thekazu4u Posted February 26, 2011 Report Share Posted February 26, 2011 I know, the name is not too creative (Elemental Heros lol) but the effects are (I think). Give it a read, and tell me what you think. They are a bit messy right now, but with your help I could make them great. [img]http://img715.imageshack.us/img715/8939/358064x.jpg[/img] Elemental Warrior - Flaros If this card is destroyed, you can destroy an equip spell equipped to this card instead. If this card inflicts damage to your opponent's life points, select one level 4 our lower "Elemental Warrior" card other than "Elemental Warrior - Flaros" and Special Summon it to your side of the field. [img]http://img830.imageshack.us/img830/3038/358064.jpg[/img] Elemental Warrior - Whisp Flip: Add one "Elemental Warrior" card from your Deck to your hand. If this card is destroyed, you can destroy an equip spell equipped to this card instead. \ [img]http://img232.imageshack.us/img232/3038/358064.jpg[/img] Elemental Warrior - Drokersa If this card is destroyed, you can destroy an equip spell equipped to this card instead. Once per turn, you can send an equip spell equipped to this card to the Graveyard to equip one other equip spell in your Graveyard to a face-up "Elemental Warrior" card. [img]http://img222.imageshack.us/img222/3038/358064.jpg[/img] Elemental Warrior - Dorn If this card is destroyed, you can destroy an equip spell equipped to this card instead. As long as this card remains face-up on your side of the field, equip spell cards do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 spell or trap cards, return equip spell cards to your hand until you control only 5. [img]http://img638.imageshack.us/img638/3038/358064.jpg[/img] If this card is destroyed, you can destroy an equip spell equipped to this card instead. As long as this card remains face-up on your side of the field, equip-spell cards can be activated from their owner's hand during either player's damage step. [img]http://img703.imageshack.us/img703/2167/358064e.jpg[/img] If this card is destroyed, you can destroy an equip spell equipped to this card instead. This card can gain one level for each equip spell equipped to it. When this card is sent to the graveyard for the Synchro Summon of a Elemental Warrior monster, equip all equip spells equipped to the synchro material monsters to it. [img]http://img684.imageshack.us/img684/3038/358064.jpg[/img] 1 "Elemental Warrior" tuner + 1 or more non-tuner monsters. This card can be treated as any attribute. If this card is destroyed, you can destroy an equip spell equipped to this card instead. As long as this card is face-up on the field, equip spell cards cannot be destroyed by card effects. When this card is Synchro Summoned successfully, add a number of equip spell cards from your deck to your hand equal to the number of synchro material monsters you used to synchro summon this card. As long as this card remains face-up on your side of the field, equip spell cards do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 spell or trap cards, return equip spell cards to your hand until you control only 5. [img]http://img703.imageshack.us/img703/1577/358064fh.jpg[/img] This card can only be equipped to a "Elemental Warrior" monster. When this card is activated, return all face-down spell or trap cards to their owner's hand. If a monster equipped with this card that battles with a defense position monster whose defense is lower than the attack of the equipped monster, inflict the difference as battle damage to your opponent's life points. If battle damage is inflicted in this way, you can equip one "Elemental Warrior's Soulsword" card in your deck to a face-up "Elemental Warrior" monster not equipped with this card. This card cannot be destroyed by your opponent's card effects. So, is it too broken, and how do you suggest I make it better? Link to comment Share on other sites More sharing options...
AsterikcAde Posted February 26, 2011 Report Share Posted February 26, 2011 In my opinion these cards are overpowered and balanced at the same time, and where did you find the pics, they are kickass! 9/10 Link to comment Share on other sites More sharing options...
thekazu4u Posted February 26, 2011 Author Report Share Posted February 26, 2011 how could I make it better? Link to comment Share on other sites More sharing options...
Boss Z Posted February 27, 2011 Report Share Posted February 27, 2011 [quote name='AsterikcAde' timestamp='1298758005' post='5036735'] In my opinion these cards are overpowered and balanced at the same time, and where did you find the pics, they are kickass! 9/10 [/quote] he found the pics here: [url=http://s825.photobucket.com/home/JazinKay]JazinKay's Archive[/url] and dude, the ocg is a little messed up... i'll do my best to fix it Link to comment Share on other sites More sharing options...
thekazu4u Posted February 27, 2011 Author Report Share Posted February 27, 2011 Thanks, and sry, yes that is where I got em. Link to comment Share on other sites More sharing options...
Boss Z Posted February 27, 2011 Report Share Posted February 27, 2011 [quote] Elemental Warrior - Flaros If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. If this card inflicts damage to your opponent's life points, select one level 4 [b]or[/b] lower "Elemental Warrior" card other than "Elemental Warrior - Flaros" and Special Summon it to your side of the field. [b]<- This one is OP'd[/b] Elemental Warrior - Whisp Flip: Add one "Elemental Warrior" card from your Deck to your hand. If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. [b]<- Has to be flipped to get the equip effect[/b] Elemental Warrior - Drokersa If this card is destroyed, you can destroy an equip spell equipped to this card instead. Once per turn, [b]select 1 Equip Spell equipped to this card and send it to the graveyard. Equip 1 Equip Spell card in your Graveyard to a face-up "Elemental Warrior" monster[/b]. Elemental Warrior - Dorn If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. As long as this card remains face-up on your side of the field, equip spell cards do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 spell or trap cards, return [b]E[/b]quip [b]S[/b]pellcards to your hand until you control only 5. [b]<- Makes NO sense at all, you only have the possibilty to control 6, it should return all equip spells or something more useful[/b] If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. As long as this card remains face-up on your side of the field, [b]E[/b]quip [b]S[/b]pells can be activated from their owner's hand during either player's damage step. If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. This card can gain [b]1[/b] level for each [b]E[/b]quip [b]S[/b]pell equipped to it. When this card is sent to the [b]G[/b]raveyard for the Synchro Summon of a [b]"[/b]Elemental Warrior[b]"[/b] monster, equip all [b]E[/b]quip [b]S[/b]pells equipped to the [b]S[/b]ynchro [b]M[/b]aterial [b]M[/b]onsters to it. 1 "Elemental Warrior" tuner + 1 or more non-[b]T[/b]uner monsters. [b]While this card is face-up on the field, it is treated as all Attributes.[/b] If this card is destroyed, you can destroy an [b]E[/b]quip [b]S[/b]pell equipped to this card instead. As long as this card is face-up on the field, [b]E[/b]quip [b]S[/b]pells cannot be destroyed by card effects. When this card is Synchro Summoned successfully, add a number of [b]E[/b]quip [b]S[/b]pells from your [b]D[/b]eck to your hand equal to the number of [b]S[/b]ynchro [b]M[/b]aterial [b]M[/b]onsters you used to [b]S[/b]ynchro [b]S[/b]ummon this card. As long as this card remains face-up on your side of the field, [b]E[/b]quip [b]S[/b]pells do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 spell or trap cards, return equip spell cards to your hand until you control only 5. [b]<- Last 2 sentences of this effect MAKE NO FREAKING SENCE!![/b] This card can only be equipped to a "Elemental Warrior" monster. When this card is activated, return all [b]set[/b] [b]S[/b]pell or [b]T[/b]rap [b]C[/b]ards to their owner's hand. If a monster equipped with this card that battles with a [b]D[/b]efense [b]P[/b]osition monster whose defense is lower than the attack of the equipped monster, inflict the difference as battle damage to your opponent's [b]L[/b]ife [b]P[/b]oints. If battle damage is inflicted in this way, you can equip one "Elemental Warrior's Soulsword" card in your [b]D[/b]eck to a face-up "Elemental Warrior" monster[b], except the equipped monster[/b]. This card cannot be destroyed by your opponent's card effects. [/quote] Your OCG was horrible... i made all corrections to the best of my ability Link to comment Share on other sites More sharing options...
thekazu4u Posted February 27, 2011 Author Report Share Posted February 27, 2011 K. Thank you for doing OCG. As is obvious, I suck badly at OCG. I will be making changes. Next: I will explain what that confusing phrase went, had some problems and then came up with this solution, but not sure how to deal with it This is how it SHOULD READ: As long as this card remains face-up on your side of the field, Equip Spells do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 Spell or Trap Cards, return Equip Spell Cards to your hand until you control only 5 cards that occupy a Spell & Trap Card Zone. I think this fixes it, no? Link to comment Share on other sites More sharing options...
Boss Z Posted February 27, 2011 Report Share Posted February 27, 2011 [quote name='thekazu4u' timestamp='1298767886' post='5037033'] K. Thank you for doing OCG. As is obvious, I suck badly at OCG. I will be making changes. Next: I will explain what that confusing phrase went, had some problems and then came up with this solution, but not sure how to deal with it This is how it SHOULD READ: As long as this card remains face-up on your side of the field, Equip Spells do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 Spell or Trap Cards, return Equip Spell Cards to your hand until you control only 5 cards that occupy a Spell & Trap Card Zone. I think this fixes it, no? [/quote] if they do not occupy the Spell & Trap Card zone then where the heck do they go? the second sentence still makes no freaking sense Link to comment Share on other sites More sharing options...
thekazu4u Posted February 27, 2011 Author Report Share Posted February 27, 2011 [quote name='Boss Z' timestamp='1298768016' post='5037039'] if they do not occupy the Spell & Trap Card zone then where the heck do they go? the second sentence still makes no freaking sense [/quote] I am trying to let players have more than 5 Spell/Traps at a time. Where should they go lol? Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted February 27, 2011 Report Share Posted February 27, 2011 For the destruction prevention effect, word it like power tool dragon http://yugioh.wikia.com/wiki/Power_Tool_Dragon "If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead." You could change it to "If this card would be destroyed while equipped with an Equip Spell Card, you can destroy that card instead." g2g, can't give full review now Link to comment Share on other sites More sharing options...
TheGenuine Posted February 27, 2011 Report Share Posted February 27, 2011 [quote name='thekazu4u' timestamp='1298767886' post='5037033'] K. Thank you for doing OCG. As is obvious, I suck badly at OCG. I will be making changes. Next: I will explain what that confusing phrase went, had some problems and then came up with this solution, but not sure how to deal with it This is how it SHOULD READ: As long as this card remains face-up on your side of the field, Equip Spells do not occupy a spell or trap card zone. When this card is removed from the field or flipped face-down, if you control more than 5 Spell or Trap Cards, return Equip Spell Cards to your hand until you control only 5 cards that occupy a Spell & Trap Card Zone. I think this fixes it, no? [/quote] Most people aren't Link to comment Share on other sites More sharing options...
thekazu4u Posted February 27, 2011 Author Report Share Posted February 27, 2011 I will change it to the power tool destroying effect. I need the equip spell cards to be DESTROYED, as you will see soon. Link to comment Share on other sites More sharing options...
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