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Compulsory Evacuation Device


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[img]http://images3.wikia.nocookie.net/__cb20110115144756/yugioh/images/c/c0/CompulsoryEvacuationDeviceGS03-JP-C.jpg[/img]
(you should know what this cards does)

Some questions to think about:

Would you run this at 3 copies in any of your decks?
What are this card's main weaknesses? What are some decks that it is good or bad against? How does it compare to common defense cards such as Book, Warning, BTH, etc?

Anyways, discuss this card.
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I think I run this at 3 in my Relinquished Anti-Synchro deck. Or maybe just at 2. Or am I thinking of D-Prison?

It's simple and effective, and Synchros hate it.

Depending on the matchup. Six Samurai don't like it, but Warning stops them cold and this is less than effective for long term solutions. Infernities will give you a death glare more often than not.
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[quote name='riicky83' timestamp='1297619137' post='5006877']
fun against a monster that needs a tribute or 2 to get on the field as you watch their hard effort to summon them to the field, especially if they don't use monster with special summon conditions in their deck (gate guardian sounds like he'd hate this).
[/quote]

itt : everybody uses gate guardian
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[quote name='riicky83' timestamp='1297619137' post='5006877']
fun against a monster that needs a tribute or 2 to get on the field as you watch their hard effort to summon them to the field, especially if they don't use monster with special summon conditions in their deck ([b]Synchros[/b] sound like they'd hate this).
[/quote]

Fix'd.

Pretty nice in the Relinquished Anti-Extra Deck Deck. I haven't run it in anything else, though. I generally prefer Book of Moon for that deck space.
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[quote name='wiithepeople' timestamp='1297741873' post='5009781']
It's a 0 at best. Even then, if you bounce [insert name of OP'd monster here] into the hand, chances are it comes straight back later.
[/quote]
And in the case of budget players, the same thing happens with their Synchros. Since they might only have 1 of said Synchro.
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[quote name='riicky83' timestamp='1297619137' post='5006877']
fun against a monster that needs a tribute or 2 to get on the field as you watch their hard effort to summon them to the field, especially if they don't use monster with special summon conditions in their deck (gate guardian sounds like he'd hate this).
[/quote]
Even my friend's Gate Guardian deck got it like, only once out of a hundred duels.
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[quote name='Red W Mage' timestamp='1297740706' post='5009760']
Seeing as how many decks now require that one monster to be summoned or to be out in order for their strategies to work... this can be very annoying early game. If I'm not mistaken this is sometimes used as a replacement for Warning, shmya?
[/quote]

Warning stops a ton of cards so it's kinda hard to compare. But if you don't have the money then Compulsory is a valid option if you want to use defensive cards. Of course, running both would be pretty fun *insert troll face*
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