spoiler=DBCH-EN089 (Piccolo)][img]http://img510.imageshack.us/img510/5651/piccoloo.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 5 cards of your Deck or by Tributing 1 "Teen Piccolo". This card's ATK and DEF cannot be decreased. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster. When this card is destroyed by battle, you can discard 4 cards from your hand to keep this card in play.[/spoiler]
[spoiler=DBCH-EN090 (Raditz)][img]http://img87.imageshack.us/img87/1672/raditzm.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if 6 monsters are in your Graveyard. While this card is in play, no cards can be Set by your opponent. (Spell and Trap Cards can be treated as they are Set but must be face-up on the field.) When this card is destroyed by battle, you can negate this card's last effect to keep this card in play. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 150.[/spoiler]
[spoiler=DBCH-EN091 (Krillin)][img]http://img263.imageshack.us/img263/7494/krillinh.png[/img]
You can Special Summon this card from your hand by Tributing 1 "Kid Krillin" monster. When this card is Summoned, all cards your opponent controls are flipped face-down. (This also negates the effects of cards that are flipped by this effect.) During each Battle Phase, this card can declare attacks for each card in your hand halved. (round down) During this card's first attack each Battle Phase, if this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half the ATK of the destroyed monster.[/spoiler]
[spoiler=DBCH-EN092 (Goku - Kaio Ken)]Normal (Rare):
[img]http://img23.imageshack.us/img23/3497/gokukaioken.png[/img]
Ultimate Rare:
[img]http://img444.imageshack.us/img444/6778/gokukaiokenur.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by overlaying this card over 1 "Goku" you control. "Goku" is treated as an Overlay Unit. This card gains ATK and DEF equal to the Overlay Unit's ATK and DEF. Once per turn, you can discard 6 cards from your hand to increase this card's ATK by 150. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Damage to your opponent. When this card is destroyed by battle, remove this card from play. (Overlay Units are still in play.)[/spoiler]
[spoiler=DBCH-EN093 (Nappa)][img]http://img64.imageshack.us/img64/5857/nappa.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except either if 6 monsters are in your Graveyard. When this card is Summoned, you can Special Summon 1 "Vegeta - Scouter" from your hand or Deck. Once per turn, when this card declares an attack, you can discard 4 cards from your hand to increase this card's ATK by 400. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 250.[/spoiler]
[spoiler=DBCH-EN094 (Vegeta - Scouter)][img]http://img255.imageshack.us/img255/8838/vegeta1.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if 6 monsters are in your Graveyard. While this card is in play, no cards can be Set by your opponent. (Spell and Trap Cards can be treated as they are Set but must be face-up on the field.) During each End Phase, your opponent must reveal the top 5 cards of his/her Deck. Your opponent loses Life Points equal to each monster x 100. When this card is destroyed by battle, you can negate this card's last 2 effects to keep this card in play. When this card attacks a monster, this card's ATK is increased by 200. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 150.[/spoiler]
[spoiler=DBCH-EN095 (Great Ape - Kid Gohan)][img]http://img196.imageshack.us/img196/3975/oozarugohan.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if all your Spell and Trap Card Zones are occupied and by Tributing 1 "Kid Gohan" you control. When this card destroys a monster by battle, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. During each Standby Phase, inflict 300 poitns of damage to your opponent equal to the number of cards drawn this Draw Phase. When this card is destroyed by battle or in play for 8 turns, remove this card from play and Special Summon 1 "Kid Gohan" from your Graveyard in Defense Position.[/spoiler]
[spoiler=DBCH-EN096 (Great Ape - Vegeta)][img]http://img197.imageshack.us/img197/6439/oozaruvegeta.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if all your Spell and Trap Card Zones are occupied and by Tributing 1 "Vegeta - Scouter" you control. When this card destroys a monster by battle that is in Attack Position, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During each End Phase, destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed by battle or in play for 8 turns, remove this card from play and Special Summon 1 "Vegeta - Scouter" from your Graveyard in Defense Position.[/spoiler]
[spoiler=DBCH-EN097 (Yamcha)][img]http://img508.imageshack.us/img508/939/yamcha3.png[/img]
This card can be Special Summoned from your hand by Tributing 1 Level 4 "Yamcha" you control. During each of your Battle Phases, while your opponent controls more monsters than you do, this card can declare an attack for each card in your hand. When this card attacks a monster, this card's ATK is increased by 100 for each Spell or Trap Card on the field (including Set Spell and Trap Cards). Once per Duel, you can discard 5 cards from your hand and pay 1000 Life Points to halve this card's ATK to halve the ATK and DEF of all monsters your opponent controls and to destroy all Spell and Trap Cards he/she controls. Inflict points of damage to your opponent equal to each card destroyed by this effect x 200.[/spoiler]
[spoiler=DBCH-EN098 (Tien)][img]http://img27.imageshack.us/img27/1479/tien3.png[/img]
This card can be Special Summoned from your hand by Tributing 1 Level 4 "Tien Shinhan" monster. Once per turn, during your opponent's Standby Phase, you can discard 3 cards from your hand to negate all attacks and card effects by your opponent until the End Phase. Once per turn, you can discard 5 cards from your hand to reduce this card's ATK and DEF to 0 for 3 turns to remove from play all of your opponent's cards on the field. Once per Duel, pay 1000 Life Points to reduce this card's DEF to 0 and increase this card's ATK to the DEF decreased until the End Phase.[/spoiler]
[spoiler=DBCH-EN099 (Chiaotzu)][img]http://img137.imageshack.us/img137/6141/chiaotzu2.png[/img]
This card can be Special Summon from your hand by Tributing 1 "Ciaotzu, Student of the Crane" you control. Once per turn, you can pay 800 Life Points to select 1 card your opponent controls. You can either take control of the selected monster or switch it to Defense Position. During each End Phase, your opponent must reveal his/her hand to you. You can remove this card from play to destroy 1 card your opponent controls.[/spoiler]
[spoiler=DBCH-EN100 (Yajirobe, the Warrior on the Side Lines)][img]http://img145.imageshack.us/img145/45/yajirobe2.png[/img]
You can discard this card from your hand to halve the ATK and DEF of 1 monster your opponent controls.[/spoiler]
[spoiler=DBCH-EN101 (Scouter)][img]http://img692.imageshack.us/img692/5336/scouter.png[/img]
The equipped monster also gains the following effects:
• All of your opponent's monster's ATK/DEF cannot be higher than its original ATK/DEF. While this card is in play, no cards can be Set by your opponent. (Spell and Trap Cards can be treated as they are Set but must be face-up on the field.) During each End Phase, your opponent must reveal the top 5 cards of his/her Deck. If this card is destroyed by battle, destroy the "Scouter" equipped to this card instead.[/spoiler][/spoiler]

[img]http://img201.imageshack.us/img201/138/17682965.png[/img]

[spoiler=Namek Saga]
[spoiler=DBCH-EN102 (Vegeta - Prince of All Saiyans)][img]http://img829.imageshack.us/img829/1160/vegeta2.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if 6 monsters are in your Graveyard. As long as this card is face-up on the field, your opponent cannot activate Trap Cards. When this card declares an attack, no card effects can be activated by your opponent. During each End Phase, you can discard 3 cards from your hand to destroy 1 Spell or Trap Card your opponent controls and inflict 500 points of damage to your opponent. If this card is attacked by a Saiyan Monster Card, this card's ATK is increased by 300. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 200.[/spoiler]
[spoiler=DBCH-EN103 (Cui)][img]http://img337.imageshack.us/img337/3950/cui.png[/img]
When this card attacks a monster, you can discard 4 cards from your hand to destroy the monster without calculating any Battle Damage. If you do, this card can declare an additional attack this Battle Phase. This attack cannot be negated. When this card is is attacked, you can pay 1000 Life Points to randomly select 1 card from your hand and place it in your opponents hand to negate the attack and destroy the attack target.[/spoiler]
[spoiler=DBCH-EN104 (Zarbon)][img]http://img814.imageshack.us/img814/8397/zarbon.png[/img]
During each Main Phase 1, roll a six-sided die. If the result is an even number, this card gains 300 ATK until the End Phase. If the result is an odd number, you can discard 2 cards from your hand to send the top 4 cards of your opponent's Deck to the Graveyard. During each of your End Phases, you can pay 1000 Life Points to destroy 1 card your opponent controls. During each End Phase, you can increase or decrease this card's Level by 1. When no cards are in your hand, you can add 1 "Monster Zarbon" from your Deck and add it to your hand.[/spoiler]
[spoiler=DBCH-EN105 (Monster Zarbon)][img]http://img829.imageshack.us/img829/6188/zarbon2.png[/img]
This card cannot be Normal Summoned. This card cannot be Special Summoned except by Exceed Summon while 1 of the Overlay Units must be "Zarbon". During each Battle Phase, you can halve this card's ATK until the End Phase to declare 2 attacks this turn. When this card is destroyed, by battle, you can destroy 1 Overlay Unit of this card except "Zarbon". When this card is destroyed by battle while "Zarbon" is the only Overlay Unit of this card, destroy this card and keep "Zarbon" in play.[/spoiler]
[spoiler=DBCH-EN106 (Dodoria)][img]http://img819.imageshack.us/img819/6314/dodoria.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing all monsters you control whose Level is 6 or lower. Your opponent loses 300 Life Points for each card Tributed. You can discard 2 cards and skip your next 2 Draw Phases to remove from play 1 monster your opponent controls and inflict points of damage equal to 200 x the removed monster's Level.[/spoiler]
[spoiler=DBCH-EN107 (Appule)][img]http://img248.imageshack.us/img248/3171/appule.png[/img]
FLIP: Destroy 2 monsters your opponent controls.[/spoiler]
[spoiler=DBCH-EN108 (Rejuvenation Tank)][img]http://img87.imageshack.us/img87/9218/rejuvenation.png[/img]
Select 1 card from your Graveyard and place it under this card. During each End Phase, place 1 Level Counter on this card. (max. 12) When this card has Level Counters equal to the Level of the monster this card is overlaying, remove all the Level Counters, destroy this card and Special Summon it to the field.[/spoiler][/spoiler]

[img]http://img705.imageshack.us/img705/8810/cgs.png[/img]

[spoiler=Captain Ginyu Saga]
[spoiler=DBCH-EN109 (Ginyu Force Assemble!)][img]http://img844.imageshack.us/img844/3341/ginyuforce.png[/img]
This card cannot be activated from your hand. This card can only be activated when you control no monsters. Halve your Life Points to Special Summon 5 "Ginyu Force" monsters from your hand and/or Deck with different names.[/spoiler]
[spoiler=DBCH-EN110 (Ginyu Force - Guldo)][img]http://img19.imageshack.us/img19/5431/guldo.png[/img]
When this card is Summoned, place 10 Time Freeze Counters. (max. 10) During each End Phase, you can select 1 Spell or Trap Card your opponent controls and Set it on your side of the field. During each Main Phase, you can discard 5 cards from your hand to activate 1 of the following effects:
• Remove 1 Time Freeze Counter to negate the effects of all face-up cards your opponent controls for 4 turns.
• Remove 3 Time Freeze Counters to select 1 card your opponent controls. The selected monster cannot declare an attack, change Battle Positions, and its ATK is halved for 3 turns.
• Halve your Life Points to remove up to 5 Time Freeze Counters. Select monsters your opponent controls equal to the number of Time Freeze Counters removed. The selected monsters are removed from play. Inflict points of damage to your opponent equal to the Level of each monster x 200.[/spoiler]
[spoiler=DBCH-JP110 (ギニュー特戦隊 ・グルド)][img]http://img97.imageshack.us/img97/7228/guldojap.png[/img]
(for effect go to the English version)[/spoiler]
[spoiler=DBCH-EN111 (Ginyu Force - Recoome)][img]http://img198.imageshack.us/img198/4234/recoome.png[/img]
When this card is Summoned, inflict 500 points of damage to your opponent. This card can attack directly this Battle Phase by discarding 6 cards from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle, your opponent loses 500 Life Points and he/she must discard 2 cards from their hand. When this card is destroyed, inflict points of damage to your opponent equal to half this card's ATK.[/spoiler]
[spoiler=DBCH-JP111 (ギニュー特戦隊 ・リクーム)][img]http://img708.imageshack.us/img708/6460/recoomejap.png[/img]
(for effect go to the English version)[/spoiler]
[spoiler=DBCH-EN112 (Ginyu Force - Burter)][img]http://img585.imageshack.us/img585/9596/burter.png[/img]
During each of your Battle Phases, card can declare an attack for each card in your hand (at the beginning of your Battle Phase). For every 3 cards this card declares, discard 1 card from your hand. Once per Duel, when you have more than 1 card in your hand, you can discard cards from your hand until you have 1 card in your hand. When this card declares an attack the turn this card is activated, increase this card's ATK by 200 for each card discarded until the end of the Damage Step, destroy all Spell and Trap Cards your opponent controls, and Set all cards your opponent controls.[/spoiler]
[spoiler=DBCH-JP112 (ギニュー特戦隊 ・バータ)][img]http://img18.imageshack.us/img18/9315/burterjap.png[/img]
(for effect go to the English version)[/spoiler]
[spoiler=DBCH-EN113 (Ginyu Force - Jeice)]
[img]http://img21.imageshack.us/img21/7512/jeicee.png[/img]
When this card is Summoned, you can halve your Life Points to Special Summon 1 "Ginyu Force - Burter" from your hand or Deck. When this card destroys a monster by battle, you can return 1 Spell or Trap Card your opponent controls to his/her hand. During each End Phase, for each "Ginyu Force" monster you control except "Jeice" and "Burter", you gain 200 Life Points. When you control 1 "Ginyu Force - Burter", you can discard 3 cards from your hand to select this card and "Ginyu Force - Burter" and increase their ATK and DEF by 500. The selected monsters cannot be destroyed by battle. Once per Duel, during your Battle Phase, while this card is in play and you control 1 "Ginyu Force - Burter", halve the 2 monsters' ATK and inflict points of damage to your opponent equal to the total ATK decreased by this card's effect. The ATK of this card and "Ginyu Force - Burter" is increased to its original ATK.[/spoiler]
[spoiler=DBCH-JP113 (ギニュー特戦隊 ・ジース)][img]http://img203.imageshack.us/img203/5166/jeicejap.png[/img]
(for effect go to the English version)[/spoiler]
[spoiler=DBCH-EN114 (Ginyu Force - Captain Ginyu)][img]http://img823.imageshack.us/img823/3695/ginyu.png[/img]
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card is Gemini Summoned, select 1 monster your opponent controls and switch control of that card with this card. The name of the monsters whose controllers have changed are treated as the monster the respective owner originally controlled. Both monsters' ATK and DEF are decreased by 1000. For each "Ginyu Force" monster you control, this card's ATK is increased by 50.[/spoiler]
[spoiler=DBCH-JP114 (ギニュー特戦隊 ・キャプテン ギニュー)][img]http://img19.imageshack.us/img19/6060/ginyujap.png[/img]
(for effect go to the English version)[/spoiler][/spoiler]

[img]http://img683.imageshack.us/img683/7746/72497066.png[/img]

[spoiler=Frieza Saga]
[spoiler=DBCH-EN115 (Krillin - Saiyan Armor)][img]http://img153.imageshack.us/img153/6798/krillin2.png[/img]
You can Special Summon this card from your hand by Tributing 1 "Kid Krillin" or "Krillin" monster. While this card is face-up on the field, this card's name is treated as "Krillin". When you control 1 "Kid Gohan - Saiyan Armor", this card gains 100 ATK. During each End Phase, you can discard 4 cards from your hand to either switch the Battle Position of all of your opponent's monsters to Defense Position or halve your opponent's monsters' ATK.[/spoiler]
[spoiler=DBCH-EN116 (Kid Gohan - Saiyan Armor)][img]http://img819.imageshack.us/img819/3701/kidgohan2.png[/img]
This card cannot be Normal Summoned or Set. This card can be Special Summoned from your hand if 3 monsters are in your Graveyard or by Tributing 1 "Kid Gohan". While this card is face-up on the field, this card's name is also treated as "Kid Gohan". When this card declares an attack, increase this card's ATK by 600. When this card is attacked, you can discard 3 cards from your hand to switch this card to Defense Position. While you control 1 "Krillin - Saiyan Armor" when this card is destroyed by battle, you can discard 2 cards from your hand to keep this card is play.[/spoiler]
[spoiler=DBCH-EN117 (Frieza, the Galactic Overlord)][img]http://img717.imageshack.us/img717/8167/frieza.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Exceed Summon. The Overlay Units of this monster must be DARK monsters. This card's ATK and DEF is equal to half ATK and DEF of this card's Overlay Units. (When this card is Exceed Summon.) This card's ATK and DEF cannot be decreased. While this card is in your hand, you can discard 1 card to increase/decrease the Level of a monster you control by 1. During each Battle Phase, you can destroy 1 Overlay Counter to inflict points of damage to your opponent equal to the Level of the monster x 300. When this card is attacked, you can destroy 1 Overlay Counter to negate the attack. When this card destroys a monster by battle, you can select 1 monster from your hand, Summon it to the field. Overlay the Summoned monster with this card and treat it as an Overlay Unit. You can pay 2000 Life Points to select 1 "Frieza - 2nd Form" from your Deck and overlay it over this card. This card is treated as an Overlay Unit.[/spoiler]
[spoiler=DBCH-EN118 (Frieza - 2nd Form)][img]http://img718.imageshack.us/img718/4431/frieza2.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza, the Galactic Overlord". During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, you can destroy 1 Overlay Unit (except 1 "Frieza" monster) to inflict the difference as Damage to your opponent. During each of your End Phases, destroy 1 Spell or Trap Card your opponent controls and your opponent must discard 1 card from his/her hand. You can discard 5 cards from your hand to select 1 "Frieza - 3rd Form" from your Deck and overlay it over this card. This card is treated as an Overlay Unit.[/spoiler]
[spoiler=DBCH-EN119 (Frieza - 3rd Form)][img]http://img87.imageshack.us/img87/6151/frieza3.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Frieza - 2nd Form". During each End Phase, you can remove from play 1 of this card's Overlay Units (except "Frieza" monsters) to remove from play 1 monster your opponent controls. When this card destroys a monster by battle and sends it to the Graveyard, you can destroy 1 Overlay Unit (except "Frieza" monsters) to inflict damage to your opponent equal to the ATK of the destroyed monster. When this is the only monster you control and your opponent controls 3 or more monsters, you can halve Life Points and discard your hand to add 1 "Frieza - Final Form" from your Deck and add it to your hand.[/spoiler]
[spoiler=DBCH-EN120 (Frieza - Final Form)][img]http://img709.imageshack.us/img709/3110/frieza4.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by overlaying this card over 1 "Frieza 3rd Form" whose Overlay Units are "Frieza, the Galactic Overlord" and "Frieza - 2nd Form". "Frieza - 3rd Form" is treated as an Overlay Unit. When this card is Summoned, select all monsters in your hand, place them on the field, and overlay them with this card. The monsters are treated as Overlay Units. During each End Phase, you can select 1 monster from your hand, overlay it with this card, and treat it as an Overlay Unit. During each Standby Phase, you can destroy 2 monsters your opponent controls by destroying 3 Overlay Units. When this card destroys a monster by battle, you opponent must discard 2 cards. If he/she cannot, your opponent loses 800 Life Points. When this card has at least 10 Overlay Units, you can add 1 "Frieza - 100% Final Form" from your Deck to your hand.[/spoiler]
[spoiler=DBCH-EN121 (Frieza - 100% Final Form)]Normal (Secret Rare):
[img]http://img214.imageshack.us/img214/668/frieza5.png[/img]
Ultimate Rare:
[img]http://img21.imageshack.us/img21/3245/frieza5utr.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying Life Points so that you only have 100 left and overlay it over "Frieza - Final Form" while it has 10 or more Overlay Units including "Frieza, the Galactic Overlord", "Frieza - 2nd Form", "Frieza - 3rd Form". When this card is Summoned, destroy all Spell and Trap Cards in play. Inflict 200 points of damage to your oppponent equal to each Spell and Trap Card destroyed. Once per 10 turns, you can destroy all Overlay Units (except "Frieza, the Galactic Overlord", "Frieza - 2nd Form", "Frieza - 3rd Form", and "Frieza - Final Form" to inflict 100 points of damage for each card destroyed and to remove from play all cards your opponent controls. If you do, this card cannot attack for 4 turns. During each End Phase, you can select up to 3 monsters from your hand, overlay it with this card, and treat them as Overlay Units.Once per Duel, while you have 5 cards in your hand and while this card has at least 10 Overlay Units, you can discard your hand and destroy this card and all of its Overlay Units to inflict 2500 points of damage to your opponent. All cards are destroyed and you must destroy the top cards of your Deck for each Overlay Units destroyed.[/spoiler]
[spoiler=DBCH-EN122 (Goku - Super Saiyan)][img]http://img843.imageshack.us/img843/2412/gokussj1.png[/img]
"Goku"
This card cannot be Special Summoned except by [acronym=Overlay this card to the Super Saiyan Material Monster by destroying top cards of your Deck equal to the Level of the Super Saiyan Material Monster. The Super Saiyan Material Monster must be in play for at least 5 turn and must be the only monster you control]Super Saiyan Summoning[/acronym] this card from your Extra Deck. This card can only be Super Saiyan Summoned by overlaying this card over the Super Saiyan Material monster and treating it as an Overlay Unit. Once per turn, this card cannot be destroyed by battle. When this card is attacked, you can discard 2 cards from your hand to switch this card to Defense Position. During your End Phase, you can pay 1000 Life Points to return this card to your Extra Deck. If this card's Overlay Unit is destroyed this card is destroyed. When this card is destroyed, this card's Overlay Unit is not destroyed.[/spoiler]
[spoiler=DBCH-EN123 (Kid Dende)][img]http://img225.imageshack.us/img225/2698/dendel.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 2 cards of your Deck. This card's ATK and DEF cannot be decreased. During each End Phase, you can either Special Summon 1 monster from your Graveyard that was destroyed this turn or increase the ATK/DEF of 1 monster you control to its original ATK/DEF. When this card is destroyed by battle, you can discard 2 cards from your hand to keep this card in play. This card's effects cannot be negated.[/spoiler]
[spoiler=DBCH-EN124 (Nail)][img]http://img832.imageshack.us/img832/5875/nailmt.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by destroying the top 4 cards of your Deck. Once per turn, you can equip this card to 1 "Piccolo" OR unequip it to Special Summon this card in face-up Attack Position. While equipped to "Piccolo" by this effect, that monster gains 1000 ATK. The equipped monster cannot be destroyed by Spell or Trap Card effect. When the equipped monster destroys a monster by battle, inflict points of damage to your opponent equal to half of the destroyed monster's DEF. This card's ATK and DEF cannot be decreased. When this card is destroyed by battle, you can discard 4 cards to keep this card in play. This card's effects cannot be negated.[/spoiler][/spoiler]

[img]http://img560.imageshack.us/img560/9876/trsf.png[/img]

[spoiler=Trunks Saga]
[spoiler=DBCH-EN125 (Mecha Frieza)][img]http://img137.imageshack.us/img137/4236/mechafrieza.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters you control while either paying 1500 Life Points or if "Frieza, the Galactic Overlord", "Frieza - 2nd Form", "Frieza - 3rd Form", "Frieza - Final Form", and "Frieza - 100% Final Form" in your Graveyard. When this card attacks a monster this card's ATK is increased by 400. When this card attacks a monster, you can remove from play 1 "Frieza" monster in your Graveyard to activate the following effect:
• When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.[/spoiler]
[spoiler=DBCH-EN126 (King Cold)][img]http://img39.imageshack.us/img39/4876/kingcoldn.png[/img]
When this card is Summoned and 5 "Frieza" monsters with different names in your Graveyard, you can discard your hand to Special Summon 1 "Mecha Frieza" from your Deck ignoring any and all Summoning Conditions. This card is not affected by Spell or Trap Card effects. This card cannot be destroyed by battle. (Damage calculation applied normally.) When this card is to be destroyed by battle, decrease this card's ATK and DEF by 400 and decrease this card's Level by 1.[/spoiler]
[spoiler=DBCH-EN127 (Future Trunks)]1st Edition:
[img]http://img84.imageshack.us/img84/6849/futuretrunks10.png[/img]
Limited Edition:
[img]http://img821.imageshack.us/img821/3557/futuretrunks11.png [/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if 8 monsters are in your Graveyard. When this card declares an attack, its ATK is increased by 300. When this card is attacked, its ATK is decreased by 100. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 200. Once per turn, while this card is equipped with an Equip Spell Card you can activate 1 of the following effects:
● Declare an additional attack with this card.
● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, you can destroy 1 Equip Spell Card that is equipped to this card to inflict the difference as Damage to your opponent.
● When this card declares an attack, you can destroy 1 Equip Spell Card equipped to this card to increase this card's ATK by 500 until the end of the Damage Step
● When this card is equipped with more than 1 Equip Spell Card, pay 1000 Life Points to select 1 monster your opponent controls. Destroy all Equip Spell Cards equipped to this card and remove from play the selected monster. Inflict points of damage to your opponent equal to the equipped monsters ATK increased by each Equip Card destroyed x 300 and switch this card's Battle Position.[/spoiler]
[spoiler=DBCH-EN128 (Future Trunks - Super Saiyan)][img]http://img84.imageshack.us/img84/2588/futuretrunkssj.png[/img]
"Future Trunks"
This card cannot be Special Summoned except by Super Saiyan Summoning this card from your Extra Deck. This card can only be Super Saiyan Summoned by overlaying this card over the Super Saiyan Material monster and treating it as an Overlay Unit. When this card is Super Saiyan Summoned, this card is equipped with the Equip Cards of this card's Overlay Unit. When this card is equipped by 4 or more Equip Spell Cards, you can destroy them to destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated. During your End Phase, you can pay 1000 Life Points to return this card to your Extra Deck. If this card's Overlay Unit is destroyed this card is destroyed. When this card is destroyed, this card's Overlay Unit is not destroyed.[/spoiler][/spoiler]

[img]http://img89.imageshack.us/img89/9067/81667506.png[/img]

[spoiler=Android Saga]
[spoiler=DBCH-EN129 (Android #19)][img]http://img202.imageshack.us/img202/736/android19t.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 card from your hand. If the ATK/DEF of a monster your opponent controls is more than its ATK/DEF by an Equip Card, destroy the Equip Card this End Phase. If your opponent's monster's ATK is increased by a Spell or Trap Card (except an Equip Card), this card's ATK/DEF is also increased by the card's effect. When this card is attacked, it gains ATK/DEF for each Spell/Trap Card on the field x 200. During each Battle Phase, while this card is in Defense Position, this card can attack your opponent directly by halving its ATK until the end of the Damage Step.[/spoiler]
[spoiler=DBCH-EN130 (Dr. Gero)][img]http://img823.imageshack.us/img823/4728/android20.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 card from your hand or by destroying all Android monsters you control. (You must control at least 2 Android monsters to Special Summon this card in this way.) This card's original ATK is equal to each Android monster in your Graveyard x 800. If the ATK/DEF of a monster your opponent controls is more than its ATK/DEF by an Equip Card, destroy the Equip Card this End Phase. If your opponent's monster's ATK is increased by a Spell or Trap Card (except an Equip Card), this card's ATK/DEF is also increased by the card's effect. When this card is attacked, it gains ATK/DEF for each Spell/Trap Card on the field x 200. When an Android monster you control is attacked, you can remove it from play without applying Battle Damage. When this card's ATK is more than 1600 (while Android monsters are in your Graveyard) by this card's effect, you can pay 1200 Life Points to remove this card from play to Special Summon up to 2 Android monsters ignoring any and all Summoning Conditions.[/spoiler]
[spoiler=DBCH-EN131 (Vegeta - Super Saiyan)][img]http://img15.imageshack.us/img15/3204/vegetassj.png[/img]
This card cannot be Special Summoned except by Super Saiyan Summoning this card from your Extra Deck. This card can only be Super Saiyan Summoned by overlaying this card over the Super Saiyan Material monster and treating it as an Overlay Unit. When this card is Super Saiyan Summoned, your opponent must discard 1 random card from his/her hand. Once, during each of your turns, you can skip your Battle Phase to destroy 1 Spell, Trap, or Set Monster Card. During your End Phase, you can pay 1000 Life Points to return this card to your Extra Deck. If this card's Overlay Unit is destroyed this card is destroyed. When this card is destroyed, this card's Overlay Unit is not destroyed.[/spoiler]
[spoiler=DBCH-EN132 (Android #17)][img]http://img683.imageshack.us/img683/2060/android17.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 card from your hand. When this card is attacked while in Defense Position, the attack target's ATK is halved. Once per Duel, when this card attacks a monster whose ATK is 1000 or more points more or less than this card's ATK, you can remove it from play and not inflict any Battle Damage to either player. While you control 1 "Android #18", you can discard 2 cards in your hand to return this card to your hand to inflict 1500 points of damage to your opponent.[/spoiler]
[spoiler=DBCH-EN133 (Android #18)][img]http://img152.imageshack.us/img152/2969/android18.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 1 card from your hand. When this card is attacked while in Defense Position, the attack target's ATK is halved. Once per Duel, place 1 Explosive Counter on this card. (max. 1) During the End Phase of the turn after you placed 1 Explosive Counter on this card, move it to 1 monster your opponent controls. During the next Battle Phase, you can pay 400 Life Points remove 1 Explosive Counter to remove the monster from play. Once per Duel, during your Standby Phase, while you control 1 "Android #17" , select 1 monster your opponent controls. Remove from play the selected monster and inflict points of damage to your opponent by 400 x the Level of the removed monster. This card and "Android #17" cannot declare an attack this Battle Phase.[/spoiler]
[spoiler=DBCH-EN134 (Android #16)][img]http://img28.imageshack.us/img28/4391/android16.png[/img]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding 2 cards from your hand. All of your opponent's monster's ATK/DEF cannot be higher than its original ATK/DEF. While this card is in play, no cards can be Set by your opponent. (Spell and Trap Cards can be treated as they are Set but must be face-up on the field.) Once per turn, during your Standby Phase, you can discard 5 cards from your hand to select 1 monster your opponent controls. Destroy the selected monster in inflict points of damage to your opponent equal to half of its ATK increased by half of this card's original DEF. If you do, this card cannot attack this turn and halve this card's ATK/DEF for until your opponents End Phase. Once per turn, if you have 4 or more cards in your hand while this card is in Defense Position, this card can attack your opponent directly by halving this card's ATK during until the end of the Damage Step. If you do, you must discard 2 cards from your hand during the End Phase.[/spoiler][/spoiler]

[img]http://img205.imageshack.us/img205/3613/ics.png[/img]

[spoiler=Imperfect Cell Saga]
[spoiler=DBCH-EN135 (Larval Cell)][img]http://img827.imageshack.us/img827/4655/celllarva.png[/img]
[i]An android who was created with mechanics and with the cells of the mightest warriors of the world.[/i][/spoiler]
[spoiler=DBCH-EN136 (Pupal Cell)][img]http://img829.imageshack.us/img829/5422/cellpupal.png[/img]
You can equip this card from your hand as an Equip Spell Card to a face-up "Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth".[/spoiler][/spoiler]
[/spoiler]
[/font][/center]
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[cEnTeR][img]http://images1.wikia.nocookie.net/__cb20090919140251/dragonball/images/thumb/c/c8/GTOpening_FTE.jpg/180px-GTOpening_FTE.jpg[/img]
[font="Times New Roman"][color="#8B0000"][size="4"]0/70[sup]+/-[/sup]
[/size][/color][/font][font=MatrixBook Medium]

[spoiler=Dragon Ball GT][/spoiler][/font][/cEnter]
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Nice cards
I know nothing about Dragon Ball but good cards
[color=#000000]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand if you have 5 or more cards in your Graveyard and if your opponent controls more monsters than you do. This card cannot declare an attack except if a monster you control is destroyed by battle. If this card attacks a monster and it is not destroyed by battle, inflict 500 points of damage to your opponent. When this card is destroyed by battle, draw 2 cards and inflict damage to your oppo[b]n[/b]ent equal to this card's DEF. You can pay 1000 Life Points to Special Summon this card from your Graveyard the End Phase this card is destroyed and increase its ATK by 300.[/color]

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Special Summon 1 "Minion of Pilaf - Shu" and 1 "Minion of Pilaf - Mai". When the cards Special Summoned by this card's effect [b]are [/b]destroyed, you can return this card to the top of your Deck and shuffle.
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thnx :D


Yamcha adding now

so this set has alot of good things?

Yamcha added

Puar added

4.5/10 avg on poll

Roshi added

Ox-King added

Chi-Chi added

5.3/10 avg on poll

monster carrot added

Goku great ape added

Gathering of the Dragonballs added

Kid Krillin added

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BT, you reeeeeeeeeeeeeaaaaaaaaaaaaaally need to use pics with not such... bad bgs. =.=

Aside from that, the design for the whole "saiyan coloring" thing is neat.

As for OCG, I'm not really good at that stuff, so I would probably make it worse.

Btw, for "Rock Paper, Scissors" shouldn't there be a comma between "Rock" and "Paper"?

Also, not sure if you meant it, but for "Rock Paper, Scissors" I noticed the 3 effects were based on each handsign. Rock being raising ATK, scissors being destroying the spell card, and paper being the stopping the effect.
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[quote name='El Make' timestamp='1295062794' post='4935142']
BT, you reeeeeeeeeeeeeaaaaaaaaaaaaaally need to use pics with not such... bad bgs. =.=

[b]I went over this... I'm keeping these images though either way[/b]

Aside from that, the design for the whole "saiyan coloring" thing is neat.

[b]thnx XP[/b]

As for OCG, I'm not really good at that stuff, so I would probably make it worse.

[b]lol[/b]

Btw, for "Rock Paper, Scissors" shouldn't there be a comma between "Rock" and "Paper"?

[b]yeah it should, sorry[/b]

Also, not sure if you meant it, but for "Rock Paper, Scissors" I noticed the 3 effects were based on each handsign. Rock being raising ATK, scissors being destroying the spell card, and paper being the stopping the effect.

[b]yeah I meant it... lol you noticed XP[/b]
[/quote]
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