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My Stun deck I use in major events.

Monsters- 18
3- Fossil Dyna Pachycephalo
3- Thunder King Rai-Oh
3- Doomcaliber Knight
3- Banisher of the Radiance
2- Breaker the Magical Warrior
2- King Tiger Wanghu
2- D.D. Warrior Lady

Traps- 14
3- Dark Bribe
3- Dimensional Prison
2- Bottomless Trap Hole
2- Solemn Warning
1- Solemn Judgement
1- Torrential Tribute
1- Mirror Force
1- Royal Oppression

Spells- 8
3- Book of Moon
2- Smashing Ground
1- Monster Reborn
1- Dark Hole
1- Mystical Space Typhoon
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[quote name='Dementuo' timestamp='1295251166' post='4940295']
-1 Doomcalibur
-1 Banisher

+1 Oppression
+1 MST
[/quote]

Are you aware Oppression is at 1? lol. And the fact that Doomcaliber is the single most important monster in anti-meta while Banisher beats down Quickdraw, Fish, Monarch, Debris Plant and Lightsworn.
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Wow.... Uh... For one, its Anti Meta, so my opponents back row isn't a big deal to me cause I have no win condition, my win condition is preventing my opponents win condition so MST isn't overly important and I would NEVER take out Bottomless for it. Secondly, Bottomless Trap Hole kills every monster with 1500 attack, without the cost of 2000 life points. Why in the world would I do that?
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[quote name='Legend Zero' timestamp='1295284040' post='4940833']
Actually BTH is bad this format. :mellow:
[/quote]


[quote name='Placido.' timestamp='1295286706' post='4940963']
It is.

Stun needs 3 Warnings

It also needs 3 Duality to be able to keep up.
[/quote]

I'm still living in the format where it was staple to run 2 then? D':

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How in the world is Bottomless Trap Hole bad in this or any other format? It's a card that kills a monster 1500+ attack and removes it from play. And I also don't have to pay 2000 life points to use it either. Warning is a good card don't get me wrong, but the fact that it restricts how and when you use it makes it much less efficient than Bottomless Trap Hole and makes it a dead draw. If you're life points are lower than 2000 the card is rendered useless. Just because I run anti-meta doesn't mean my life will never be that low. I've been running Anti-Meta since before Doomcaliber was even out to the public, it's a hard deck to use. You have to think every single play. Not like every other deck which is on auto pilot. EVERYTHING matters; hand, field, and life point advantage are all very important cause my plays are just 1 for 1 and prevent win conditions.

Anti-Meta doesn't have a win condition of its own, it's win conditions is preventing my opponents win condition. Most of the time you have to be lucky and have a good starting hand, it's very hard to work with 6 monsters in hand. But with other decks 6 monsters might be bad, but you can comeback from it. Sure Solemn Warning is a great card at 3, in decks where it doesn't matter if you have 2000 or less life because you can comeback with 3+ Synchros. Most decks today explode for game win, Such as X-Saber, Quickdraw/Debris Plant, Fish exc. It's okay to use a card that makes you're life points 2000 cause you're just gonna get out 3 synchros and win. Which is fine thats how the game works, but not in this deck. One misplay and I will lose, every life point matters, every card matters. I don't want to be at 1500 life and draw into a Solemn Warning. Most decks plays are, Summon 2-4 big monsters and attack for game, this decks plays are, destroy 1 card, summon a monster between 1900-1200 attack, set back-row end. COMPLETELY DIFFERENT.

Okay, as for the good advice I received by running Duality. It's important I agree and it would give the deck more zip. But it's not as important as you think. In most decks you play Duality and you're like "cool I need this card to win." In this deck your Duality's look like; Doomcaliber, Book of Moon, Dark Bribe. Or King Tiger, Dimensional Prison, Thunder King. Not exactly gonna be game breaking, sure I could Duality a Dark Hole or an Oppression maybe Mirror Force, but it's statistically improbable compared to the cards I run 3 of, which is a lot. If I had 3 Duality's, I would probably only run 1 or 2 just for that reason.
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[quote name='Starner30' timestamp='1295523743' post='4946507']
How in the world is Bottomless Trap Hole bad in this or any other format? It's a card that kills a monster 1500+ attack and removes it from play. And I also don't have to pay 2000 life points to use it either. Warning is a good card don't get me wrong, but the fact that it restricts how and when you use it makes it much less efficient than Bottomless Trap Hole and makes it a dead draw. If you're life points are lower than 2000 the card is rendered useless. Just because I run anti-meta doesn't mean my life will never be that low. I've been running Anti-Meta since before Doomcaliber was even out to the public, it's a hard deck to use. You have to think every single play. Not like every other deck which is on auto pilot. EVERYTHING matters; hand, field, and life point advantage are all very important cause my plays are just 1 for 1 and prevent win conditions.

Anti-Meta doesn't have a win condition of its own, it's win conditions is preventing my opponents win condition. Most of the time you have to be lucky and have a good starting hand, it's very hard to work with 6 monsters in hand. But with other decks 6 monsters might be bad, but you can comeback from it. Sure Solemn Warning is a great card at 3, in decks where it doesn't matter if you have 2000 or less life because you can comeback with 3+ Synchros. Most decks today explode for game win, Such as X-Saber, Quickdraw/Debris Plant, Fish exc. It's okay to use a card that makes you're life points 2000 cause you're just gonna get out 3 synchros and win. Which is fine thats how the game works, but not in this deck. One misplay and I will lose, every life point matters, every card matters. I don't want to be at 1500 life and draw into a Solemn Warning. Most decks plays are, Summon 2-4 big monsters and attack for game, this decks plays are, destroy 1 card, summon a monster between 1900-1200 attack, set back-row end. COMPLETELY DIFFERENT.

Okay, as for the good advice I received by running Duality. It's important I agree and it would give the deck more zip. But it's not as important as you think. In most decks you play Duality and you're like "cool I need this card to win." In this deck your Duality's look like; Doomcaliber, Book of Moon, Dark Bribe. Or King Tiger, Dimensional Prison, Thunder King. Not exactly gonna be game breaking, sure I could Duality a Dark Hole or an Oppression maybe Mirror Force, but it's statistically improbable compared to the cards I run 3 of, which is a lot. If I had 3 Duality's, I would probably only run 1 or 2 just for that reason.
[/quote]
You have no understanding of the current format what so ever.
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[quote name='Placido.' timestamp='1295554184' post='4947130']
You have no understanding of the current format what so ever.
[/quote]

I must not, you're right. Thats why every top 32 deck list at the most recent YCS uses 2 BTH as well (except the ones that ran 3 decree). I guess they don't know the current format either. And please don't say I net deck because I would love for you to find me an Anti-Meta deck built exactly like that. I'm just stating a fact that everyone who wants to win will run BTH, it is common knowledge. But you're right, the rest of the world and I don't know the format, for only you do. You have the keys to success, not I. I surrender this argument, because there is no way I can compete with your brilliance.
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Solemn warning >>>>>>>>> bottomless

Solemn Warning negates the summon
Bottomless doesnt

Solemn Warning can negate a monster with any amount of ATK
Bottomless only destroys a monster with 1500 or more attack which means alot of the monsters will be able to use their effects.


Its better to use
3 Warning
0 BTH

than
2 Warning
2 BTH
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[quote name='InconsistentDecks' timestamp='1295604738' post='4948430']
YCS doesn't mean anything.

BTH doesn't hurt any of the top tier decks.
[/quote]

Yeah I guess BTH as no effect on Gravekeeper's, you're right. All their monsters are well over 1500 with Necrovally on board but whatever. I understand the point, I'm most likely going to run a 3rd Solemn Warning and keep both BTH. Seems pretty good to me. I think 3 SW and 2 BTH is better than 2 SW and 2 BTH or 3 SW and 0 BTH.
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